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Posted
How to contact your wingman in weapons training mission?

when i press alt+ the wingman for f1 is black

 

You must have easy comms on. When you select it it will autotune.

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Posted

Hi All! Anyone know of a pdf or similar for ground target identification? Seems I've seen this before but I've been searching for 2 days and can't find anything on this.

Thanks in advance

Scott "Comin' In"

Posted

Hi guys,

 

I'm strangling with something, and i don't know if it has been mentioned before

in this thread. When im having a ''cold'' start up i can't communicate with my AI wingman. R we have to switch on something else rather than the frequency??

Thank u in advance

Gaso!!!

Posted
Hi guys,

 

I'm strangling with something, and i don't know if it has been mentioned before

in this thread. When im having a ''cold'' start up i can't communicate with my AI wingman. R we have to switch on something else rather than the frequency??

Thank u in advance

Gaso!!!

 

Well there isn´t anything you can communicate about. Set the correct UHF freq and turn the UHF radio to ON. And when you request for startup from ATC you can hear your wingman call that he spools up the engines, and when he taxis after you. It is only in the air you can give him orders :)

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Snooze-81st-vFS

Posted

Can u tell me which is the switch exactly. I mean is in the left console near to the frequency UHF panel or at the back???

 

Thanks Gripen!!!!!!

Posted

I know about the frequency, i was wondering about the UHF on/off switch. I know that is not the knob at the left of the UHF panel it's something else.

Posted

I have noticed something that I think I might have missed. GPS guided bombs.

 

I notice that they have an Aligment ready under the payload under the DSMS, and then after some arbitrary time, they can be used. How do you know when its starting its aligment or how to deal with that.

 

I never even knew they needed to do that in the first place. I just started to now use them more often and I get this aligment issue, but have no ETA on when its done or even when it starts to align itself.

Posted
I have noticed something that I think I might have missed. GPS guided bombs.

 

I notice that they have an Aligment ready under the payload under the DSMS, and then after some arbitrary time, they can be used. How do you know when its starting its aligment or how to deal with that.

 

I never even knew they needed to do that in the first place. I just started to now use them more often and I get this aligment issue, but have no ETA on when its done or even when it starts to align itself.[/Quote]

 

Provided that your ground-alignment has been successfully completed, all you need to do is to 'wiggle' your aircraft a wee bit, ie bank left or right and they will align.

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Posted

Err, well... thats definitely not whats happening.

 

All the start up procedures are perfect, includin ground internal aligment.

 

 

I take off, fly for a good 10 minutes to my waypoint, and both me and my buddy cant drop our bombs because it wont let us. We circle around for a few laps around the target, and then suddenly out of nowhere, the bombs say they are aligned and ready to go.

 

This happens constantly though, not isolated incidences. Take many turns here and there, so its a bit weird for it not to be ready by the time we get to the AO.

Posted (edited)

I take off, fly for a good 10 minutes to my waypoint, and both me and my buddy cant drop our bombs because it wont let us.

 

You need to drop the GPS guided Bombs (such as GBU-31 and GBU-38 ) in CCRP Mode. Locate the Target with TGP and make the Target SPI, change to CCRP, head towards the target and watch the HUD. Once you´re in range than you´ll get the clearence for manual release, it´s barely readable but will be indicated by the Minimum Range Caret and Maximum Range Caret, so constantly watch the HUD.

 

Further and detailed information in the manual on page 387.

Edited by MemphisBelle
Posted

Trust me, I know how to bomb. THAT is not the issue. The issue is the ALIGN read out under the weapon name in the DSMS, which stays on there for quite a while, and then turns to RDY at some arbitrary moment.

 

Otherwise the system will not let you drop the bomb before the bomb is in RDY mode.

 

I thought that perhaps the bomb needs time to align itself to the SPI you set? But I tried that. I set a SPI down from 20nm away, and even by the time I reach the drop zone, the ALIGN text still shows up under the bomb. I am forced to use another weapon and then after some time, the GPS bombs are good to go.

 

I am 110% sure it is not a ground aligment issue. I am doing that correctly.

Posted

Track?

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Posted

Sitting still on the ground, or flying straight and level for a period of time will cause the INS transfer alignment quality to degrade. The transfer alignment requires that you change heading, not simply bank the airplane. Make a couple s-turns (30deg of heading change each) and you should be all set.

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Posted

Understood Blue, I will give that a shot.

 

 

 

On a totally unrelated note, I was always wondering about how damage is calculated in DCS.

 

 

For example, I sometimes have to do 2 gun runs on a tank, because at 0.7nm it is not enough to kill one while firing a burst for half a second to a second. I know people have said that a 0.5nm range from a high angle and back or side armor is much better, but those 50 cals really fu*k you up at that range.

 

Anyway, the point is, if i lets say strafe a tank quite a bit but it doesnt go down, does its health stay low, or it doesnt count? Because even on my second pass I still have to hold down the trigger for a bit to kill it, where by my first gun run it should have gone down in health so much that by my second run a half second burst would have been enough.

Posted
Understood Blue, I will give that a shot.

 

 

 

On a totally unrelated note, I was always wondering about how damage is calculated in DCS.

 

 

For example, I sometimes have to do 2 gun runs on a tank, because at 0.7nm it is not enough to kill one while firing a burst for half a second to a second. I know people have said that a 0.5nm range from a high angle and back or side armor is much better, but those 50 cals really fu*k you up at that range.

 

Anyway, the point is, if i lets say strafe a tank quite a bit but it doesnt go down, does its health stay low, or it doesnt count? Because even on my second pass I still have to hold down the trigger for a bit to kill it, where by my first gun run it should have gone down in health so much that by my second run a half second burst would have been enough.

 

AFAIK each vehicle has a certain number of "Hit points". Hitting vehicles in different parts will change the number of hitpoints it has to simulate different amounts of armour on the tank. So yes every run counts.

Always remember. I don't have a clue what I'm doing

Posted

Anyway, the point is, if i lets say strafe a tank quite a bit but it doesnt go down, does its health stay low, or it doesnt count?

 

Every hit counts. It's the accuracy with which the hits are delivered that may cause you to believe that second passes do not count - they do :)

 

What interesting to note is that it is not only the 'health' that goes down, but the MBT's accuracy and it's ability to engage you, all are affected. In other words, hit it enough on the first pass and you will seriously affect it's weaponry and maybe even knock it's cannons out completely, rendering a second pass much safer.

 

Here's a quick track illustrating: MBT damage.trk

 

In the first pass I knock out Tank #1. Tank #2 is however frisky and tags me. Note how Tank#2's ability slowly deteriorates as more hits are obtained, till the end in that Tank#2 is incapable of even firing.

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Posted

A-10 DVD picture

 

I have a legal copy of DCS A10 that I purchased online. I burndt it to a DVD but I would like to print a copy of the original DVD picture on my DVD. How can I get one?

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