Vault Posted December 1, 2009 Posted December 1, 2009 In LO:2.0 will something be done about AWACS? when there are many contacts AWACS doesn't shut up and you have to wait untill she's stopped speaking before you can request to be vectored to the nearest bandit, sometimes I've waited over 2 minutes for her to stop speaking, typical women huh... anyway it can be very frustrating, It would be nice if AWACS would just say the essentials IE, Bearing and angels or an option for AWACS "to speak when asked" would suffice. [sIGPIC][/sIGPIC]
topol-m Posted December 1, 2009 Posted December 1, 2009 ^^^ Totally agree. It`s been very frustrating for me too to wait her stop speaking and sometimes I can`t restrain myself from saying: "STFU you dumb b&tch. Answer what i ask you." [sIGPIC][/sIGPIC]
Vault Posted December 1, 2009 Author Posted December 1, 2009 Topol frustrating isn't the word, I wouldn't mind if I had a datalink but when I've got contacts within 20nm I do not want to hear 2 minutes worth of info about "pop ups" taking off over 150 nm away!. Please ED revise AWACS logic if you're able too. [sIGPIC][/sIGPIC]
Grimes Posted December 1, 2009 Posted December 1, 2009 Agreed. At the very least put a filter on there to read out the only bandits within x miles of your aircraft, (lets say 60). The filter of course would get overrided if you asked the awacs and the nearest bandit happened to be 100 away.... but only if you ask. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Kuky Posted December 1, 2009 Posted December 1, 2009 same thinking here... AWACS is not only slow, but bloody repeats everything.. takes forever to stop talking and in busy servers it never does PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
159th_Falcon Posted December 1, 2009 Posted December 1, 2009 Just fly over to the AWACS and shoot it, problem solved:music_whistling::thumbup: [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Vault Posted December 1, 2009 Author Posted December 1, 2009 Grimes I like the 60 nm filter idea, anything that ED can do to shut her up would be a bonus because she's a liability. [sIGPIC][/sIGPIC]
Boberro Posted December 1, 2009 Posted December 1, 2009 (edited) Yes that bitch is really very annoying. When in air there are more planes, she can't stop talking.Maybe add filter.... i don't need to know if enemy has just started 300 km away, and I don't need to hear whole sequence, maybe short them too? Also when AWACS is talking all time it is much easier to be catched by enemy. Edited December 1, 2009 by Boberro 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
rhino Posted December 1, 2009 Posted December 1, 2009 Yes, I agree - something has to be done!! [sIGPIC][/sIGPIC] Win7 Home Premium 64bit, Intel Core i5-760 (2.8-3.33), GigaByte GA-P55-USB3, be quiet PurePower BQT L7 530W ATX23, CoolerMaster CM690II Adv, LG GH22LS, HD 500GB WD5001AALS, 6 GB Kingston 1333-999 Blu, Sapphire 1GB HD5850 Vapor-X OC, Scythe Yasya SCYS-1000, display LG E2350VR-SN 23"
RedTiger Posted December 1, 2009 Posted December 1, 2009 (edited) Hear, hear! AWACS calls, as you all have said, can get way out of hand. In busy missions, its a constant stream of verbal diarrhea. Even if you're not relying on it, it's just nuts. My absolute FAVORITE is when you get a "Merged" call about 10 seconds after you've already shot down the bandit because she was busy droning on about the An-124 that took off 300 km away. I'm busy jinking around, looking all over like a mad man, flares spewing all over the place until she finishes here stupid shpiel about the An-124 before I can finally ask again and get a call that its all clear. :furious: :chair: Edited December 1, 2009 by RedTiger 3
Vekkinho Posted December 1, 2009 Posted December 1, 2009 And what about having EWR/GCI controller doing the same job as his airborne friend? This guy we've got in FC1.12 is speech impaired! 1 [sIGPIC][/sIGPIC]
Rikus Posted December 1, 2009 Posted December 1, 2009 Also correct the range of awacs. In the first mission of Su27, you fight with som F16 and other planes, there are no mountaings, well, the Awacs just can´t find them... Greetings
pauldy Posted December 2, 2009 Posted December 2, 2009 On average the AWACS yaps every 30 seconds when the are 2 or more flight groups..:geek: something like that from what i experienced It's plain annoying in missions that sometimes, i don't put an AWACS plane at all.. but considering the F-15 has no datalink (really, really odd from day 1 of this game.. :huh:) an AWACS is vital~ That distance filter is a nice idea, at least when he or she starts yapping, the contacts stated are relevant to your interests since they're closer to you. :) 1 [sIGPIC][/sIGPIC]
Vault Posted January 14, 2010 Author Posted January 14, 2010 Apologies for reviving this thread but it would be nice to get an answer regarding AWACS logic from any memeber of the ED team. Thanks. [sIGPIC][/sIGPIC]
