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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Posted (edited)

Oculus Rift Discussion

 

Does the rift need a constant FPS equal or higher to its own refresh rate in order to function properly? If so, what is the refresh rate currently?

 

I'm wondering since rift discussions are full of posts on 100+ FPS whereas other threads are about the 20-30 range...

Edited by JayPee

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

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Posted
The Rift doesn't have a microphone. I don't know what video they meant (the link in the article is now broken due to a *cough* copyright claim) but they must have been using an add on mike.

 

Wouldnt stop the idea working though. I would probably hyperventilate and pass out though. Definitely one that would need to be under 'options'....

 

Yeah... Must have been an add-on mic/headset that they were using. There are a couple apps for the iPhone that have a pretty convincing "blow into microphone" effect too.

 

The hyperventilating/passing out would be part of the immersion! You might have one or two good hard turns that you could fight off with breathing techniques... But you'd have to time them right... After you start getting dizzy you would be forced to take it easy on some of the other turns.

Posted

It would be great if the developers can give us information regarding the correct set up for using the oculus in dcs with dk2 and what their plans are for dk2 with DCS 2.0. Do the judders and issues we see right now go away in DCS 2.0? is the menu being integrated to work with the oculus?

Posted
Does the rift need a constant FPS equal or higher to its own refresh rate in order to function properly? If so, what is the refresh rate currently?

 

I'm wondering since rift discussions are full of posts on 100+ FPS whereas other threads are about the 20-30 range...

 

Its currently 75Hz, so 75 FPS. A number of guys find its best if you lock to 75FPS, but of course that means you need a machine that will do it. At the moment such a machine sounds like it would include a brutally overclocked CPU as opposed to beef GPU.

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Posted
It would be great if the developers can give us information regarding the correct set up for using the oculus in dcs with dk2 and what their plans are for dk2 with DCS 2.0. Do the judders and issues we see right now go away in DCS 2.0? is the menu being integrated to work with the oculus?

Hi Buznee, of corse it would be great, but we must remind that oculus rift is devkit, not a commercial device, so we cannot expect a definitive response from ed, it's so easy to use right now and a high spec pc ( overclocked cpu and a good gpu you can exploit the rift in his best..... )

Personally I use a I7 oc to 4.6 ghz and a GTX970 Msi overclocked, and the rift is working perfect..... only using the Mig21bis some studder even if with the Last upgrade is better( update 3.0)

 

Sorry for my bad english

Posted
Hi Buznee, of corse it would be great, but we must remind that oculus rift is devkit, not a commercial device, so we cannot expect a definitive response from ed, it's so easy to use right now and a high spec pc ( overclocked cpu and a good gpu you can exploit the rift in his best..... )

Personally I use a I7 oc to 4.6 ghz and a GTX970 Msi overclocked, and the rift is working perfect..... only using the Mig21bis some studder even if with the Last upgrade is better( update 3.0)

 

Sorry for my bad english

 

are you using vsync? what graphics setting are you using? what are you using to limit your fps to 75 ?

Posted

I have set all to high, visib range medium, cockpit 256, msaa 2x tsaa on, vsync off, heat blur off, shadow to med, fps unlocked, it's setted to 150 fps, rift as primary

Posted

I have with fraps this result using the rift min 68 , max 146 avg 75 with all the module, except for mig21bis and fc3 : fraps with last module, min 54 max 125 avg 71, these results are every time similar, in any situation

Posted
I have with fraps this result using the rift min 68 , max 146 avg 75 with all the module, except for mig21bis and fc3 : fraps with last module, min 54 max 125 avg 71, these results are every time similar, in any situation

 

Thanks! Did you notice a difference with setting rift as primary? Is your monitor also running at 75 hz? It seems if you set your monitor to 75 hz it works as if you have rift as primary without having to do so, although then you dont have clickable functions.

Posted

I have a friend who was a commercial pilot for one of the US carriers; he loves x-plane...and Macs. I told him about the Rift today and he's as excited about it as I am. I told him I'd investigate if the Rift will work for x-plane. As it turns out, it won't for reasons stated here:

 

http://developer.x-plane.com/

 

Why I'm posting here is because of that developer's comments quoted here:

 

Using the DK2 in “Extended Desktop” mode like the DK1 is not really an option.
Due to the DK2 running at 75Hz, and your primary monitor at 60Hz (unless you still have one of those heavy CRT monitors) you will get terrible vsync.
It is dropping frames left and right (regardless of your actual frame rate!) causing what people on the Oculus forums refer to as “DK2 judder”. In fact, DK1 looks better than DK2 right now, given we can only use the “Extended” mode, and that is just lame.
[emphasis added]

I'm reading this that it's better to run the Rift in "Direct Mode" so that the device runs at the refresh rate it should. I tried running in Direct Mode yesterday with DCS, but it wouldn't go.

