Tracer2k Posted October 12, 2010 Posted October 12, 2010 I love you ED. i just want to point out, that the clip i linked is real footage.. not from DCS:W WOOOOoooooo ------------------------------------------------------ AMD Phenom II x6 1090T 3.2GHz Black edition 8GB DDR3 1333 GeForce GTX580 Windows 7 64bit ------------------------------------------------------
galagamo Posted October 12, 2010 Posted October 12, 2010 I thought the gun sounded like an 8bit sound bite lol! If one could get a high quality recording of the GAU-8 firing from inside the sealed A-10C cockpit minus the engines amplify it and insert it in my effect folder....:music_whistling: [sIGPIC][/sIGPIC] OS:WIN7 HP X64|MOBO:ASRock Z68|CPU:I52500k@4Ghz|RAM:12Gb 3x4Gb GSkill Ripjaws 9-9-9-24 @1600Mhz|GPU:ASUS GTX580|HDD:2x128Gb Crucial sataIII SSD raid0|PSU:Antek 1000watt|Case:Antek 1200|Peripherals: TMWH|Saitek ProFlight rudder pedals|TrackIr4
Sticky Posted October 12, 2010 Posted October 12, 2010 Are we talkin about the same thing here?>> (Sounds like a commodore 64 sound effect) Real life>> If your tellin me the current in-game one is final then Im kinda shocked..even Armed Assault 2 (ACE Mod) did it better>>: Not trying to be picky, but the hog gun is so iconic I would think you have to nail it..its not just another gun. Now I do understand using a sample, or a variety of samples might not work as you don't know how long the player might hold the trigger for..but there has to be a way around it, they did it on Arma2 and it sounds (feels) freekin good. Other than that loving what I see from A10 so far.. No need to worry, I tried it myself today, firing from F2 view, and it doesnt sound like that, doesnt sound like the first youtube link, something must have happened, compression or something, but it doesnt have that C64 feeling you get when listening to that youtube clip. Yes it doesnt sound as cool as the other two links, but when shooting from inside the cockpit it seems just perfect IMO [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
wildone_106 Posted October 12, 2010 Author Posted October 12, 2010 EXACTLY..thats why I thought it was temp. It sounds like a computer generated rough version of the real thing but it stands out like a sore thumb, given how realistic everything else is. Again I've not heard it from the cockpit view yet but if its the same process as the outside one, I cant imagine its gonna rock me any more I thought the gun sounded like an 8bit sound bite lol! If one could get a high quality recording of the GAU-8 firing from inside the sealed A-10C cockpit minus the engines amplify it and insert it in my effect folder....:music_whistling:
wildone_106 Posted October 12, 2010 Author Posted October 12, 2010 Ok if thats so then..false alarm...:thumbup: No need to worry, I tried it myself today, firing from F2 view, and it doesnt sound like that, doesnt sound like the first youtube link, something must have happened, compression or something, but it doesnt have that C64 feeling you get when listening to that youtube clip. Yes it doesnt sound as cool as the other two links, but when shooting from inside the cockpit it seems just perfect IMO
Sticky Posted October 12, 2010 Posted October 12, 2010 If you still shouldnt like how it sounds, there were mods to change the gun sounds in DCS:BS so im sure there will be for DCS:WH, just wait until they make those mods and pick the one you like :D Or perhaps ED will change it themselves, I dont care, but I am sure there will be possibilities to make it sound just the way you want so it doesnt matter :) [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
diveplane Posted October 12, 2010 Posted October 12, 2010 (edited) mod in the works for the gattling gun as well, very close to the real gattling sound now. http://www.youtube.com/watch?v=4Qp-tcedK-Q mod will be avalible once the game is launched, and past beta testing stage. turn your speakers up to enjoy the realistic audios in video clip. :>)... Edited October 12, 2010 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
HiJack Posted October 12, 2010 Posted October 12, 2010 In cockpit sound is good as it is, don't change it.
aaron886 Posted October 13, 2010 Posted October 13, 2010 Agreed. Not bad externally, Diveplane, but I'd work on the actual firing noise. The impact noise is great.
