Kelevra9987 Posted October 7, 2015 Share Posted October 7, 2015 How to: Polished surfaces? Is there any possibility to get polished surfaces on other planes than the P-51, F-86 and Mig-15? In my excample, the L-39. I am new to skinning and I work with my good old Photoshop CS3. Greetings... Kelevra Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
SkateZilla Posted October 7, 2015 Share Posted October 7, 2015 Im working on a Tutorial for F-86, which could be applied to other jets, however I have several items I have to finish before then. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Kelevra9987 Posted October 7, 2015 Share Posted October 7, 2015 Thank you Skate. I can wait for your Tutorial. Greetings... Modules: Well... all of 'em ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Motherboard: ASUS Maximus VIII Hero | CPU: i7-6700K @ 4.6GHz | RAM: 32GB Corsair Vengance LPX DDR4 | GPU: GTX TITAN X (Maxwell) | SSD1: 256GB NVMe SSD System | SSD2: 250GB Games | HDD 4TB WD Red Link to comment Share on other sites More sharing options...
FONS Posted October 13, 2015 Share Posted October 13, 2015 Skatezilla, mate i would love to learn that and help you fill the community with good american aluminium skins! [sIGPIC][/sIGPIC] SystemCPU: i7 4790K GPU: Asus GTX 970 4Gb MOBO: Asus Z97 PRO RAM: 16Gb OS: Win10 x64 Link to comment Share on other sites More sharing options...
speckfire Posted October 14, 2015 Share Posted October 14, 2015 Reducing the Shine on Su-27 skins Anyone know how it can be done? There is no default entry in the description file for it. Speed is life !!! Link to comment Share on other sites More sharing options...
karambiatos Posted October 14, 2015 Share Posted October 14, 2015 Hey speck Go here \Bazar\Textures\Su-27.zip The textures with _SPC at the end are the specular ones you can edit those. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things Link to comment Share on other sites More sharing options...
speckfire Posted October 14, 2015 Share Posted October 14, 2015 Thanks Amigo that's a great idea!!! I was wondering what would be the entry to put in the description file so that I don't affect all the skins. I will tinker with it. Thanks again. Speed is life !!! Link to comment Share on other sites More sharing options...
snowsniper Posted October 15, 2015 Share Posted October 15, 2015 Up this thread for 1.5 features So .... has someone anderstood, the new "foggy" shame on old 1.2. textures when used in 1.5 ? What about the 3 colousr channels in first posts ? what sort of effect in 1.5 ? I've made some little experiment but have not the clue so far Can't wait to read yours skinners time to update this thread to update all of our skins, and work for the best metallic reflectiv texture in 1.5 ;-) :pilotfly::music_whistling: i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
snowsniper Posted October 17, 2015 Share Posted October 17, 2015 (edited) OK I've got it. but still need some tweaks and neet adjustement to be more realistic and less "plastic" This is still true : R- the intensity of the flare (the dark - no glare, bright - bright glare) G- width of the specular spot B-degree of reflection (dark - the surface does not reflect-mat, light - the maximum reflection - a mirror). but for simplicity, the channel G is inverted R but in 1.5 : B the more blue the more reflection you'll have, but it will mask all the DIF texture and "greyish it". Look a bit too much plastic in maximum blue. So you will need to take care to all insigne and text and mark to have its own layer in pure green (mat ) for lines and dust : Use a light bluish green a bit less reflective but without any red. here we go : Heller bust update and tests : Edited October 17, 2015 by snowsniper i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
snowsniper Posted October 17, 2015 Share Posted October 17, 2015 (edited) http://forums.eagle.ru/showpost.php?p=2522057&postcount=27 http://forums.eagle.ru/showthread.php?t=88855 :pilotfly: Edited October 17, 2015 by snowsniper i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
snowsniper Posted October 17, 2015 Share Posted October 17, 2015 Is there any possibility to get polished surfaces on other planes than the P-51, F-86 and Mig-15? In my excample, the L-39. I am new to skinning and I work with my good old Photoshop CS3. Greetings... Kelevra True, test on L39 with max blue parameters in spec files only give a highly brillant paint aspect, nothing like the P51/F86 metalic effect. maybe must have an other parameter to activate it, in a lua file maybe ? can't wait to read the clue about that;-) i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
SkateZilla Posted October 17, 2015 Share Posted October 17, 2015 P-51 and F-86 use "Chrome" Material in 3DS Max when materials are applied to 3D Model. Other aircraft dont afaik, and should have some effect on surface. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
SkateZilla Posted October 17, 2015 Share Posted October 17, 2015 the Chrome Shader is still WIP IIRC. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
jermin Posted October 17, 2015 Share Posted October 17, 2015 We need a glossy skin for Ka-50, desperately. Link to comment Share on other sites More sharing options...
