PlainSight Posted October 9, 2010 Posted October 9, 2010 (edited) Seriously. In Falcon4, the major part of (learning) the game, was mastering the radar AA and AG (sub)modes and ofcourse ACM and BFM theory. So how does this sim compare to Falcon, what other systems are there to keep you busy, or must be learned all over again? What is the next hardest thing to master, when there's no radar to play with? IMO, this is easier (less complicated) plane to live with, comparing to multirole F-16. Less time spent on systems and more on the action. Edited October 9, 2010 by PlainSight [SIGPIC][/SIGPIC]
Revelation Posted October 9, 2010 Posted October 9, 2010 You couldn't be more wrong... Coming from a lonog-time Falcon flyer. Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
Steel Jaw Posted October 9, 2010 Posted October 9, 2010 Long time Falconeer here as well. While the Hog is simpler than the Viper in theorey, the DCS A10C is far more detailed in its avionics modelling than even Open Falcon 4.7. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
aaron886 Posted October 10, 2010 Posted October 10, 2010 CAS is a rough environment. You're vulnerable (even if armored) and slow, and you have limited time and engagement room to get your job done. I'd say it's more work intensive than working the radar in OF. 1
Steel Jaw Posted October 10, 2010 Posted October 10, 2010 CAS is a rough environment. You're vulnerable (even if armored) and slow, and you have limited time and engagement room to get your job done. I'd say it's more work intensive than working the radar in OF. Agreed. Besides, after 10 years of Falcon4, A2A bores me. And, while learned and procifient at BVR and the merge, I much prefer mud moving. A2A you *might* get a kill or 2, but mainly you just tool around drilling holes in the sky. I would hate to be an Eagle Driver for that exact reason. In the Hog, you are GUARANTEED to find trouble and get in the bad guys chilli and ruin their day. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
joey45 Posted October 10, 2010 Posted October 10, 2010 No radar or dogfight, so how hard can it be? Famous Last Words.... 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
power5 Posted October 10, 2010 Posted October 10, 2010 F16 finds and locks targets for you while you just point the plane around in the sky. A10 does not. You must find and lock targets and keep the plane from crashing as well. [sIGPIC][/sIGPIC] Aaron i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5 BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109
GGTharos Posted October 10, 2010 Posted October 10, 2010 Meet me online with the wrong TAD symbol and I'll show you ... ;) Seriously. In Falcon4, the major part of (learning) the game, was mastering the radar AA and AG (sub)modes and ofcourse ACM and BFM theory. So how does this sim compare to Falcon, what other systems are there to keep you busy, or must be learned all over again? What is the next hardest thing to master, when there's no radar to play with? IMO, this is easier (less complicated) plane to live with, comparing to multirole F-16. Less time spent on systems and more on the action. 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
shackman Posted October 10, 2010 Posted October 10, 2010 After trying A/A in LOMAC and FC2 I found that I'm better suited to A/G and completed some missions there. And as others have said with the upgrades the A-10C received it is now more complex to learn all the correct systems and know how to work them. Probably even more complex than the VRS Superbug [sIGPIC]http://www.vrsimulations.com/images/sigbanners/vrs_supporter.png[/sIGPIC]
My Fing ID Posted October 10, 2010 Posted October 10, 2010 So far this has been pretty rough. I keep managing to somehow lock my FLIR into looking at whatever flight point I pick and firing the mavericks is still pretty painful, especially with the JTAC taking his time on coms. I have to hit the speed brakes just to slow down for that guy lol. Maybe I'm doing it wrong though, seems like he has a short range for his radio, which I mean hey, it's the Army. Actually I guess they're Airforce, so there's no excuse for bad radios!
[VAF] Shocker Posted October 10, 2010 Posted October 10, 2010 (edited) Probably even more complex than the VRS Superbug From a VRS driver and former FSX guy (since 06, been around the block and back), this thing is about 12 times more complicated then the VRS. The VRS is cake compared to this. Edited October 10, 2010 by Scuddy
hassata Posted October 10, 2010 Posted October 10, 2010 This a walk in the park. You should have it down pat by next October latest. this thing is about 12 times more complicated then the VRS. This is cake compared to the VRS. Cake=easy. [sIGPIC][/sIGPIC]
Pizzicato Posted October 10, 2010 Posted October 10, 2010 this thing is about 12 times more complicated then the VRS. This is cake compared to the VRS. Erm... perhaps I'm being spectacularly dense tonight, but isn't that a complete contradiction? i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S
[VAF] Shocker Posted October 10, 2010 Posted October 10, 2010 Sorry, yeah, I meant the VRS is cake compared to this. :P My mistake.