Geskes Posted October 13, 2010 Posted October 13, 2010 This is my personal favorite for A10 movies including in-cockpit gun sounds. I watch this one and then boot the sim right away for maximum immersion :) Though you can hear the stall warning very clearly the cannon is not that audible in this vid. In fact it sounds very much like in-game. I think in-cockpit is done very well in-game. I7920/12GBDDR3/ASUS P6T DELUXE V2/MSI GTX 960 GAMING 4G /WIN 10 Ultimate/TM HOTAS WARTHOG
diveplane Posted October 13, 2010 Posted October 13, 2010 (edited) In cockpit sound is good as it is, don't change it. have to disagree with you on the internals to loud =stock changed them to more silent realistic engine whine. Edited October 13, 2010 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
diveplane Posted October 13, 2010 Posted October 13, 2010 (edited) Agreed. Not bad externally, Diveplane, .......................... wont get much better , best the simulator can emulate, put my footage up against real a10 distant engine footage and youll notice its very close. Edited October 13, 2010 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
aaron886 Posted October 13, 2010 Posted October 13, 2010 sounds killer to me all round. Glad you like it? :huh: Are we talkin about the same thing here?>> (Sounds like a commodore 64 sound effect) Real life>> If your tellin me the current in-game one is final then Im kinda shocked..even Armed Assault 2 (ACE Mod) did it better>>: Not trying to be picky, but the hog gun is so iconic I would think you have to nail it..its not just another gun. Now I do understand using a sample, or a variety of samples might not work as you don't know how long the player might hold the trigger for..but there has to be a way around it, they did it on Arma2 and it sounds (feels) freekin good. Other than that loving what I see from A10 so far.. I just want to make sure everyone understands that in the real video you posted, the first sound is the impact of the rounds, and the second, more muffled "buzz" is the actual sound from the muzzle. The current "firing" noise seems great to me. The round impact noise... not so much.
diveplane Posted October 13, 2010 Posted October 13, 2010 (edited) Glad you like it? :huh: I just want to make sure everyone understands that in the real video you posted, the first sound is the impact of the rounds, and the second, more muffled "buzz" is the actual sound from the muzzle. The current "firing" noise seems great to me. The round impact noise... not so much. studied tons of a10 firing footage , know how it all sounds, close as i can get in the simulator. good trained ear here on the various over tones. Edited October 13, 2010 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Callsign.Vega Posted October 13, 2010 Posted October 13, 2010 This one echoing off the valley walls makes it sound like one of those War of the Worlds robot's. Pretty cool. GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz SSD: Intel Optane P5800X - 800GB VR: Pimax Crystal CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders
aaron886 Posted October 13, 2010 Posted October 13, 2010 (edited) studied tons of a10 firing footage , know how it all sounds, close as i can get in the simulator. good trained ear here on the various over tones. I'm sure you have a perfectly good ear. I don't think tweaking the pitch of the muzzle/firing "buzz" to a more correct/common tone would be impossible though, from my experience in the sound engine. Listen to that again... just a lower tone. Worth trying. Since you posted your video, which is asking for opinions, I offered that the round impacts sound awesome to me. Muzzle sound is ok, but could be better without breaking your back doing it... just a pitch change. Edited October 13, 2010 by aaron886
diveplane Posted October 13, 2010 Posted October 13, 2010 I'm sure you have a perfectly good ear. I don't think tweaking the pitch of the muzzle/firing "buzz" to a more correct/common tone would be impossible though, from my experience in the sound engine. Listen to that again... Since you posted your video, which is asking for opinions, I think the round impacts sound awesome to me. Muzzle sound is ok, but could be better without breaking your back doing it... just a pitch change. thx for your input maybe try to tweak it a little more , all round its very close though. mind the simulator emulates sound travel, pitch of cannon changes in the clip. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
diveplane Posted October 13, 2010 Posted October 13, 2010 Fantastic work diveplane, love it!! thx https://www.youtube.com/user/diveplane11 DCS Audio Modding.
