speckfire Posted February 7, 2013 Posted February 7, 2013 I tried to implement a fully functional and tested helo farp next to a major highway to repair, rearm and refuel fixed wing planes landing on the road but alas it did not work. I think this would be a major game changer/enhancement in DCSW since you no longer would be attached to known fixed airports and in a multiplayer scenario the possibilities would endless. Just find a suitable long road/highway Lots of new coming mods and existing ones could benefit from this, ie the harrier, mig-21, P51 etc etc. I would like to know from the community's opinion and ED if this might be a popular and feasible implementation. Speed is life !!!
EtherealN Posted February 7, 2013 Posted February 7, 2013 I like the idea, specifically since my country (sweden) uses road bases as part of it's doctrine. aKP2fCoGmYA Clip from an old crap movie, but demonstrates part of it. :) Unfortunately, I suspect there may be some severe technical hurdles to this, but perhaps if an "invisible" FARP object was created? Hopefully we'll get something like it. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
joey45 Posted February 7, 2013 Posted February 7, 2013 It would probably need to be fixed in the map cos you'll need a fairly flat bit of land... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
EtherealN Posted February 7, 2013 Posted February 7, 2013 Not entirely sure: could operate simply on you being able to land at all, and if within the FARP object radius allow refue/rearm (not repair). Selecting suitable sites would be up to mission designer. But yeah, I don't know exactly how easy or difficult this would be to implement since I don't know exactly how FARP works in code. And since we don't currently have aircraft that are designed for this as flyables, not sure if it's worth it - especially since we'd then need to implement AI logic as well for non-player aircraft... Suspect that will be the biggest problem. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
speckfire Posted February 7, 2013 Author Posted February 7, 2013 Tons of flat lands in the present map. If you put it on a sloped area it still should work. The onus is on you to find a suitable place, just like the helo farp. I think it should work bcs it does for the KA-50. Simply add fixed wing options, since local airports handle the KA-50 as well. Here are more road takeoffs A-10 Mig-21 PAF http://www.youtube.com/watch?v=TC6mE5bNwI8 F-18 FAF http://www.youtube.com/watch?v=bNuVCvIGKxE Speed is life !!!
EtherealN Posted February 7, 2013 Posted February 7, 2013 I think it should work bcs it does for the KA-50. Things that seem simple in "human language" are not necessarily easy in code, unfortunately. But I like the idea. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
speckfire Posted February 7, 2013 Author Posted February 7, 2013 Things that seem simple in "human language" are not necessarily easy in code, unfortunately. But I like the idea. Thanks, hopefully it's possible. Speed is life !!!
karambiatos Posted February 7, 2013 Posted February 7, 2013 Thanks, hopefully it's possible. weeell anythings possible :) the making of a farp on the road would be the that much of a problem, making the road not explode your aircraft will be the bigger problem as it has to do with textures and their settings withing the game (most likely) but it would be really awesome to have A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
blkspade Posted February 7, 2013 Posted February 7, 2013 Things that seem simple in "human language" are not necessarily easy in code, unfortunately. But I like the idea. Actually there is no reason why the required code isn't already there. The logic that handles rearm/repair should be universal, as long as a given set of parameters are true. One thing that is fixed in DCS World, is the ability to do these things while in the grass at the airfield. This tells me that they fixed the previous logic where grass was some out of bounds area irrespective of proximity to the airfield. In FC2, if you had one wheel sitting on something that wasn't tarmac, your requests would be ignored. Not an issue now in FC3, aside from the repair process being broken in general for the F-15, or the A-10C. http://104thphoenix.com/
Jona33 Posted February 7, 2013 Posted February 7, 2013 weeell anythings possible :) the making of a farp on the road would be the that much of a problem, making the road not explode your aircraft will be the bigger problem as it has to do with textures and their settings withing the game (most likely) but it would be really awesome to have You can land on roads fine at the moment. Always remember. I don't have a clue what I'm doing
KLR Rico Posted February 7, 2013 Posted February 7, 2013 Maybe a vehicle group could do the job? Like putting a supply truck near a road? Is that how is re-arming accomplished in CA? If so, maybe extend the function to the appropriate aircraft? i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
Cp Posted February 7, 2013 Posted February 7, 2013 Don't know how other countries do it, but the roadbases the Swedish airforce uses/used weren't just random pieces of flat road, they were specifically planned and built to function both as road and as airbases, often with aprons for refueling, reloading and shelters for parking. Heres one, as you can see its not just a random piece of road, its built to be a runway: http://maps.google.com/maps?q=&hl=en&ll=57.329139,14.118826&spn=0.011433,0.033023&sll=57.674786,14.93042&sspn=5.801511,16.907959&t=k&hq=Hagshult&z=16 I doubt there are any roadbases in the black sea area or in Nevada that we can use.
speckfire Posted February 7, 2013 Author Posted February 7, 2013 I doubt there are any roadbases in the black sea area or in Nevada that we can use. There are lots of roads where you can land and takeoff successfully ;) Speed is life !!!
