Snoopy Posted March 4, 2012 Posted March 4, 2012 IMO if made easier and less realistic it should be an option so those of us that can tank currently can choose to have realistic or easy air refueling... v303d Fighter Group Discord | Virtual 303d Fighter Group Website
sobek Posted March 4, 2012 Posted March 4, 2012 IMO if made easier and less realistic it should be an option so those of us that can tank currently can choose to have realistic or easy air refueling... Absolutely, there is no sense in nerfing the current implementation unless the assists are optional. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
EaglePryde Posted March 5, 2012 Posted March 5, 2012 Refueling is too hard in DCS A10C . I can do that very well in FC2 and BMS , but in A10C I'm just like a drunken driver :cry: PS: Do you think Pedals are necessary for Refueling? I have played many Simulators up till A10c with my old joystick (Cyborg X). But given the gigantic amount of stuff you have in A10c in full realism i switched to my new saitek X65f hotas, and even bought their combat pedals and a TrackIR 5. From this point on it has gotten much easier do to everything. Although even with such an equipment it isn't easy to make AAR's. From what i've heared it's the most difficult or atleast one of those things that make you count towards an elite pilot. It's like a master grade that not every Real Life Pilot can do. No one can expect to master a combat plane in mere hours with everything that goes. Do you know how many hours it takes until you are able to handle a mere Cessna from scratch. And this is a simple civilian plane. Athough one of my most loved Sims, Falcon 4.0/AF/BMS was somewhat easier than A10c in many aspects and that's why i love A10c. I want 100% realism in every bit of it. It takes longer to achieve somethinig but it's far more worth if you finaly manage to do it. It's really something where you are proud of every bit you achieve where you had to struggle hard.
sorcer3r Posted March 5, 2012 Posted March 5, 2012 *Shrug* Either way I suspect air refueling for us in the sim is a lot harder in some ways than in real life. You can see videos of A-10s flying in behind the tanker at +20 knots, slam on the airbrakes, snag the boom, and fly perfectly straight and level with nary a shake, all in about five seconds. Even the best air refueling I've seen in-game involves a lot of shaking around and slowly creeping in to place. This vid: ? Something more than just 5 seconds. Shouldnt be a problem to reproduce this in DCS :D [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
pewbeef Posted March 20, 2012 Posted March 20, 2012 haha, if you think it's hard to do AAR with a stick, try doing it with the keyboard arrows. That's how I play the sim, and I tell you, it's freaking hard! :)
Kenta Posted March 20, 2012 Posted March 20, 2012 haha, if you think it's hard to do AAR with a stick, try doing it with the keyboard arrows. That's how I play the sim, and I tell you, it's freaking hard! :) Why not at least buy a budget joysitck? :) Failure is the mother of all success.
pewbeef Posted March 23, 2012 Posted March 23, 2012 Why not at least buy a budget joysitck? :) yeah, i know i should, but as off now, i'm playing the game on a laptop with only keyboard and mouse and with no TrackIR or similar...as soon as i have saved up for a decent desktop, i think i'll get the other luxury hardware aswell :)
Kenta Posted March 23, 2012 Posted March 23, 2012 yeah, i know i should, but as off now, i'm playing the game on a laptop with only keyboard and mouse and with no TrackIR or similar...as soon as i have saved up for a decent desktop, i think i'll get the other luxury hardware aswell :) Got it, waiting for my TM warthog and Saitek pedals as I type! :P Can't wait to get the goodness :) Failure is the mother of all success.
Tailgate Posted March 29, 2012 Posted March 29, 2012 This vid: ? Something more than just 5 seconds. Shouldnt be a problem to reproduce this in DCS :D Wish I had Frame rates comparable to the vid. Smooth! I use a CH hotas and continually adjust the trim and throttle to keep it in the sweet spot. I'm able to predict and quickly counter, but it's continual adjustments. Not sure what was going on in the cockpit in the vid, but looks like once throttle and trim are set, that's it. Would like to see an in-cockpit view of what's going on.
