Case Posted September 8, 2010 Author Posted September 8, 2010 Hi Vecko, We did not crash at all... I think i just went back to spectators when i saw virtual WG head in front of me...ty:)Just to confirm, you went to spectators and then your plane crashed? Or did it explode? There are only 10 types of people in the world: Those who understand binary, and those who don't.
Vecko Posted September 8, 2010 Posted September 8, 2010 I went to spectators regulary when i heard WG asking what is going on and why hi see airfield view.:D.Later that night i saw on stat that both of us have crash in same time, even if i had 0 later in game...Strange... [sIGPIC][/sIGPIC] Virtual Aerial Operations
Case Posted September 8, 2010 Author Posted September 8, 2010 I went to spectators regulary when i heard WG asking what is going on and why hi see airfield view.:D.Later that night i saw on stat that both of us have crash in same time, even if i had 0 later in game...Strange... I think I know what is happening. If you are on the ground and stationary, so not moving, you can go to spectators or pick another plane and nothing will happen. However, if you are moving then the game explodes your plane. You might have been stationary on the Kuznetsov, but it itself was moving, still leading the explosion, which probably also killed Gruya. I will see if I can filter out these events. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Case Posted September 9, 2010 Author Posted September 9, 2010 Stats show I got 2 kills on Wodan, but in fact the track I just viewed shows 1 of them was on AI f-14 B_counter_1-3.2 instead. This happened just after wodan was destroyed by another AI Mig-29. I was involved in the engagement as well and fired at him but AI's R-77 arrived first on the mark. Thanks for the ACMI Pilotasso! It indeed shows that your AIM-120's did not reach Wodan, but that they did kill the AI F-14 (B_Counter_1-3.2). I have checked the logs, and they say a different story: At 2010-09-06 20:33:48 it has: {t=8156557.084, type='hit', initiatorID=16887816, initiator="Red-F-15_04", initiator_country=15, targetID=16986891, target="Blue-F-15_06", target_country=2, weaponID=16940040, weapon="AIM-120C", weapon_type='',}, So Blue-F-15_06 is hit by an AIM-120C from Red-F-15_04. Followed by unit Blue-F-15_06 ejecting at 20:34:04 and crashing at 20:34:16. Here Blue-F-15_06 is the plane flown by Wodan, and Red-F-15_04 is the plane flown by you. Further more, the weapon ID, 16940040, was launced at 2010-09-06 20:33:27 {t=8156535.127, type='shot', initiatorID=16887816, initiator="Red-F-15_04", initiator_country=15, weaponID=16940040, weapon="AIM-120C", weapon_type='missile',}, The really interesting part is that the log also shows that the AI F-14 the ACMI says you killed was killed by Soviet almost half an hour early. As far as I can tell from my logs, the stats program is interpreting it all correctly, so the data on the stats page is, I would argue, accurate. This raises the question if the track is perhaps not replaying correctly. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Pilotasso Posted September 9, 2010 Posted September 9, 2010 Did shoot one F-14, that I remember doing it Dont know if I had it shot down (no kill messages). Could be that Soviet probably had its ID kill swapped over with someone else in hist turn. Dunno .
Case Posted September 9, 2010 Author Posted September 9, 2010 Did shoot one F-14, that I remember doing it Dont know if I had it shot down (no kill messages). Could be that Soviet probably had its ID kill swapped over with someone else in hist turn. DunnoLike I said, my stats code interprets the logs as I would interpret them myself, i.e. that you killed Wodan and Soviet killed the F-14 half an hour earlier. I will ask Soviet if he still has his track and can make an ACMI. But at the moment I cannot find anything wrong with the stats code, so there is nothing for me to fix. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Aliboy Posted September 11, 2010 Posted September 11, 2010 Hi add me to the AF squadron list do you do this manually or auto? [sIGPIC][/sIGPIC]
Case Posted September 11, 2010 Author Posted September 11, 2010 Hi add me to the AF squadron list do you do this manually or auto? I do this manually once every day or so. You're on it now. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Pilotasso Posted September 11, 2010 Posted September 11, 2010 Probable server glitch made the stats recording stop on the mission running right now. .
