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Multi-monitor set-up guide & help (unofficial)


MadTommy
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Hi, i have a question:

 

I have 3 monitors, all are 1920x1080, but my center monitor is 27" while the one left and right are 24".

This will obviously won't make the picture from the center align with the ones on the side.

Has anyone had a similar issue and could help me out, if they fixed it? 🙂

 

 

 

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  • 1 month later...

Is it possible to configure the lua for some static image file to be shown on a part of a screen?

E.g. if I'm using three MFDs over an external screen and I export two DCS instruments on two of them and a custom static jpg on the third to show some custom MFD key bindings.

Also, is there a list of all the supported constants for MonitorSetup (e.g. F14_DDD, etc.) somewhere? Can kneeboard be exported as well?

Thanks.


Edited by Dudikoff

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On 10/22/2021 at 11:41 AM, Dudikoff said:

Is it possible to configure the lua for some static image file to be shown on a part of a screen?

E.g. if I'm using three MFDs over an external screen and I export two DCS instruments on two of them and a custom static jpg on the third to show some custom MFD key bindings.

Also, is there a list of all the supported constants for MonitorSetup (e.g. F14_DDD, etc.) somewhere? Can kneeboard be exported as well?

Thanks.

 

I wouldn't be very hopeful of being able to do that with the standard luas.

 

However I do something similar with "DCS Ikarus"

It is a program that replicates analogue gauges. You create a setup for each aircraft, and it automatically loads the one depending on your selected aircraft. You could make a background image to do what you're after. Unfortunately I don't think it's supported any more so many of the newer aircraft don't have files for them.

 

However part 2, there's a program called Helios which is still supported and does more or less the same thing, many people use it for their home cockpits so there's plenty of people to ask for help.

 

I've tried getting into it a couple of times, albeit half heartedly. Never managed to get it set up like my ikarus profile. Seems Ikarus does some aircraft and helios does some of the others.

 

Might be a place to start.


Edited by jonsky7
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  • 2 months later...
  • 3 weeks later...
On 1/16/2022 at 9:59 PM, oldpop said:

been banging my head for 2 days, I have 2 monitors #1 1920x1080 on left, #2 1200x1920on right. I want my normal pit on #1 and RMFD on #2.

see my 'lua att'ed Where am I going wrong

2mon.jpg

RMFCD.lua 498 B · 0 downloads

 

think this will work. make sure game resolution in options is set to 3120x1920

 

 

_  = function(p) return p; end;
name = _('RMFCD');
Description = 'Right MFCD on the right and camera on the center'
Viewports =
{
     Center =
     {
          x = 0;
          y = 0;
          width  = 1920;
          height = 1080;
          viewDx = 0;
          viewDy = 0;
          aspect = 1920/1080;
     }
}

RIGHT_MFCD =
{
     x = 1920;
     y = 0;
     width = 1200;
     height = 1920;
}

UIMainView = Viewports.Center
GU_MAIN_VIEWPORT = Viewports.Center

 

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  • 3 weeks later...

I have small problems with my 2 monitor setup - maybe someone can help..
I use 2 x 24" screens with my main screen left and my 2 DDIs on the right (flying the F-18 only at the moment)

The only problems I have are:

- the COM menue is on the top right corner of the right screen which is black and I cant read the text - Can I change the position of the COM menue??

- the Main Screen when starting DCS and the MIssion Editor uses both screens and most menues are in the middle between the 2 screens and very hard to read... - Can I change is somehow that the Mission editor / Main Menue only uses 1 screen?

 


Edited by Schmafuzius

Aircrafts: F/A-18C, JF-17, F-16C, UH-1H, FC3 

Maps: Caucasus, Persian Gulf, Syria, Sout Atlantic, Nevada

Packages: Supercruiser, Combined Arms  

System: AMD Ryzen 5 1600x@3.70GHz, 32GB Ram, Sapphire Radeon RX 580, Samsung 870 Evo 1TB SSD, Win10Pro 64 Bit, 2x24" BENQ

Equipment: TM Warthog HOTAS, TM TRP Pedals, Total Control Multi Button Box, TM MFD Coougar, TrackIR5 with TrackClipPro

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4 hours ago, Schmafuzius said:

I have small problems with my 2 monitor setup - maybe someone can help..
I use 2 x 24" screens with my main screen left and my 2 DDIs on the right (flying the F-18 only at the moment)

The only problems I have are:

- the COM menue is on the top right corner of the right screen which is black and I cant read the text - Can I change the position of the COM menue??

- the Main Screen when starting DCS and the MIssion Editor uses both screens and most menues are in the middle between the 2 screens and very hard to read... - Can I change is somehow that the Mission editor / Main Menue only uses 1 screen?

 

 

Strange, in order to help we need some more information.

What resolution are your monitors?

Can you post your monitor config file?

Can you take a screenshot of your DCS settings page?

 

Or

If both your monitors are 1080p then you could try this monitor config file Schmafuzius 1080.lua

if both are 1440p then try Schmafuzius 1440.lua

 

In DCS in game settings your resolution should be either 3840x1080 for 1080p, or 5120x1440 for 1440p

Enter the aspect ratio as either 3840/1080 or 5120/1440

and choose the monitor config file after placing in 

saved games\DCS\Config\Monitorsetup\ 
 

  • Thanks 1
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thx. I will provide the info as soon as I'm back home...