GGTharos Posted March 29, 2012 Posted March 29, 2012 Continual adjustments is also how it's done in RL, but you might not notice. The motions are pretty small, since you can perceive the need to correct much faster and easier, IMHO. Edit: Actually I can notice them in this vid. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Fleshpiston Posted April 3, 2012 Posted April 3, 2012 Last night I tried AAR for the first time and I spent 3-4 hours giving it a go. I did connect and receive fuel for 20 - 30 seconds then it disconnected and I spent more time re-trying. Please leave it as it is and don't nerf it. The challenge is exactly what I enjoy. If I want easy I will play metro on BF3 ;) If I want a challenge and get the grey matter moving I play DCS. One thing that I did notice after I landed is some other guys joined the server and said the tanker was out of fuel..... how would that be if I only got 20-30 seconds of fuel from the tanker? [sIGPIC][/sIGPIC] AEF Flesh | 161 SQN System: 965BE / 5850 Toxic / TrackIR 5 Pro / 120gb Corsair Force 3 GT / 2TB Raid10 / 6GB RAM /TM HOTAS Warthog / G13 / Combat Rudder Pedals..... and lots more :doh:
Jona33 Posted April 3, 2012 Posted April 3, 2012 Finally got transfer complete for the very first time last night. It took me a while but I was very proud. @Fleshpiston. How long was the tanker flying for and how much fuel did he start with? Always remember. I don't have a clue what I'm doing
Frostiken Posted April 4, 2012 Posted April 4, 2012 Refueling would be easier if the bugs could be ironed out too so you'd know if you're doing something wrong, or if the tanker is just yelling 'disconnect!' because the AI boom operator is a dick. [sIGPIC][/sIGPIC]
flow-master Posted April 6, 2012 Posted April 6, 2012 Fellow simmers, I will give you gold worthy advice, that I strangely just haven´t noticed on any flight sim forum. Beside good Hotas and proper curve configuration; IF YOU WANT TO FLY MORE PRECISELY, BUY A BIGGER SCREEN. Seriously, I recently replaced my 21“ monitor with 42“ LCD TV. In AAR you have to constantly make small adjustments in order to stay in position for refueling. On 21” monitor you see changes in formation of your A-10 and the tanker in millimeters, while on 42” TV these changes are seen in centimeters. I was quite good in AAR on my 21” monitor but big TV made AAR almost easy. Another example form DCS Black Shark. I love to fly under the railroad bridges :) I would say that more than 50% of the attempts on 21” monitor ended in a crash. The first time I tried to do this on new 42” TV I did it 5 times in row without crash. Senses of speed and distance are on another level and so the immersion is.
cagrimes Posted May 30, 2012 Posted May 30, 2012 Hi Scoggs I haven't tried to Air Refuel yet can you give me your opinion as to what the best mission would be to start ????? Thanks cagrimes
Daze Posted May 30, 2012 Posted May 30, 2012 Hi Scoggs I haven't tried to Air Refuel yet can you give me your opinion as to what the best mission would be to start ????? Thanks cagrimes I attached a very good AAR mission. I download this mission a while ago and can't remember where from, so sorry to whoever created it!Practice Air Refueling.miz [sIGPIC][/sIGPIC] First to Fight, First to Strike.
Svend_Dellepude Posted June 5, 2012 Posted June 5, 2012 I've been playing around with the axis sensitivity to suit both combat and refueling and gave up. But then i got the idea of adding a modifier ingame to my stick that would give me different axis sensitivities when held. The line from the LUA looks like this: {combos = {{key = "JOY_Y", filter = {saturationX = 1, saturationY = 0.85, deadzone = 0.02, invert = false, slider = false, curvature = {0.15}}}, {key = "JOY_Y", reformers = {"JOY_BTN20", }, filter = {saturationX = 1, saturationY = 0.5, deadzone = 0.02, invert = false, slider = false, curvature = {0.15}}}, }, action = iCommandPlanePitch, name = "Pitch"}, {combos = {{key = "JOY_X", filter = {saturationX = 1, saturationY = 1, deadzone = 0.02, invert = false, slider = false, curvature = {0.15}}}, {key = "JOY_X", reformers = {"JOY_BTN20", }, filter = {saturationX = 1, saturationY = 0.5, deadzone = 0.02, invert = false, slider = false, curvature = {0.15}}}, }, action = iCommandPlaneRoll, name = "Roll"}, everything can be done from the game, except for the sensitivity. The game can't differ between the axis wit the modifier and the normal one. So i opened the joystick file in NP++ and changed the sensitivity myself. The result is close to what happened in F4 when you opened the refuel thing. The red line is the axis with modifier and the blue is the changes the has to be done in NP++. Everything works as intended and i'm now able to stick with the tanker for as long as i want. My setup is a HOTAS WH and i used the APU as the modifier, I added other functions as trim, SB, and what other functions i needed with the modifier as well. Kinda cheating, but..:pilotfly: [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
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