jawzzy Posted October 13, 2010 Posted October 13, 2010 I'm sure you have a perfectly good ear. I don't think tweaking the pitch of the muzzle/firing "buzz" to a more correct/common tone would be impossible though, from my experience in the sound engine. Listen to that again... Since you posted your video, which is asking for opinions, I think the round impacts sound awesome to me. Muzzle sound is ok, but could be better without breaking your back doing it... just a pitch change. That's not the sound of impacting rounds. It is the high pitch supersonic crack present with all supersonic objects. Every rifle bullet creates that supersonic crack while is flying supersonic. That's what you hear in that video. This is the perfect example where you can hear all three components: First arives the supersonic crack, then the sound if the impacting rounds and finally that awesome grawl of the cannon. Here's some incoming automatic fire: http://www.youtube.com/watch?v=ZwsiHNJee_c Same supersonic crack only at slower rate of fire. NZXT-Phantom820; Gigabyte Aorus x570 Master:Ryzen 3950x Corsair H150i;AORUS GTX 1080 Ti 11G; 32GB(2x16)G.Skill Trident Z Neo 3600MHz(16-16-16-36); Aorus PCIe Gen4 m.2 NMVe 2TB SSD;Samsung EvoPlusM.2NMVe 1TB SSD;Crucial M4 128GB SSD+Crucial M4 256GB SSD: Coolermaster 1200W psu; CH Fighterstick+CH Pro pedals+Saitek X45 Win10 64bit
element1108 Posted October 13, 2010 Posted October 13, 2010 mod in the works for the gattling gun as well, very close to the real gattling sound now. http://www.youtube.com/watch?v=4Qp-tcedK-Q mod will be avalible once the game is launched, and past beta testing stage. turn your speakers up to enjoy the realistic audios in video clip. :>)... Awesome work Diveplane!
Sticky Posted October 13, 2010 Posted October 13, 2010 Diveplane I like your external sounds, but I hope there will be an option to only install your external sounds, since from what I hear in that youtube video I will like EDs internal sounds better then yours. I hope they are seperate files. Can you answer if they are separate files? Thx [sIGPIC][/sIGPIC] My Sim/Game CV: Falcon 1,3,4. Gunship. A10 TankKiller. Fighter Bomber. Strike eagle 2&3. F19 Stealth Fighter. F117. Wings. F29 Retaliator. Jetfighter II. F16 Fighting Falcon. Strike Commander. F22 Raptor. F16MRF. ATF. EF2000. Longbow 1&2. TankKiller2 Silent Thunder. Hind. Apache Havoc. EECH. EAW. F22 ADF. TAW. Janes WW2,USAF,IAF,F15,F18. F18 Korea. F18 Super Hornet. B17 II. CFS 2. Flanker 2&2.5. BOB. Mig Alley. IL2. LOMAC. IL2FB. FC2. DCS:BS. DCS:A10C.
diveplane Posted October 13, 2010 Posted October 13, 2010 (edited) Diveplane I like your external sounds, but I hope there will be an option to only install your external sounds, since from what I hear in that youtube video I will like EDs internal sounds better then yours. I hope they are seperate files. Can you answer if they are separate files? Thx thats your opinion, but the default internals are to loud, pilots helmet would never hear that amount of engine inside the cockpit, though we do have a slider in options for this though as well. my audios are taken from the real aircraft. utube video the camera is picking up raw loud footage , pilot wears a noise canceling helmet and headset. to be honest even my audios in cockpit are a little loud, but it would make for to realistic and boring inside the cockpit no engine sounds at all. what the pilot really hears, static and white noise from radios and his own oxygen supply. this video below is a f15, even inside this jet you can hardly hear the after burners in cockpit Edited October 13, 2010 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Nate--IRL-- Posted October 13, 2010 Posted October 13, 2010 Diveplane would it be possible to keep the current in Cockpit Gau8 sound and modify just the external one? Looking at GAU8Cannon.sdef and GAU8Cannonin.sdef I'm guessing this is atl eat feasible. Nate 1 Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Infiniti3d Posted October 13, 2010 Posted October 13, 2010 (edited) Awesome work Diveplane! Its a releave someone get it already so close to the real thing, it makes the sim 10 times better. Nice agressive sound Diveplane, seems that the original sound it to low, like the Gun is fireing to slow. I listend over and over again, impressed especially with the echo bouncing 5-6 sec after the pas. You have to turn your volume up to notice but its there. Keep up the good work! Edited October 13, 2010 by Infiniti3d
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