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Posted

First phase of the main mast of the Pr.205 [Osa I]

11084037_10206777514023019_4268551940056077119_o.jpg

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Posted

Main mast of the Pr.205 [Osa I] complete.

11084000_10206785167254345_2697923591231525027_o.jpg

11149717_10206785166534327_192862974877270758_o.jpg

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Posted

Little update. Pr.205 bridge and main superstructure rework

11045391_10206817835071020_6635859289710994151_o.jpg

11109248_10206817835031019_1482560548534779643_o.jpg

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Posted

Stop turbosmooting everything....:pilotfly:

 

But srly it's looking good.. :thumbup:

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

Little test into DCS: World

SeFWsI1EwlM

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  • 2 weeks later...
Posted (edited)

Adding more details to the Pr.205 and start the bridge.

11160631_10206952444676176_233760105594335825_o.jpg

11201017_10206952444636175_6746025356098062791_o.jpg

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

more details on the Pr.205 bridge

887488_10206962421045579_4207172288627217001_o.jpg

10922409_10206962420005553_5622178899137432046_o.jpg

  • Like 1

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Posted

Hello Silver Dragon,

 

I've just completed the Nimitz, but am having problems with the day u. Night textures engage in 3dsmax. Are there any instructions how to integrate the night textures in 3dsmax. For a feedback I would be very grateful.

 

Greetings Gerritboom

Posted

I think the night textures has linked by a based argument animation but that a part of the ED model 3D modelling as in dark to me. I think we need some type of tutorial document with explain in deep how make that type of models (air / land / sea / troops) in detail.

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Posted (edited)

Some days off, sorry. Only small updates in the bridge and antennas of the Pr.205

11000672_10206998358263987_643492793842393688_o.jpg

Edited by Silver_Dragon

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Posted

Continue improving the Pr.205 Bridge

11174423_10207002576329436_2501283096421724926_o.jpg

11174554_10207002576369437_2412038958292143341_o.jpg

11194389_10207002577969477_3258781407439118021_o.jpg

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Posted

Pr.205 phase 2 video test

[Youtube]AgkoiZcKyOw

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Posted

Ok, folks.

 

I need to put a little disclaimer with can disappointing to my followers.

 

I'm trying to finish my 3D models (Pr.123 / 205) . Now and seeing that it will not have to be a pilot-able boat modules in DCS: World, is a nonsense to continue detailing a model that will not be seen only from afar in a MOD, so my next step will be to put a box of collision and texturing them. That ships get unarmed (for arms limitations code in DCS: World), just be a nice sitting duck target to shoot.

 

Thanks to all.

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  • ED Team
Posted
Ok, folks.

 

I need to put a little disclaimer with can disappointing to my followers.

 

I'm trying to finish my 3D models (Pr.123 / 205) . Now and seeing that it will not have to be a pilot-able boat modules in DCS: World, is a nonsense to continue detailing a model that will not be seen only from afar in a MOD, so my next step will be to put a box of collision and texturing them. That ships get unarmed (for arms limitations code in DCS: World), just be a nice sitting duck target to shoot.

 

Thanks to all.

 

You cant code in the guns similar to other ships already in the sim?

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Posted

I don't know, for the moment, I go to complete that ships on the actual stage, before intent any type of copy / paste.

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Posted (edited)

Fore and Aft doors and update of the P-15 Termit [sS-N-2 Stix] Launchers of the Pr.205 [Osa I]

11140759_10207031093922358_2436617179647089402_o.jpg

11050135_10207031093882357_6252561264166241440_o.jpg

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted (edited)

Rework aft launcher Phase I

11165143_10207043104862624_2649750062117785002_o.jpg

11194490_10207043104942626_3238269109180701286_o.jpg

Edited by Silver_Dragon

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Two test renders Pr.205 [Osa I]

11200925_10207048476796919_4790154002243761625_o.jpg

11203569_10207048476916922_2014316915589500865_o.jpg

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

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