Aircrafts: F/A-18C, JF-17, F-16C, UH-1H, FC3 

Maps: Caucasus, Persian Gulf, Syria, Sout Atlantic, Nevada

Packages: Supercruiser, Combined Arms  

System: AMD Ryzen 5 1600x@3.70GHz, 32GB Ram, Sapphire Radeon RX 580, Samsung 870 Evo 1TB SSD, Win10Pro 64 Bit, 2x24" BENQ

Equipment: TM Warthog HOTAS, TM TRP Pedals, Total Control Multi Button Box, TM MFD Coougar, TrackIR5 with TrackClipPro

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10 hours ago, jonsky7 said:

Strange, in order to help we need some more information.

What resolution are your monitors?

Can you post your monitor config file?

Can you take a screenshot of your DCS settings page?

....
 

Thank you so much, that already solved my problem..

In my lua file I only had only

GU_MAIN_VIEWPORT = Viewports.Center

and you suggested 

UIMainView = Viewports.Center
GU_MAIN_VIEWPORT = Viewports.Center

 

which solved both of my problems...

Thank you very much!!

 

Best,

Schmafuzius

Screen_220226_012522.png


Edited by Schmafuzius

Aircrafts: F/A-18C, JF-17, F-16C, UH-1H, FC3 

Maps: Caucasus, Persian Gulf, Syria, Sout Atlantic, Nevada

Packages: Supercruiser, Combined Arms  

System: AMD Ryzen 5 1600x@3.70GHz, 32GB Ram, Sapphire Radeon RX 580, Samsung 870 Evo 1TB SSD, Win10Pro 64 Bit, 2x24" BENQ

Equipment: TM Warthog HOTAS, TM TRP Pedals, Total Control Multi Button Box, TM MFD Coougar, TrackIR5 with TrackClipPro

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9 hours ago, Schmafuzius said:

Thank you so much, that already solved my problem..

In my lua file I only had only

GU_MAIN_VIEWPORT = Viewports.Center

and you suggested 

UIMainView = Viewports.Center
GU_MAIN_VIEWPORT = Viewports.Center

 

which solved both of my problems...

Thank you very much!!

 

Best,

Schmafuzius

Screen_220226_012522.png

 

Glad to hear it solved your issue, and you are very welcome 👍

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6 hours ago, mattjonesgr9 said:

Does anyone please have a lua file for this setup using a main screen of 1920 x 1080 and two x 800x600 lilliput screens for mfds please 🙏 

I spent a few hrs trying to get them to work without any luck 

20220302_001132.jpg

monsetup.JPG

Try following this guide step by step.

 

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Posted this question in another thread, but then I found this one.  Can you guys save me 49 pages of reading and just let me know if this is normal?

I have a RTX 3090.  When I render individual viewports for my three monitors at 1920x1080, I am getting about 25-30 FPS.   When I combine all 3 of them into one 5760x1080 viewport i get about 50-80 FPS.  Has this sort of FPS penalty been your experience with 3x viewports?  The image, particularly the cockpit rendering, is so much cleaner when the viewports are rendered individually so I just take the FPS hit.  I would be thrilled if you guys know how to fix this.

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  • 4 months later...

Ive gotten DCS set up for 3 screens but its still launching on the middle and displaying on the right screen unless I change my windows main screen to the left one.

Is there a way to edit the LUA so that DCS will launch on my middle monitor so I dont have to change the windows default the whole time? Ive seen people say yes and no. Im confused at this point.

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  • 4 months later...

Hi!

Im currently planning and F18 simpit. Im not a new builder, I'm coming from 10 years of 737 with Prosim to give you my experience level.

 

I'm curious about multimonitor viewports. In particular about the Z axis.

What I'm planning is a standard 3 monitor surround, but I want to add a 4th monitor ON THE TOP. So I'd need to set up a z- axis tilt.

Can anyone give me pointers on this, is it possible? I know I could do it in Prepar3d, does DCS have the same ability?

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On 11/23/2022 at 8:26 PM, milezee said:

Hi!

Im currently planning and F18 simpit. Im not a new builder, I'm coming from 10 years of 737 with Prosim to give you my experience level.

 

I'm curious about multimonitor viewports. In particular about the Z axis.

What I'm planning is a standard 3 monitor surround, but I want to add a 4th monitor ON THE TOP. So I'd need to set up a z- axis tilt.

Can anyone give me pointers on this, is it possible? I know I could do it in Prepar3d, does DCS have the same ability?

 

 

I'm pretty sure that's the y-axis you want, x being left and right, and y being up and down.

 

 

     upper = 
     {
          x = screen.width / 3;
          y = 0;
          width = screen.width / 3;
          height = screen.height;
          viewDx = 0;
          viewDy = 1;
          aspect = screen.aspect / 3;
     }
}

 


Edited by jonsky7
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14 hours ago, jonsky7 said:

 

 

I'm pretty sure that's the y-axis you want, x being left and right, and y being up and down.

 

 

     upper = 
     {
          x = screen.width / 3;
          y = 0;
          width = screen.width / 3;
          height = screen.height;
          viewDx = 0;
          viewDy = 1;
          aspect = screen.aspect / 3;
     }
}

 

 

Uh huh, so its the viewDy. Yeah that works in a test set up. Many Thanks.

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