Case Posted September 11, 2010 Author Posted September 11, 2010 Probable server glitch made the stats recording stop on the mission running right now.I just fixed it. It was a bug that was bound to happen sometime but so rare that I didn't bother to fix it, until now :D It's updating again. There are only 10 types of people in the world: Those who understand binary, and those who don't.
HiJack Posted September 16, 2010 Posted September 16, 2010 (edited) When I play on 51st's server I get a very bad framerate (17-28 ). When playing on the 104th I get a normal framerate of 48 - 63. I don't belive this is all related to mission, there must be someting else as well. Anyone else discovered the same? And when playing on the server tonight my game froze! Joined the 104th after killing the "simulator.exe" service and played for one hour without any problems what so ever ;) (HJ) Edited September 16, 2010 by HiJack
HiJack Posted September 17, 2010 Posted September 17, 2010 I belive it was the River Inguri mission but I will say it's regardless of what mission that is running on the server; I always get low fps on 51st :( (HJ)
Case Posted September 17, 2010 Author Posted September 17, 2010 I belive it was the River Inguri mission but I will say it's regardless of what mission that is running on the server; I always get low fps on 51st :(This is likely the scenes setting. We have it at medium, other servers may have it at low. Have a look here: http://forums.eagle.ru/showthread.php?p=595154#post595154 With this tweak you can override the server settings. There are only 10 types of people in the world: Those who understand binary, and those who don't.
HiJack Posted September 18, 2010 Posted September 18, 2010 There are no players on the 51st server. Maby you should change the server settings? Like adding the status messages again.
Vecko Posted September 18, 2010 Posted September 18, 2010 I agree,maybe not all but some of them yes... [sIGPIC][/sIGPIC] Virtual Aerial Operations
Kuky Posted September 18, 2010 Posted September 18, 2010 Server settings are fine... messages are stupid PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Case Posted September 18, 2010 Author Posted September 18, 2010 Like adding the status messages again.Now that we have a stats page people can find out who they killed from there. As was recently discussed in a thread, adding server messages makes people fly unrealistically. Furthermore, the server messages have turned out to be unreliable, hence our decision to fly without them. As for the scenes, people can override the settings themselves. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Case Posted September 18, 2010 Author Posted September 18, 2010 What unrealistic behaviors?Knowing a pilot is dead instantly, and knowing when and where pilots land and take off. There are only 10 types of people in the world: Those who understand binary, and those who don't.
Pilotasso Posted September 18, 2010 Posted September 18, 2010 You can know that same info by poping up the scoreboard. .
Case Posted September 18, 2010 Author Posted September 18, 2010 You can know that same info by poping up the scoreboard.Yes, but it is more work, and you get less information as it doesn't say who you killed. And it says nothing about how takes off or lands where. But this is an old discussion where everyone is entitled their own view. Ours is to have them off. There are only 10 types of people in the world: Those who understand binary, and those who don't.
104th_Crunch Posted September 18, 2010 Posted September 18, 2010 Yes' date=' but it is more work, and you get less information as it doesn't say who you killed. And it says nothing about how takes off or lands where. But this is an old discussion where everyone is entitled their own view. Ours is to have them off.[/quote'] Is not the default of FC2 for players only to see takeoff/landing messages of their own side only? Check it out, it should be.
Mustang Posted September 18, 2010 Posted September 18, 2010 When i get to fly online, i have all messeges/chat disabled :) I just edit the chat-log.res file, nice and simple.
HiJack Posted September 18, 2010 Posted September 18, 2010 When i get to fly online, i have all messeges/chat disabled :) I just edit the chat-log.res file, nice and simple. That is not very "team" or multiplayer friendly Mustang. What do you do when flying on one of the sides when ppl don't use TS3? And I really like the 104th server's status messages and good graphic settings. I'l spend more time there now then ;) (HJ)
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