Darkmater Posted September 21, 2013 Posted September 21, 2013 Just curious is the damage visualization goal is to replicate those of Cliffs of Dover, which has some amazing damage graphics on the planes. Just curious. Thanks,
Hueyman Posted September 21, 2013 Posted September 21, 2013 Cliffs or DCS ... damage model are both so amazing so ^^ [sIGPIC][/sIGPIC] CPL(A)IR ME/SEP/MEP/SET - CPL(H)
Bucic Posted September 21, 2013 Posted September 21, 2013 (edited) It's all we know currently http://forums.eagle.ru/showthread.php?p=1880085#post1880085 EDIT: BTW, there's a big omission in any damage model I know of, namely - progression of damage due to [1] high airspeed and [2] failure of an element where it gets bent back and forth. Edited September 21, 2013 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
ED Team NineLine Posted September 21, 2013 ED Team Posted September 21, 2013 The visual aspects of CloD's damage model coupled with DCS's ability to model damaged systems and such, would be amazing... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Royraiden Posted September 21, 2013 Posted September 21, 2013 The visual aspects of CloD's damage model coupled with DCS's ability to model damaged systems and such, would be amazing... Oh yeah! That would be sweet. [sIGPIC][/sIGPIC]
USA_Recon Posted September 21, 2013 Posted September 21, 2013 maybe just me, but it seems like the flames in this game - and how there are always flames when you, ie. shoot a wing off, seems very off. CoD damage is much more realistic at least visually
Bucic Posted September 21, 2013 Posted September 21, 2013 maybe just me, but it seems like the flames in this game - and how there are always flames when you, ie. shoot a wing off, seems very off. CoD damage is much more realistic at least visually No, not just you. It's probably an unfortunate legacy of Lock On. Modern aircrafts usually have wing fuel tanks. This should be completely disabled for WWII. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
ED Team NineLine Posted September 21, 2013 ED Team Posted September 21, 2013 No, not just you. It's probably an unfortunate legacy of Lock On. Modern aircrafts usually have wing fuel tanks. This should be completely disabled for WWII. Someone posted a quote that the visual damage model is planned on being worked on... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Bucic Posted September 21, 2013 Posted September 21, 2013 Someone posted a quote that the visual damage model is planned on being worked on... Yeah, like the one in post #3 here :) but this particular issue could be solved by simply (?) disabling the culprit effect. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Merlin-27 Posted September 25, 2013 Posted September 25, 2013 No, not just you. It's probably an unfortunate legacy of Lock On. Modern aircrafts usually have wing fuel tanks. This should be completely disabled for WWII. The P-51D has wing fuel tanks... Right? But I agree it is a little too volatile with the full blown inferno the instant the wing is compromised. I'd prefer a little more damage before ignition. I'd also like to see more pieces coming off the plane...without regrowing, of course. (DavidRed calls them Lizard planes when the FW-190 regenerates its tail :D) [sIGPIC][/sIGPIC] [Dogs of War] WWII COMBAT SERVER | P-51D - FW190-D9 - Me109-K4 Visit Our Website & Forum to Get More Info & Team Speak Access
Bucic Posted September 25, 2013 Posted September 25, 2013 The P-51D has wing fuel tanks... Right? But I agree it is a little too volatile with the full blown inferno the instant the wing is compromised. I'd prefer a little more damage before ignition. I'd also like to see more pieces coming off the plane...without regrowing, of course. (DavidRed calls them Lizard planes when the FW-190 regenerates its tail :D) Yup, but they are close to the centerline. The effects are porked :) F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
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