flydragon126 Posted April 8, 2011 Posted April 8, 2011 HA, this thing does look like A-10, only that it's like a cute version of A-10.
Atomic978 Posted April 8, 2011 Posted April 8, 2011 any of you guys try ssm 2007. allot of videos on youtube. I got it when it came out. It supports TrackIR and its not to bad. =RvE=Atomic Alienware Area-51, Intel Core2 Quad CPU Q9400 @ 3.2GHz, 8gig Corsair XMS2 DDR2 Ram, EVGA SC GTX 570, Western Digital 1.0TB 64mb cache HD. Windows 7 Ultimate 64, Saitek X52 & Saitek Pro Peddals, TrackIR 4 Pro with Track Clip Pro. [sIGPIC][/sIGPIC]
Succellus Posted April 8, 2011 Author Posted April 8, 2011 (edited) Not too bad asdescription isn t something that encourage me to go see it... Could you be a bot more descriptive hehehe. I downloaded the Evochron merc demo but the ship keep spinning down left full speed no matter what, hard to play it this way. I went to take a look at it, not really my cup of tea. Edited April 8, 2011 by Succellus HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD. Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.
Alicatt Posted April 15, 2011 Posted April 15, 2011 HA, this thing does look like A-10, only that it's like a cute version of A-10. For the film they used cockpit sections of the English Electric Lightning for the fighters. :) Sons of Dogs, Come Eat Flesh Clan Cameron
Ali Fish Posted April 20, 2011 Posted April 20, 2011 (edited) btw the drop ship in aliens was made & designed from an old apache worth keeping an eye on imo. http://www.eurogamer.net/articles/2011-04-20-deep-silver-announces-x-rebirth i would love a rotating star / planetary system in a simulated galaxy in space sim sim. ever moving,ever changing over a long period of time. and with something along the lines of how the BSG crew went about searching for Earth. mmo style. with that goal of finding the star systems and the never ending puzzle associated with 3d space constelations paterns etc etc. somthing requiring a scientific approach etc etc. exploration. anyone got a clue what im on about?. lol. one thing thats for sure is that theres plenty of space in the market for somthing new and incredibly groovy of sorts. Edited April 20, 2011 by Ali Fish [sIGPIC][/sIGPIC]
Pilotasso Posted April 20, 2011 Posted April 20, 2011 Desperate for some old school space SIM in multiplayer. I missed the internet Era before the genre died, so this is one piece of action Im still to experience. .
trigen Posted April 22, 2011 Posted April 22, 2011 Lets not forget Privateer had a lot of fun with that one 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
Heli Shed Posted April 23, 2011 Posted April 23, 2011 Elite? Come pay us a visit on YouTube - search for HELI SHED
EtherealN Posted April 23, 2011 Posted April 23, 2011 Mmm... Elite. That was so good. :D Though to be precise, I played Frontier on the amiga (10 years of my life were stolen by that game :P ) - slightly too young to have played the original elite as anything but a weird fetish. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Rhino4 Posted April 24, 2011 Posted April 24, 2011 I miss freespace2. Miss the online competitions too. Played with the angels and freedom-fighters....Loooong time ago.
EtherealN Posted April 24, 2011 Posted April 24, 2011 Oooh, Freespace... I didn't play the sequel, but the first one was awesome. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Impact Posted April 24, 2011 Posted April 24, 2011 (edited) At the moment there is no good game out which combines good gameplay, polish, graphics and scope. Everything feels downscaled, and when you look into the universe, thats just not comparable. But there is one star on the horizon, shining brighter than anything else: h7eREddMjt4 This gives me goosebumps. And that game will generate a whole galaxy procedually for us to play around. And it is twitch combat, so no bad level grinding because there are no skill levels! The only thing that counts is money, so if you have enough you can buy a whole planet and settle down (or just claim one with a colony ship, which will turn into a sim city type of game then). But there are too many features to post them here, just read everything up. http://www.infinity-universe.com I am sorry that I posted this here, as you are now another one of the waiting people. p.s.: why cant I embed? Or use the Youtube tags? Edited April 25, 2011 by Impact 1 ------=:: I FLY BLEIFREI ::=------
Pilotasso Posted April 24, 2011 Posted April 24, 2011 Sadly they put it on low priority according to the site. They are aiming for publishing the engine, not sure what it means for the game. .