BoneDust Posted October 10, 2010 Posted October 10, 2010 (edited) Long time Falcon flyer here too and this is much more challenging. Partly because I'm unfamiliar with the aircraft and its systems right now, but also the A10 is much more challenging to fly because its not a FBW and requires more seat of the pants style flying, which I love. Look an example like AAA. I've rarely if ever been hit by AAA in Falcon because the viper is so fast and manouverable. The A10 is not so fast or as manouveable. F16 radar is yet another advantage over the A10. One of the most difficult things for me as been finding my targets. the marker smoke and infrantry calls help but it is still a challenge. I'm not saying one sim is better then the other, but to think the A10 is boring with no challenge is absolutely incorrect. I like both sims and now have a choice in what I fly. Who could ask for more :) Edited October 10, 2010 by BoneDust Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
ripper998 Posted October 10, 2010 Posted October 10, 2010 try and fire a mav and let me know how that goes for you. china hat fwd long, china hat fwd short, set SPI with the TGP TMS fwd long, set point track of TGP.........GAHHHHHHHHHHHH!!!!!!!!! its been a long time since i have had this much fun in a flight sim. I WANT MORE!!!!!
BoneDust Posted October 10, 2010 Posted October 10, 2010 (edited) try and fire a mav and let me know how that goes for you. china hat fwd long, china hat fwd short, set SPI with the TGP TMS fwd long, set point track of TGP.........GAHHHHHHHHHHHH!!!!!!!!! its been a long time since i have had this much fun in a flight sim. I WANT MORE!!!!! hehehe...I still can't figure out how to lock the target onces I've sync'd it with the TGP. Edited October 10, 2010 by BoneDust Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | Pimax Crystal VR
hassata Posted October 10, 2010 Posted October 10, 2010 try and fire a mav and let me know how that goes for you. china hat fwd long, china hat fwd short, set SPI with the TGP TMS fwd long, set point track of TGP.........GAHHHHHHHHHHHH!!!!!!!!! its been a long time since i have had this much fun in a flight sim. I WANT MORE!!!!! You lost me at china lol. [sIGPIC][/sIGPIC]
FlakBait Posted October 10, 2010 Posted October 10, 2010 I guess it depends on how fast you can wrap your head around all the new systems, plus getting your joystick set up the way you want, etc. I always get excited when I learn something, then rush off into combat to try it out, and then suffer some other miserable failure I didn't expect...
Sticky Posted October 10, 2010 Posted October 10, 2010 hehehe...I still can't figure out how to lock the target onces I've sync'd it with the TGP. There is a good thread here somewhere, but what you need to do is after you set the TGP, you make the targetpoint into SPI(long TMS fwd), then slave all to SPI (china long fwd iirc) switch to mavs, make sure they are not in sensor mode (select them properly when HUD is SOI, or in DSMS) and now comes the tricky part, TMS fwd long, and then you need to be fast, before the mav seeker has time to drift away you press TMS fwd short. Voila.:joystick: Eeeeeeasy ;) I havent understood yet why you need to set SPI twice, but atleast it works :) A nice challenge that makes the mavs my favourite sofar :) [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
PlainSight Posted October 10, 2010 Author Posted October 10, 2010 I guess it depends on how fast you can wrap your head around all the new systems, plus getting your joystick set up the way you want, etc. I always get excited when I learn something, then rush off into combat to try it out, and then suffer some other miserable failure I didn't expect... Yeah, no doubt. I can't wait to start learning it, i just wanna know how does it compare to other sims. What parts are all-new, and what systems have been implemented before. CCIP and CCRP really can't be THAT different, right? Basically, the flight model itself is harder to fly, if i understand correctly. More of a WW2 feeling than F-16? Plus all the systems, which were simplified in other sims are fully modelled here. Managing all those WHILE flying (in a hostile environment) represents the main challenge. [SIGPIC][/SIGPIC]
Sticky Posted October 10, 2010 Posted October 10, 2010 Flying it seemed hard only at first, I have had it only a couple of days and it already feels like no problem in a combat situation, you dont have to pay much attention to flying anymore, you will get the feel of it fast I think. [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
ClearDark Posted October 10, 2010 Posted October 10, 2010 try and fire a mav and let me know how that goes for you. china hat fwd long, china hat fwd short, set SPI with the TGP TMS fwd long, set point track of TGP.........GAHHHHHHHHHHHH!!!!!!!!! its been a long time since i have had this much fun in a flight sim. I WANT MORE!!!!! Haha, that one cracked me up! And it's damn true too :D
Yellonet Posted October 10, 2010 Posted October 10, 2010 (edited) No dogfight eh... the first time I met a Russian chopper it shot me down with some kind of missile :( Edit: ... actually they keep shooting me down every time when I go near them to use my gun :cry: Edited October 10, 2010 by Yellonet i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Stalintc Posted October 10, 2010 Posted October 10, 2010 No dogfight eh... the first time I met a Russian chopper it shot me down with some kind of missile :( Edit: ... actually they keep shooting me down every time when I go near them to use my gun :cry: I think you have a strong case there for a pre-configured flare program to run as you pass the helicopter, kick it off before you pass him and break hard left or right!! :)
Recommended Posts