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Posted

Is it possible to ban a player from a server (not just kick)? If so, how do i do this? Is it a ban on the player name or the IP address? Where is this list held, and can it be undone at a later time?

 

Thanks in advance for the help

Posted

Trust me...............yes it is possible to ban players, talk to the S77th

Posted
Is it possible to ban a player from a server (not just kick)? If so, how do i do this? Is it a ban on the player name or the IP address? Where is this list held, and can it be undone at a later time?

 

Thanks in advance for the help

 

You can probably use your firewall to block by IPaddress ... trouble is if they use DHCP their IP address may change regularly.

Posted
You can probably use your firewall to block by IPaddress ... trouble is if they use DHCP their IP address may change regularly.

 

Try blocking an IP range, say from .100 to .1000

:D

Posted

You can contact hyperlobby if someone is banned, they might be able to prevent the persons login. What was it that happened?

[sIGPIC]2011subsRADM.jpg

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Posted
Is it possible to ban a player from a server (not just kick)? If so, how do i do this? Is it a ban on the player name or the IP address? Where is this list held, and can it be undone at a later time?

 

Thanks in advance for the help

 

har! I know why your asking...been there yesterday. :D

.

Posted

Work is in progress on this, but as I am away from work (where the server is), I wont be able to get stuff done until next week at the earliest (unless I can convince the wife that this is "essential emergency maintenance for work related equipment"... :) )

Posted
har! I know why your asking...been there yesterday. :D

 

Yesterday Pilotasso, you were shooting down everything in the sky!! Are you getting yourself banned ... to give the rest of us a chance!

Posted

Unfortunately the lag IS an issue. With mission designs like what is on the 504 server there are alot of objects and alot of stuff happening at once. But when it is running smoothly, it's great immersion and tons of fun!!

 

I think the 1.11 patch will help alot for missions of this type, they seem to be putting emphasis into network stability.

Posted

I don't think any amount of 'network stability' coding will save you from overloading the CPU or client's network connections. Design your missions carefully, that's all there is to that.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
I don't think any amount of 'network stability' coding will save you from overloading the CPU or client's network connections. Design your missions carefully, that's all there is to that.

Stil working out what we can and can't do.

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