Impact Posted April 24, 2011 Posted April 24, 2011 Sadly they put it on low priority according to the site. They are aiming for publishing the engine, not sure what it means for the game. It means that they focus on the engine at first, to earn some money which would then be put into the gameplay aspect of the game. But if there are companies out there which buy the engine, we will see more space games in the future. Its a win win situation, as the engine is nearly finished, I guess. ------=:: I FLY BLEIFREI ::=------
EtherealN Posted April 24, 2011 Posted April 24, 2011 p.s.: why cant I embed? Or use the Youtube tags? To embed, don't embed the whole URL. Instead, place the movie code alone between the tags. So instead of [tag] [/tag] you go [tag]h7eREddMjt4[/tag]. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Pyroflash Posted April 24, 2011 Posted April 24, 2011 Sadly they put it on low priority according to the site. They are aiming for publishing the engine, not sure what it means for the game. It means that the development team is focusing more on optimizing the engine than actually developing the game right now. it makes sense, because if you start developing on an incomplete engine, things may end up going badly for you. best to build your house on a stable foundation than have it get rocked by an earthquake in two years. If you aim for the sky, you will never hit the ground.
Succellus Posted April 25, 2011 Author Posted April 25, 2011 (edited) At the moment there is no good game out which combines good gameplay, polish, graphics and scope. Everything feels downscaled, and when you look into the universe, thats just not comparable. This gives me goosebumps. And that game will generate a whole galaxy But there are too many features to post them here, just read everything up. http://www.infinity-universe.com I am sorry that I posted this here, as you are now another one of the waiting people. p.s.: why cant I embed? Or use the Youtube tags? I went to see this infinity-Universe, looks like Evochron but with funds ( i mean someone to invest real cash), as the game ain t near to be somewhat ready, as the engine ain t ready neither. Arght its an EVE....MMO real time combat...Just pray your connection is good enought, i m out. And so far combat is... boring. Now imagine 3000 people spreading out and dinamically exploring the galaxy at the same tima while 500 other engage in combat.... Lllllllllllllalalalalalalaalllllalalalalallllllaaaaaaaalalalalalaglglglglglgl Death of game...a pity. Edited April 26, 2011 by Succellus HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD. Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.
Impact Posted April 26, 2011 Posted April 26, 2011 I went to see this infinity-Universe, looks like Evochron but with funds ( i mean someone to invest real cash), as the game ain t near to be somewhat ready, as the engine ain t ready neither. Arght its an EVE....MMO real time combat...Just pray your connection is good enought, i m out. And so far combat is... boring. Now imagine 3000 people spreading out and dinamically exploring the galaxy at the same tima while 500 other engage in combat.... Lllllllllllllalalalalalalaalllllalalalalallllllaaaaaaaalalalalalaglglglglglgl Death of game...a pity. Ah, so you play the game right at the moment to say that its combat is boring? There is only one developer of the game, and he coded everything. The community helps him a lot by making suggestions, thinking about stuff that you mentioned (and according to theories, most people will stay near the cores to make money), submitting 3d models, sounds, music pieces etc... This is the guys dream, and it looks like he will finish it or die. He invested his own freetime and money into developement. And you see how far he is already. ------=:: I FLY BLEIFREI ::=------
Succellus Posted April 26, 2011 Author Posted April 26, 2011 (edited) Ah, so you play the game right at the moment to say that its combat is boring? There is only one developer of the game, and he coded everything. The community helps him a lot by making suggestions, thinking about stuff that you mentioned (and according to theories, most people will stay near the cores to make money), submitting 3d models, sounds, music pieces etc... This is the guys dream, and it looks like he will finish it or die. He invested his own freetime and money into developement. And you see how far he is already. You don t need to play to have conclusions, you just need to see the scope and what have been done. About combat: As presented now its... exactly the same as the combat of 20 years old