ENO Posted November 18, 2013 Posted November 18, 2013 Yes Eno, I certainly don't mean that 12 player missions etc. are a bad thing, it's a player set that is very different to the ones that run for 30 players. Missions such as run on the Firehouse are usually much more in depth A2G exercises for the purists of DCS, having the availability of variety was my point. Yeah I figured as much- but I think maybe Vex took a different angle. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Dudester22 Posted November 21, 2013 Author Posted November 21, 2013 (edited) ED, Given up trying to fix the Multiplayer issues or are they still doing their best to fix it? I bet it was a right blast with no crashes and so many players on the servers before. You guys must be well annoyed about them breaking something that was once great. I never played the other Sims to experience how good it was, but I can imagine it been great. Single player for me got boring pretty quickly and I would love to see the servers full again without the crashing. Have they said they intend fixing the Multiplayer issues or are they just going to concentrate on releasing modules and maps? Edited November 21, 2013 by Dudester22
TAW_Blaze Posted November 21, 2013 Posted November 21, 2013 Indeed it is pretty sad overall. Can't think of any other server than the 51st that can run a couple hours with more than 20 guys. But even then the 51st crashes quite a lot aswell, so if you happen to join at a bad time you're in for a bad surprise :D
Isegrim Posted November 21, 2013 Posted November 21, 2013 ED, Given up trying to fix the Multiplayer issues or are they still doing their best to fix it? I bet it was a right blast with no crashes and so many players on the servers before. You guys must be well annoyed about them breaking something that was once great. I never played the other Sims to experience how good it was, but I can imagine it been great. Single player for me got boring pretty quickly and I would love to see the servers full again without the crashing. Have they said they intend fixing the Multiplayer issues or are they just going to concentrate on releasing modules and maps? As far as i know they are working on an Dedicated Server version of DCS World. ISE "Blyat Naaaaa" - Izlom
104th_Maverick Posted November 21, 2013 Posted November 21, 2013 As far as i know they are working on an Dedicated Server version of DCS World. ISE News to me! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Dudester22 Posted November 21, 2013 Author Posted November 21, 2013 (edited) Hay Maverick, as a tester do you get to speak to the developers and put your points of view over to them? Can you tell them to fix the multiplayer if you do? The thing that gets me is that Cliffs of Dover had issues with online plane, but it took a bunch of fans from that Sim to fix the net code and it now allows for 100 players with no crashes or lagg. Has anyone any idea what could cause these crashes, or are we looking at needle in a haystack scenario? This hardly feels like a DCSWorld at present when I am stuck at home playing on my own. Edited November 21, 2013 by Dudester22
Pman Posted November 21, 2013 Posted November 21, 2013 There is a dedicated server side due to tbe launched with EDGE, but it will not work with the old map/GE The VA server does well in my opinion as does Frostie with the 51st but its alot of work to maintain these servers in this condition that is very true. Pman
ED Team NineLine Posted November 21, 2013 ED Team Posted November 21, 2013 ;1932274']News to me! Wags stated in one of his updates that a dedicated server tool would be a feature of EDGE, although its not clear if it will come with EDGE on release or follow later. c0ff also commented on it some time back, so it does sound like its still active... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
sobek Posted November 21, 2013 Posted November 21, 2013 it will not work with the old map/GE That is pure conjecture at that point since we don't know for sure how the old map will be rendered once EDGE is out. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Pman Posted November 21, 2013 Posted November 21, 2013 That is pure conjecture at that point since we don't know for sure how the old map will be rendered once EDGE is out. Just going by what I was told :) It may have changed since July but I can only go by what I was told :)
blkspade Posted November 21, 2013 Posted November 21, 2013 Not that this info is completely relevant, but thats not how multi-player gaming works. No game is 'heavy on your internet' unless you are the server. You don't 'connect with those 2000 people in a direct manner. The capability to host 2000 clients comes from a real dedicated server, on a network connection you could run your own ISP from. The netcode is probably also better. Your actual upstream/downstream bandwidth plays a very limited role on latency, as a client at least. I've only got 8 Mb download and maybe 1 or 1.5 mb up. But I am working on it. As far as Ping is concerned I only connect to servers with no more than 100 ping. I don't think that is the major issue. I can run Planetside 2 without problems. And that game is HEAVY on your internet. You connect with 2000 people on 1 server and no lag ey XD. But I am working on improving this. http://104thphoenix.com/
sobek Posted November 21, 2013 Posted November 21, 2013 Just going by what I was told :) It may have changed since July but I can only go by what I was told :) I sincerely doubt that you got any information pertaining to this point. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
ENO Posted November 21, 2013 Posted November 21, 2013 I sincerely doubt that you got any information pertaining to this point. Whoops- someone didn't take his crusty pills with food this morning. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Pman Posted November 22, 2013 Posted November 22, 2013 Whoops- someone didn't take his crusty pills with food this morning. :lol:
winchesterdelta1 Posted November 22, 2013 Posted November 22, 2013 There is a dedicated server side due to tbe launched with EDGE, but it will not work with the old map/GE The VA server does well in my opinion as does Frostie with the 51st but its alot of work to maintain these servers in this condition that is very true. Pman I hope this is not true. This will devide the MP community. And we already dont have so much MP players around. The only map that would be compatible with EDGE when it comes out would be Nevada. And that map needs to be bought. So if half of the MP players buy it and the other half doesn't we are back to servers with barely anybody in there. Unless EDGE comes out with a free EDGE map everybody can use. A solution would be the ARMA 2 construction. Release Nevada in low Quality so everybody stay's compatible when playing online. Otherwise the 3rd party addon solution with released models that are also being released as AI planes in DCS world, would be bypassed. Because that was done so everybody could play online regardless if you had the MODULE or not. Go in close, and when you think you are too close, go in closer.