vicx Posted October 17, 2015 Share Posted October 17, 2015 Been reading about Physical based rendering. Could it be that in DCS 2.0 that the G channel will ACTUALLY be working as a "proper" roughness channel. Black is perfectly smooth - Full Green is maximum rough micro-surface. This would make the G channel the most important channel for affecting the way a surface reacts to light and making it an inverse of R would NOT be the right approach. If ED were to use PBR in an industry standard way .. the B channel would actually be a channel for defining metallic surfaces. Black is non-metal and White is surface behaving like a metal. Non-metal areas would only have fresnel reflection, and specular highlights would match the color of the light source; the intensity and diffusion of spec and reflection would depend on the roughness (G channel) of the surface. Metal areas would have actual reflections and the color of specular highlights could also be affected by the diffuse color of the metal as well as the light source color and again the intensity and diffusion of spec and reflection would be based on the roughness of the surface. Link to comment Share on other sites More sharing options...
SkateZilla Posted October 17, 2015 Share Posted October 17, 2015 the R G inverse of R and B those were for the 1.2.x Shader. Prolly not 100% correct for the New 1.5 Chrome Shader. likely the same but some differences for the chrome shader. as stated the shader isnstill WIP and theres already a bug report regarding getting it back to the way it was for the F86 Trailers. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Alexx78 Posted October 26, 2015 Share Posted October 26, 2015 We need a glossy skin for Ka-50, desperately. +1 I fully agree, it is sorely missed this. ASUS Rampage III GENE X58 \Intel i7 920 (3623 MHz OC) \ASUS DirectCU Radeon HD 7970 \3 to 4GB Patriot PSD34G16002 \Enhance ENP-6610GA 1000W \SSD Intel 730 240GB, WD Caviar Black 2TB, Seagate 7200.11 1.5TB \Thermaltake Element G \42'' LG LE8500 (LED-TV) \steel floor-mounted stick \steel pedals AC-1x/FW-190 \Free Track (PS3 Eye) \Windows 10 Pro x64 Link to comment Share on other sites More sharing options...
snowsniper Posted December 26, 2015 Share Posted December 26, 2015 challenge for skin artist a new challenge for a realistic spec file for M2000C in 1.5 & 2 here a real photo ;-) ;-) ;-) i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
SkateZilla Posted December 26, 2015 Share Posted December 26, 2015 Difference Clouds is your friend in photoshop :) Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
snowsniper Posted December 26, 2015 Share Posted December 26, 2015 I use Gimp but their is something similar cold " plasma clouds " ;-) i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
DirtyFret Posted January 6, 2016 Share Posted January 6, 2016 Does the content of this thread also apply to cockpit textures? I have problems implementing specular maps in the Mi-8 cockpit. This is the issue [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic109142_3.gif[/sIGPIC] PewPew, "Stick 'em with the pointy end" "Vasilissa the Beautiful" HD Cockpit Link to comment Share on other sites More sharing options...
ineth Posted January 6, 2016 Share Posted January 6, 2016 +1 for starting this. Greek/German origin. Flying sims since 1984. Using computers since 1977. Favored FS's:F/A18 Interceptor, F19 Stealth Fighter, Gunnship, F16 Combat Pilot, Flight of the Intruder, A320, Falcon 4.0, MSFS 2004-X, DCS Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted January 21, 2016 Share Posted January 21, 2016 Hi guys, Im trying to make su27 more REFLECTIVE (not increasing specular) but Im having some problems as Im not very good with PS CS6...Im trying to increase the blue channel in the SPC files but I just cant see a real difference or its very minimal... what I do, after installing the nvidia dds soft (and Im on 1.5.2 thats the reason Im not sure what to do) is to open the Su27_tex01_SPC.dds, Su27_tex02_SPC.dds, etc...with PS, click on channel mixer option in the right of the screen and then play with the colors to get it bluish...after I save as dds in PS and when the nvidia dds menu appears I select DXT5...just that...I guess Im missing something here but dont know what... I want to make the su27 to look quite reflective when looking surfaces at wide angles. Right now, reflections are very subtle... Take a look at my MODS here Link to comment Share on other sites More sharing options...
snowsniper Posted January 21, 2016 Share Posted January 21, 2016 just read in the present thread : http://forums.eagle.ru/showpost.php?p=2522485&postcount=37 i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals Link to comment Share on other sites More sharing options...
Ala12Rv-watermanpc Posted January 24, 2016 Share Posted January 24, 2016 Hi again...I wonder if its possible to add specular effects to the cockpit interiors????...I have take a look to the cockpit textures of some aircrafts and channels seem to be only a mis for each color (RGB) but not for "effects" as specular...it would be great to add some kind of "life" to the cockpit with this... Take a look at my MODS here Link to comment Share on other sites More sharing options...
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