space games. Phew Phew Phew, same as WW1 combat but without gravity. It doesnt seem very interesting. But as its in development, who knows. At least the cockpit presented in the tech demo is very nice and promising, it would be a shame if the game merely stay at gun stone age. Over the scope: If big MTFKR companies investing millions of dollars per year as EVE for example, that dont have all the: on the fly creation this game have, and arent able to keep it running smooth for the whole planet, what to say about a game that emulate a galaxy with systems, planets, landscape, cities and space objects created on the fly, while managing AI and players. Imagine the toll this would take on a server or a server cloud/cluster/whatever even with 100 people exploring unknown systems at the same time while 200 people engage in a massive combat agaisnt an AI and themselves at the same time like it is commonly seen on EVE. No server can support that without millions of dollars invested on it and most of all on infrastructure country wide or even worldwide. If not merely criticising on thin air, i m criticizing on present experience even if only watching people play THE MASSIVE MMO SPACE GAME. Now i dont think the world is ready or will be ready computationally speaking for such scope on MMO. But i really can visualize the greatest hit for space game if the scope is maintained for Single player and samll group of players and a very diverse world and strong AI. The scope IS awesome, the realization till now IS impressive, and is it continues this way it will be THE game that can supply a LIFETIME of gaming in this genre. Even incomplete what is shown is mindblowing on possibilities, the scope is SO wide with what already exist it has no limitation but tech ain t ready for MMO, period, and will NOT unless a damn freaking breaktrough is done on comunication. Most ambitious game project i can recall of. Now mind you when i saw MMO it is what sunken it. By the way i wouldn t be surprised if this guy is the same that is developing Evochron series, All is exactly the same but it seem way better developped with more care, more programers or more money or all the mores at the same time. Edited April 26, 2011 by Succellus HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD. Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.
Impact Posted April 27, 2011 Posted April 27, 2011 You don t need to play to have conclusions, you just need to see the scope and what have been done. About combat: As presented now its... exactly the same as the combat of 20 years old space games. Phew Phew Phew, same as WW1 combat but without gravity. It doesnt seem very interesting. But as its in development, who knows. At least the cockpit presented in the tech demo is very nice and promising, it would be a shame if the game merely stay at gun stone age. Over the scope: If big MTFKR companies investing millions of dollars per year as EVE for example, that dont have all the: on the fly creation this game have, and arent able to keep it running smooth for the whole planet, what to say about a game that emulate a galaxy with systems, planets, landscape, cities and space objects created on the fly, while managing AI and players. Imagine the toll this would take on a server or a server cloud/cluster/whatever even with 100 people exploring unknown systems at the same time while 200 people engage in a massive combat agaisnt an AI and themselves at the same time like it is commonly seen on EVE. No server can support that without millions of dollars invested on it and most of all on infrastructure country wide or even worldwide. If not merely criticising on thin air, i m criticizing on present experience even if only watching people play THE MASSIVE MMO SPACE GAME. Now i dont think the world is ready or will be ready computationally speaking for such scope on MMO. But i really can visualize the greatest hit for space game if the scope is maintained for Single player and samll group of players and a very diverse world and strong AI. The scope IS awesome, the realization till now IS impressive, and is it continues this way it will be THE game that can supply a LIFETIME of gaming in this genre. Even incomplete what is shown is mindblowing on possibilities, the scope is SO wide with what already exist it has no limitation but tech ain t ready for MMO, period, and will NOT unless a damn freaking breaktrough is done on comunication. Most ambitious game project i can recall of. Now mind you when i saw MMO it is what sunken it. By the way i wouldn t be surprised if this guy is the same that is developing Evochron