ED Team NineLine Posted November 22, 2013 ED Team Posted November 22, 2013 I hope this is not true. This will devide the MP community. And we already dont have so much MP players around. The only map that would be compatible with EDGE when it comes out would be Nevada. And that map needs to be bought. So if half of the MP players buy it and the other half doesn't we are back to servers with barely anybody in there. Unless EDGE comes out with a free EDGE map everybody can use. A solution would be the ARMA 2 construction. Release Nevada in low Quality so everybody stay's compatible when playing online. Otherwise the 3rd party addon solution with released models that are also being released as AI planes in DCS world, would be bypassed. Because that was done so everybody could play online regardless if you had the MODULE or not. I would imagine they will do what they can to make sure that the Georgia map isnt lost to us, the comments we have seen here seem to imply that it will still be usable but wont take advantage of the benefits of the new map creation tools (performance gains, visuals, etc). So the comments made about the Georgia map not being usable in MP with a dedicated server tool are simply opinion, nothing official has been stated except that the old map will still be usable, we can only assume that means for MP and other aspects as well. But we simple dont know right now. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Teknetinium Posted November 22, 2013 Posted November 22, 2013 (edited) How Will f-18 come to its full potential in Nevada?:joystick: Edited November 22, 2013 by Teknetinium 51st PVO Discord SATAC YouTube
Isegrim Posted November 22, 2013 Posted November 22, 2013 How Will f-18 come to its full potential in Nevada?:joystick: :thumbup::D "Blyat Naaaaa" - Izlom
ED Team NineLine Posted November 22, 2013 ED Team Posted November 22, 2013 (edited) How Will f-18 come to its full potential in Nevada?:joystick: Besides Carrier based ops, what cant it do? Also dont they have dry land training for carrier landings? edit: yes... http://www.military.com/video/military-aircraft-operations/flight-training/f-18-field-carrier-landing-practice/2319166054001/ Edited November 22, 2013 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
cichlidfan Posted November 22, 2013 Posted November 22, 2013 Besides Carrier based ops, what cant it do? Also dont they have dry land training for carrier landings? edit: yes... http://www.military.com/video/military-aircraft-operations/flight-training/f-18-field-carrier-landing-practice/2319166054001/ I was about to say, before your edit, that they sure do before they let you slam that thing onto a boat. ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
carrollhead Posted November 22, 2013 Posted November 22, 2013 Just a thought..... Looking at Krebs open teamspeak idea, what do you guys think about using teamspeak as a lobby? It's only an idea, but if there was a teamspeak with a red and blue channel for each of the "big" servers out there plus a lobby, would that help us all organise things? Three server restarts last night got a lot of the crowd I was flying with to give up and do other stuff, because they didn't know what was going on. All folks would need to do is jump into one teamspeak and we have instant chat and voice comms. It could even have a TARS channel for each side in each server (that would probably be up to each server owner though). If so - I would pay for it as a trial to see if it worked. I'm not trying to tread on existing squad teamspeaks here (or Krebs for that matter), but it just strikes me as a simple way to get the online players together and talking :). I know nearly everyone has a teamspeak and it's not hard to set one up, but from the point of view of the average player, wouldn't it be cool to connect to just one when flying on the public DCS servers and then if (when) there is a crash - everyone will still be talking and they can either wait for a restart or move to another one? It might also be a nice way to bring everyone who plays together a bit more. It would be easy to set up admin rights to each servers channels for the owners of the servers. Anyway - just an idea, and if Krebs is reading this then please don't think I'm trying to "steal" your idea - I think it was awesome, I just don't want to presume that you would want your server being used in this way!
VapoR Posted November 22, 2013 Posted November 22, 2013 That's a great idea! Would take some work getting it set up and organized but would be incredible for the long haul.
Dudester22 Posted November 22, 2013 Author Posted November 22, 2013 @carrollhead - That would be a great idea if someone actually did it.
Dudester22 Posted November 22, 2013 Author Posted November 22, 2013 I hope this is not true. This will devide the MP community. And we already dont have so much MP players around. The only map that would be compatible with EDGE when it comes out would be Nevada. And that map needs to be bought. So if half of the MP players buy it and the other half doesn't we are back to servers with barely anybody in there. Unless EDGE comes out with a free EDGE map everybody can use. A solution would be the ARMA 2 construction. Release Nevada in low Quality so everybody stay's compatible when playing online. Otherwise the 3rd party addon solution with released models that are also being released as AI planes in DCS world, would be bypassed. Because that was done so everybody could play online regardless if you had the MODULE or not. They would be mad not to purchase the new map and stick with a map that's so old.
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