 

Will DCS support the Rift in Direct? This will likely - hoping - the judder when the main screen is 60hz. Dunno...thoughts, comments, observations, quips, etc. are welcome :)

Derek "BoxxMann" Speare

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Posted

I set the rift as primary beacause of the sync of 75 hz, I load dcs with the rift off, as I launch the mission, I switch on the rift, so the 3d sim come to life in rift, then when I finish or I crash.... As I quit I switch off the rift so menu and rest of the game go to my normal menu...

To respond I have tryied with my monitor 60 hz as primary, and the only way to get out of judder, is to set everything to low....

Posted

I also use prepar3d with a free plugin that use timewarp frame, and work like butter even with everything maxed out, and prepar3d v2.4 it's a rig killer just like x-plane.

Posted
I also use prepar3d with a free plugin that use timewarp frame, and work like butter even with everything maxed out, and prepar3d v2.4 it's a rig killer just like x-plane.

 

You run Prepare3d and the DCOC_2 utility? Is that all you need to run Prepar3d?

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted
You run Prepare3d and the DCOC_2 utility? Is that all you need to run Prepar3d?

 

Yes , the plug in create prepar3d menu Just like warthunder you navigate menu with arrowkey and esc key! And all the cockpit are clickable, the immersion is good but dcs cockpit are a lot better....

Posted
Its currently 75Hz, so 75 FPS. A number of guys find its best if you lock to 75FPS, but of course that means you need a machine that will do it. At the moment such a machine sounds like it would include a brutally overclocked CPU as opposed to beef GPU.

 

 

OK so it does need an FPS at least equal to its own refresh rate, right?

 

Thanks

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

Posted
OK so it does need an FPS at least equal to its own refresh rate, right?

 

Thanks

 

I don't think it needs to if time warp is working properly but I don't think dcs has it functioning yet. Lets hope edge has that in place.

Posted

Well i dont know how you guys do it but DCS runs like a bag of poo with the rift on my system. Even if i set everything to lowest setting and have rift set as primary it does not seem to make any difference.. My i5 is clocked to 4.2 and im running a gtx980 and 16 gig of ram...

Posted
Well i dont know how you guys do it but DCS runs like a bag of poo with the rift on my system. Even if i set everything to lowest setting and have rift set as primary it does not seem to make any difference.. My i5 is clocked to 4.2 and im running a gtx980 and 16 gig of ram...

 

Try to reinstall the oculus driver, I was in the same boat as you before reinstalling everything, once you have disinstalled oculus restart and repair dcs, I had some problems with modified Lua file, after that re-restart and install oculus

Posted

Before doing a clean install of oculus and dcs repair try to monitor the effective use of the gpu, my Gtx 970 was used only for 45% during dcs, after the cleaning and repair now is 89% avg of gpu power.

Check also your Mb bios and if you can disable hyperthreading in your cpu settings

Posted
Try to reinstall the oculus driver, I was in the same boat as you before reinstalling everything, once you have disinstalled oculus restart and repair dcs, I had some problems with modified Lua file, after that re-restart and install oculus

 

Ahhh you might be on to something there matey as my set-up was originally a 27" monitor with a 22" touchscreen running helios so i think i had to modify a LUA file?? Ok i got 2 new SSDs coming today so i was going to completely re-install everything anyway... Thanks for that i will keep you posted on the progress..

Cheers Chris

Posted
Ahhh you might be on to something there matey as my set-up was originally a 27" monitor with a 22" touchscreen running helios so i think i had to modify a LUA file?? Ok i got 2 new SSDs coming today so i was going to completely re-install everything anyway... Thanks for that i will keep you posted on the progress..

Cheers Chris

 

Ok maybe these are the culprits of malfunctioning, before oculus I was with 3 27" surround and a 4th monitor with helios and lot of selfmade panels with personalized setting via helios and arduino bridge!

Also ssd disk would help a lot, the first thing you will notice is faster (lot of faster boot time) but during the game, the texture will load faster and you cannot perceive more Micro stutter.

Everything is running smoother. (maybe ssd reduce time to get everything).

Have a nice day and sorry for my bad English. ....

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Posted
Ok maybe these are the culprits of malfunctioning, before oculus I was with 3 27" surround and a 4th monitor with helios and lot of selfmade panels with personalized setting via helios and arduino bridge!

Also ssd disk would help a lot, the first thing you will notice is faster (lot of faster boot time) but during the game, the texture will load faster and you cannot perceive more Micro stutter.

Everything is running smoother. (maybe ssd reduce time to get everything).

Have a nice day and sorry for my bad English. ....

 

1st off do not apologise for your English as i am English and my English is crap lol and yours is fine. .. I am already running a ssd with the operating system on it and yeah it does boot quickly.. I will hopefully let you know how i get on with in the next 2 days as it will take a long time to re-install everything lol..

Cheers Chris

Posted

Thank Chris! Have a Good re-install! I hope that may resolve your problems

(By the way I have tried dcs and warthunder with a 4k on my Gtx970) the fps are spectacular 80 fps on dcs and 88 on warthunder all maxed out....

So your card is even better than mine ( even if msi gtx970 overclocked is a little more brutal than a stock gtx 980 )

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