cool_t Posted January 15, 2010 Posted January 15, 2010 The AWAX...."Non-Real-Time" updates in the F-15c has been a corner stone for Mig/Su pilots...Many people have been addressing that the F-15c does "NOT" have a data link and I have stated many times about "How much time it takes AWAX to give us real-time info on bandits in a flowing battle field" In a close knife fight a "real time" data link gives you the edge when you loose sight of the bandit, MIG/Su pilots have had the glory of "Real time" data links in the LOMAC series....where in my F-15c I had to improvise with my radar 2 sneak up on bandits with out being seen...AKA..."Ninja"
Kuky Posted January 15, 2010 Posted January 15, 2010 in game with Russian aircraft datalink is not real time as in terms that it updated position (heading) of the bandit continuously.... with EWR the update is every 12 seconds and not sure about AWACS as I haven't checked but it's not continuous either... PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Frostie Posted January 15, 2010 Posted January 15, 2010 in game with Russian aircraft datalink is not real time as in terms that it updated position (heading) of the bandit continuously.... with EWR the update is every 12 seconds and not sure about AWACS as I haven't checked but it's not continuous either... AWACS has the same delay, its a funny trick to fake to go one way around a mountain and then take the other and see your opponent take the bait.:D "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
RvEYoda Posted January 15, 2010 Posted January 15, 2010 (edited) in game with Russian aircraft datalink is not real time as in terms that it updated position (heading) of the bandit continuously.... with EWR the update is every 12 seconds and not sure about AWACS as I haven't checked but it's not continuous either... 12 seconds delay ?! Are you certain of this? I have flown the red birds many times and often i just turn on vertical scan and it always picks up the enemy if I just fly off the datalink picture on the backup display, even from the flank. For me it feels like about 2-4 second delay when playing it. Anyway its unfortunate that data link and awacs are not implemented realistically for either side. Edited January 15, 2010 by =RvE=Yoda S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
cool_t Posted January 16, 2010 Posted January 16, 2010 12 seconds delay ?! Are you certain of this? I have flown the red birds many times and often i just turn on vertical scan and it always picks up the enemy if I just fly off the datalink picture on the backup display, even from the flank. For me it feels like about 2-4 second delay when playing it. Anyway its unfortunate that data link and awacs are not implemented realistically for either side. Right.....but there is a "True" advantage...where Migs/Su have almost "Real time" data link........
RvEYoda Posted January 16, 2010 Posted January 16, 2010 (edited) Right.....but there is a "True" advantage...where Migs/Su have almost "Real time" data link........ well it is funny in some ways that the mig29 "hud backup display" has been converted into "gods eye datalink display" ;), but we must live with what is available... Edited January 16, 2010 by =RvE=Yoda S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
cool_t Posted January 16, 2010 Posted January 16, 2010 well it is funny in some ways that the mig29 "hud backup display" has been converted into "gods eye datalink display" ;), but we must live with what is available... Lol.......I must really be scary then.....I mean think about it...Muuuhahahahaah...
Vault Posted March 5, 2010 Author Posted March 5, 2010 Apologies to all for reviving this thread. Is it at all possible that someone from ED could give me an answer to my question regarding AWACS?. Thanks. [sIGPIC][/sIGPIC]
EvilBivol-1 Posted March 6, 2010 Posted March 6, 2010 (edited) Apologies to all for reviving this thread. Is it at all possible that someone from ED could give me an answer to my question regarding AWACS?. Thanks. AWACS messaging is significantly more efficient in FC2. Some duplicate and repetative messaging has been eliminated, AWACS ability to discern individual aircraft in a group is reduced (so it is far less likely to call out each individual a/c as a bandit), and finally the radio speech itself has been re-recorded and tends to be spoken faster for both AWACS and wingmen. Edited March 6, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Napa Posted March 6, 2010 Posted March 6, 2010 Ground radars are the best!! They never talk and they give you all the information you need + they are protected by powerful SAM and AAA batteries:lol: I wish in FC2.0 USA side can have one just the same as Russia.:P Getting back to topic... yeah, AWACS should get a facelift, they play a massive supportive role in airborne operations, although in RL AWACS provide tactical information for ground forces too if I'm not mistaken. Somebody correct me on this please. Intel i7 12700k / Corsair H150i Elite Capellix / Asus TUF Z690 Wifi D4 / Corsair Dominator 32GB 3200Mhz / Corsair HW1000W / 1x Samsung SSD 970 Evo Plus 500Gb + 1 Corsair MP600 1TB / ASUS ROG Strix RTX 3080 OC V2 / Fractal Design Meshify 2 / HOTAS Warthog / TFRP Rudder / TrackIR 5 / Dell U2515h 25" Monitor 1440p
monotwix Posted March 6, 2010 Posted March 6, 2010 You are correct. I know the human being and fish can coexist peacefully.
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