Toast Posted December 1, 2010 Posted December 1, 2010 Thanks for all your hard work. I can't wait! Toast Aviate, Navigate, Communicate. and When All Else Fails, Aviate More :pilotfly:
STP Dragon Posted December 1, 2010 Posted December 1, 2010 hello dragon, i will use the orange light but i will desaturate a bit and probably dark it. i will use my chrismas hollyday to work on the night part of the pit.:smartass: :thumbup: :thumbup: :thumbup: Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Sharkster64 Posted December 1, 2010 Posted December 1, 2010 Is it possible to get some fresh screenshots zoomed out a bit to show more of the finished cockpit, including that beautiful HUD, for me to drool over?:thumbup: Thanks. This mod is going to be truly awesome! The best mod for blackshark yet! You are the man Ricardo!:worthy::worthy::worthy: [sIGPIC][/sIGPIC] Call Sign: Warhammer
Flori Posted December 1, 2010 Posted December 1, 2010 best pit mod ever-fascinating!!! :surprise::surprise:
DevlisH Posted December 4, 2010 Posted December 4, 2010 AMAZING JOB! Really nice, Ricardo. [sIGPIC][/sIGPIC] - CPU: AMD Phenom II X6 1090t 3.2Ghz Black Edition Motherboard: Gigabyte 890GPA-UD3H GPU: MSI GTX570 1280MB RAM: 2x2GB Mushkin Redline DDR3 XMP-1600@6-8-6-24 1T PSU: Corsair TX750 Case: Thermaltake VM30001W2Z V4 Black edition HD: WD Caviar® Black™ 640GB SATA 3 6Gb/s Gaming devices: Logitech Flight System G940 | TrackIR 5
RICARDO Posted December 9, 2010 Author Posted December 9, 2010 hello, as you asked, the "large screen" cheers. 1
Bucic Posted December 9, 2010 Posted December 9, 2010 Have you noticed that you are getting missing texture on the left cockpit door/wall too? http://forums.eagle.ru/showthread.php?t=48806 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Sharkster64 Posted December 10, 2010 Posted December 10, 2010 Cool, Thankyou. :thumbup: [sIGPIC][/sIGPIC] Call Sign: Warhammer
RICARDO Posted December 14, 2010 Author Posted December 14, 2010 Have you noticed that you are getting missing texture on the left cockpit door/wall too? http://forums.eagle.ru/showthread.php?t=48806 unfortunatly, ed didn't took time to give a real texture to thoses areas. they decided to use such a small part of a file that it is like using only few pixels as a color reference. i told you, that 3D pit is a nightmare....:doh:
Bucic Posted December 14, 2010 Posted December 14, 2010 unfortunatly, ed didn't took time to give a real texture to thoses areas. they decided to use such a small part of a file that it is like using only few pixels as a color reference. i told you, that 3D pit is a nightmare....:doh: Actually I don't recall you did :) You mean just texturing or the whole model-texture-programming combo? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Bucic Posted December 14, 2010 Posted December 14, 2010 I don't know if you've seen this one F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Triggerhappy69 Posted December 17, 2010 Posted December 17, 2010 hello, as you asked, the "large screen" cheers. Can I have it? Please? Can I? "But (504)Brewber said they were'nt friendly.. So I took'em out.!" [sIGPIC][/sIGPIC]
shea1980 Posted December 17, 2010 Posted December 17, 2010 So when will it be released m8? [sIGPIC][/sIGPIC]
Lixma 06 Posted December 17, 2010 Posted December 17, 2010 That reflection on the ABRIS is going to annoy the hell out of me.
ben1101 Posted December 19, 2010 Posted December 19, 2010 Amazing, Ricardo! I wonder though, how in the movie for the whole battlefield sim the tv when switched off has the reflection of the cyclic which actually moves in relation to the cyclics actual position. That and a few other amazing features they didnt include in the game that Im really jealous about and would Looove!! haha, Anyway awesome work I will be buying/downloading this pit for sure! Ben i5 4690K, GTX1070, 24GB 1800mhz, HP WMR, Custom FFB helicopter controls.
RAF74_Raptor Posted December 21, 2010 Posted December 21, 2010 Amazing work I am looking forward to this pit I came I saw I got blown up by a SA-8:pilotfly: [sIGPIC][/sIGPIC] http://www.firstfighterwing.com/forums/content.php
Boberro Posted December 21, 2010 Posted December 21, 2010 I am curious about that ABRIS shiny screen - as I understand DCS, it doesn't have dynamic cockpit lighting so in another lighting conditions ABRIS window reflection will be wrong... as same as at nights? Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Bucic Posted December 21, 2010 Posted December 21, 2010 (edited) I mentioned many times before that rubbing some painted over "lighting effects" in a game that has no dynamic lighting is a bad idea, but Ricardo has a different vision and I will treat it with my in minutes so it's no problem at all :sly: Edited December 21, 2010 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Migo Posted December 23, 2010 Posted December 23, 2010 (edited) Release tomorrow ? =O Edited December 23, 2010 by Migo
RICARDO Posted December 25, 2010 Author Posted December 25, 2010 still wip guys, i am in africa, i have to cope with big waves and the mod. sometime i prefer to surf instead of photoshoping:music_whistling: but i am on side panels and it looks great (for me) next step night lights and i will go on details. probably a bit of delay on release but with ED you are use to it:smilewink: happy christmas from senegal.
Sharkster64 Posted December 25, 2010 Posted December 25, 2010 still wip guys, i am in africa, i have to cope with big waves and the mod. sometime i prefer to surf instead of photoshoping:music_whistling: but i am on side panels and it looks great (for me) next step night lights and i will go on details. probably a bit of delay on release but with ED you are use to it:smilewink: happy christmas from senegal. Sounds cool. I can't wait for this release! Have fun surfing. [sIGPIC][/sIGPIC] Call Sign: Warhammer
RICARDO Posted December 27, 2010 Author Posted December 27, 2010 I mentioned many times before that rubbing some painted over "lighting effects" in a game that has no dynamic lighting is a bad idea, but Ricardo has a different vision and I will treat it with my in minutes so it's no problem at all :sly: i notice in game that the 3D engine softens shadows and lighting effects of mapping when they don't match with the light source. in 90% of game use, it work's with a mutch more realistic perception than the original version that doesn't have any shadows. That was the reason of that rendering choice. But, Bucic, i would apreciate that after spending more than 300 hours on thoses pits, that you keep for you those "anyway, i don't like it so i will correct everything with photoshop as soon as the pit will be released" :D just a question of respecting other's work. thks 2
skouras Posted December 27, 2010 Posted December 27, 2010 RICARDO you are the master im a big fun of you..... [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog
Bucic Posted December 27, 2010 Posted December 27, 2010 (edited) But, Bucic, i would apreciate that after spending more than 300 hours on thoses pits, that you keep for you those "anyway, i don't like it so i will correct everything with photoshop - GIMP! as soon as the pit will be released" :D just a question of respecting other's work. thks If you knew my semi-modding work you'd knew that I do only very minor details, being incapable of doing any major work like you do. It means that IMO 99% of your cockpit will outshine everything that we've seen in the default cockpit. Edited December 27, 2010 by Bucic 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
RICARDO Posted December 27, 2010 Author Posted December 27, 2010 If you knew my semi-modding work you'd knew that I do only very minor details, being incapable of doing any major work like you do. It means that IMO 99% of your cockpit will outshine everything that we've seen in the default cockpit. thks bucic :thumbup:
Recommended Posts