series, All is exactly the same but it seem way better developped with more care, more programers or more money or all the mores at the same time. Would you please read about Infinity before making any conclussions? And when was the combat in the game presented? The ICP was just a network test, and doesn't present the game in anyway. I am probably right that you don't even know what the ICP is. Read through the forums on how everything is planned out. How do you think that combat looks like? How can you say that it will be like WW1, when there is newtonian physics. You can just speed up infinitely, maybe use the gravitational field of a planet to make a slingshot maneuver. Stop being ignorant. Also there will be a singleplayer version. But you probably didn't read about that either. I hate when people say this or that doesn't work. What if Nikola Tesla stopped after Edison told him alternating current is bad. Some people said that the human body cant survive more than 40 km/h velocity. Numerous examples which just show that being skeptic and ignorant doesnt help the cause at all. Sure, we may do some errors, but you learn from that. That's what experience is all about. Staying at home living the save life won't get you anywhere. ------=:: I FLY BLEIFREI ::=------
Succellus Posted April 28, 2011 Author Posted April 28, 2011 Would you please read about Infinity before making any conclussions? And when was the combat in the game presented? The ICP was just a network test, and doesn't present the game in anyway. I am probably right that you don't even know what the ICP is. Read through the forums on how everything is planned out. How do you think that combat looks like? How can you say that it will be like WW1, when there is newtonian physics. You can just speed up infinitely, maybe use the gravitational field of a planet to make a slingshot maneuver. Stop being ignorant. Also there will be a singleplayer version. But you probably didn't read about that either. I hate when people say this or that doesn't work. What if Nikola Tesla stopped after Edison told him alternating current is bad. Some people said that the human body cant survive more than 40 km/h velocity. Numerous examples which just show that being skeptic and ignorant doesnt help the cause at all. Sure, we may do some errors, but you learn from that. That's what experience is all about. Staying at home living the save life won't get you anywhere. I judge by what i see and read, true i couldn t have seen and read all in the 3 hours i saw movies, demos, combat, and read on the forum trying to sort out what seemed relevent. By your declaration its clear your deeply involved, and overreacted a bit. I m just expressing my concerns as much less demanding games have regular problems holding its customers, as sayd "half turn game" (or something similar) while the project want to run seameless combat, solar sytems, planetary fisics, cities creation, newtonian physics, planetary landing, etcetcetc. It may not stress much, but it strain more than actual games that struggle to keep themselves availiable worldwide. I know by what i ve seen there s a lot of competent people involved, the achievements claim it, but for such programs like MMO there s limitations that arent in your hands. As for combat i m sorry but i haven t seen a topic on it, whats shown doesn t represent great interest for a MMO as it is now. I just sayd i hoped it wouldn t stay at stone age of combat on a future setting like its pratically been done for the last 2 decades. And anyhow the project has much greater concerns than this now, because even without combat if it achieve what is set in a stable way for lets say 15000 people at the same time, its an incredible achievement. Eve record is 45.000 ships at the same time, and doesn t have what half the on the fly features you pretend to have (i may be very wrong on that last statement) There will be a single player! Sorry i couldn t find the info. All i saw for SP is the demo. And i never sayd its been done the wrong way, it s clearly the right approach such a game should have. But there are other limitations than our own that cripple us the same way and must be taken on account. You can bet i will follow this project, as i sayd i find it awesome, dreamlike, and am very impressed, don t get me wrong. HaF 922, Asus rampage extreme 3 gene, I7 950 with Noctua D14, MSI gtx 460 hawk, G skill 1600 8gb, 1.5 giga samsung HD. Track IR 5, Hall sensed Cougar, Hall sensed TM RCS TM Warthog(2283), TM MFD, Saitek pro combat rudder, Cougar MFD.
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