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Mt5_Roie

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Yes, but your missions will last six months in real time. :D

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LOL :thumbup: That was to funny:megalol:

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Yes, but your missions will last six months in real time. :D

 

That was WW2

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That was WW2

 

Not really, patrols in WWII were never six months long, not enough supplies for one thing. Many were two months or less.

 

EDIT: A standard patrol in WWII allowed for about 30 days on station (shorter if they used all their fish) with approximately 10 days to 2 weeks transit each way.

 

EDIT2: At least for US forces.


Edited by cichlidfan

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WW2: check Milk Cows.

 

The point I was making is that modern submarine war is not a tonnage war anymore.

 

Edit 2:

 

"U-196 under Korvkpt. Kentrat completed from 13 March, 1943 to 23 Oct, 1943 the longest patrol a submarine in WWII ever did (225 days at sea)."


Edited by asparagin
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Originally Posted by cichlidfan viewpost.gif

Yes, but your missions will last six months in real time. biggrin.gif

That was WW2

 

...

 

The point I was making is that modern submarine war is not a tonnage war anymore.

 

 

I have the strange feeling that we need a mentalist next time... as I still can't see a relation to your "point" :D

 

-anyway-

I think that this might be possible very soon to control subs in all details.

 

- just check back on these forum in 2027

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Tonnage war: wait..wait..listen..wait..follow ghost signal..wait..

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Submarines might take some time but ships? ...maybe the object type needs to be changed other than that it shouldn't be too hard to implement their route then in CA. But one thing at a time :) lets enjoy CA beta soon first.

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Tonnage war: wait..wait..listen..wait..follow ghost signal..wait..

 

I know what Tonnage war means!:)

 

..but what has this to do with :

 

"Yes, but your missions will last six months in real time. biggrin.gif"

 

Answer: "That was WW2"

 

I just don't get your point ;)

-point-

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..you can still have naval skirmishes with subs in a modern context that get resolved in a time period suited for a sim like DCS.

This is not always the case for ww2 scenarios due to that doctrine type.

makes sense to you?

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As AI unit maybe, it could be interesting to see cruise missiles being launched from under water.

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Modelling the underwater sound model requires highly specialised knowledge and is another field entirely. Hence Dangerous Waters (the core sound model by Sonalysts) remains unsurpassed in that field, despite it's general clunkiness by modern standards. Good luck getting somebody to invest in that highly niche world for a commercial entertainment (ie non-military) project.

 

IMHO - it won't happen. It's just a totally, totally different world.

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