EtherealN Posted February 7, 2013 Posted February 7, 2013 Don't know how other countries do it, but the roadbases the Swedish airforce uses/used weren't just random pieces of flat road, they were specifically planned and built to function both as road and as airbases, often with aprons for refueling, reloading and shelters for parking. Heres one, as you can see its not just a random piece of road, its built to be a runway: http://maps.google.com/maps?q=&hl=en&ll=57.329139,14.118826&spn=0.011433,0.033023&sll=57.674786,14.93042&sspn=5.801511,16.907959&t=k&hq=Hagshult&z=16 I doubt there are any roadbases in the black sea area or in Nevada that we can use. The Poles had use of their MiG-21's in a similar fasion, but with less preparation of the surfaces. If you have the money, you do as much as you can, but the concept can work without it. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Suchacz Posted February 7, 2013 Posted February 7, 2013 (edited) What a great Idea! It would bring new tactical posibilities to missions. BTW... I think, that every country has it's "secret" highway airstrip(s). Our ones in Czech republic: D1 highway Prague - Brno near Velke Mezirici Highway Brno - Olomouc near Vyskov ...and one of the early Albatroses landing on a civil country road :thumbup: Edited February 8, 2013 by Suchacz Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
Relent Posted February 7, 2013 Posted February 7, 2013 I think this would be a major game changer/enhancement in DCSW since you no longer would be attached to known fixed airports and in a multiplayer scenario the possibilities would endless. Just find a suitable long road/highway .... I would like to know from the community's opinion and ED if this might be a popular and feasible implementation. +1
Kaktus29 Posted March 16, 2013 Posted March 16, 2013 oh the road-airports)) i heard the requirement for building the highway system in usa was specified by the air force the have on every 50 miles at least 2 miles of totally straight road surface to be used as airstrip .. i think all nations do this, it makes you think, were they building the highways for civilian purposes or military ones?)) i know it works for both, but still. the same can be said for nuke energy, .. the reason why we use today's nuke plants is the side-effect of making nukes, usa sold the idea of nuke energy so they could have that excess capacity to make nukes, same with USSR.. even though its more dangerous method than what was it now.. Thorium nuke energy.. china is developing it now, usa have been developing in the 50's but abandoned it because they couldn't be used to make nukes.. but yeah, planes using highways as airstrips is useful, but the plane must be one rugged thing.. i can't see the F-35 or any of the high-tech planes doing this..very hard to maintain it with no hanger and extra special care that it requires ..and all that extra stuff can be noticed very quickly thus negating the air-strip -highway advantage of being not-seen by the enemy..
zaelu Posted March 16, 2013 Posted March 16, 2013 I support the idea. We should be able to take off from small FARPS with movable ramps in ME. I was disappointed when landing near a FARP they refused to talk with me for some gas... [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
speckfire Posted March 16, 2013 Author Posted March 16, 2013 I support the idea. We should be able to take off from small FARPS with movable ramps in ME. I was disappointed when landing near a FARP they refused to talk with me for some gas... Exactly... Same thing happened to me too. Speed is life !!!
Evil.Bonsai Posted March 16, 2013 Posted March 16, 2013 (edited) oh the road-airports)) i heard the requirement for building the highway system in usa was specified by the air force the have on every 50 miles at least 2 miles of totally straight road surface to be used as airstrip .. i think all nations do this, it makes you think, were they building the highways for civilian purposes or military ones?)) i know it works for both, but still. the same can be said for nuke energy, .. the reason why we use today's nuke plants is the side-effect of making nukes, usa sold the idea of nuke energy so they could have that excess capacity to make nukes, same with USSR.. even though its more dangerous method than what was it now.. Thorium nuke energy.. china is developing it now, usa have been developing in the 50's but abandoned it because they couldn't be used to make nukes.. but yeah, planes using highways as airstrips is useful, but the plane must be one rugged thing.. i can't see the F-35 or any of the high-tech planes doing this..very hard to maintain it with no hanger and extra special care that it requires ..and all that extra stuff can be noticed very quickly thus negating the air-strip -highway advantage of being not-seen by the enemy.. The Interstate Highway system in the US WAS built for military purposes. It was designed to facilitate troop movements in the event of an attack/invasion. http://en.wikipedia.org/wiki/Interstate_Highway_System As for implementing in DCS, I'd think all you'd need to do is implement a code change that ANY aircraft parked near a FARP can be refueled/rearmed/repaired. Maybe extend the FARP influence area a bit so you can place it next to a road and it will work that way. Landing isn't too hard, but taking off my be a pain, as most roads aren't wide enough to turn around on and you'd like get stuck as soon as you get off-road. Might need a road long enough to land AND take-off from Edited March 16, 2013 by Evil.Bonsai
Supersheep Posted March 16, 2013 Posted March 16, 2013 These things work both ways. Here they did anyways. It was designed to facilitate troop movements in the event of an attack/invasion. Super- The PVC Pipe Joystick Stand How to thread
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