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Posted

CH-47F features updated on purchase page.

https://www.digitalcombatsimulator.com/en/shop/modules/ch-47f/

Quote

 

Key Features and Capabilities of the CH-47F

  • Tandem Rotor Design:
    • The CH-47F features a distinctive tandem rotor system with two counter-rotating rotors. This design provides exceptional handling qualities and allows for a large lift capacity, which is crucial for carrying heavy payloads. The absence of a tail rotor also enhances safety in confined areas and simplifies maintenance, offering unhindered rear cargo and troop loading in addition to side door access.
  • Powerful Performance:
    • Powered by two Honeywell T55-GA-714A engines, the CH-47F offers impressive power and performance. These engines deliver up to 4,868-shaft-horsepower combined, enabling the aircraft to reach speeds over 175 mph (282 km/h) with a payload of more than 21,000 pounds (9,500kg).
  • Cargo Handling and Versatility:
    • The CH-47F's large cargo hold can accommodate a wide variety of loads, from standard palletized goods to vehicles and artillery, as well as the fuel cells for "Fat Cow" operations. Its rear-loading ramp and three external cargo hooks provide multiple options for loading and unloading, facilitating efficient logistics operations under diverse conditions.
  • Advanced Avionics and Systems:
    • The "glass-cockpit" of the CH-47F is equipped with advanced avionics, including a Rockwell Collins Common Avionics Architecture System (CAAS) cockpit, BAE Systems' Digital Advanced Flight Control System (DAFCS), night vision-compatible displays, and modern navigation systems. These enhancements improve situational awareness and flight safety, particularly in challenging environments.
  • Crew Capacity and Configuration:
    • Typically operated by a crew of three (two pilots and a flight engineer), the CH-47F can also carry up to 3 gunners.
  • Enhanced Survivability:
    • Advanced countermeasures suite, which includes radar warning receivers, infrared countermeasures, and a missile warning system. Its rugged airframe and systems redundancy are designed to withstand significant damage.

The CH-47F is an essential component of any military or humanitarian fleet, capable of performing in the most demanding situations. Its enduring design and continual updates ensure that it will remain a key player in aviation for years to come.

  • The DCS: CH-47F Key Features at early access:
    • Highly detailed external and internal modelling, including cockpit and cargo hold
    • Unmatched helicopter flight dynamics that only DCS can provide
    • Fully interactive, VR-ready cockpit
    • Full set of features will be announced prior to early access release

 

 

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Posted

Russian Forum:

  • Refuel Basket phishics on the wishlist
  • Expand altitude about 100 km to simulate balistic missiles and TBM interceptors on the Wishlist
  • Waypoints on cruise missiles on the wishlist.

 

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Posted

Update about Heatblur F-4E from Discord
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Posted

Orbx Kola Map Pics from Discord
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Posted

Militech 5 Discord
 

Quote

New feature in the pipeline: we are currently working on a voice recognition system. This means that if you fly with an AI co-pilot, you can give him a command via voice and he will carry it out. Our coder has coding experience in voice recognition since 2004. It is our turn to present you with a unique experience in this regard. In the meantime - our pilots waiting to enter the cockpit 

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Posted

Grinelli Designs F-100D Develop videos

 

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Posted

Airplane Simulation Company Questions (From Discord).

  • C-130J will be Logistics and airdrop at Lauch.
  • Moab will be on launch or slighty later, launched from a MC-130.
  • C version first, MC/KC after.
  • AC/HH version, If they do one, is a different thing/product.
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Posted

More from CH-47F FAQ

Quote

 

Added Block version and CMWS info to the FAQ:

What Variant is the DCS: CH-47F?
Currently, we are doing the CH-47F Block 1.

Will our CH-47F have CMWS (Common Missile Warning System)?
This is currently planned, but as with any defensive system for any aircraft, we need to carefully consider this system and implement it in a way that will not dip too close to a controlled and classified system. As such this will come later on in development. 

 

 

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Posted

OH-58D window release is end of May, early June 2024 (Polychop Discord).
 

Captura de pantalla 2024-04-28 220450.png

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Posted

Kola and FC-2024

 

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Posted

Grinnelli F-100D

 

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Posted (edited)

Some of new shots from DCS Kola Peninsula map.

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DCS: Kola map will soon be available for early access.

The early access DCS: Kola map covers northern Norway, Sweden, Finland, the Russian Murmansk Oblast, and parts of the Karelia region. It also includes large areas of the Barents Sea and Norwegian Sea to the north and west, ideal for aircraft carrier operations.

This area contains several high-detail locations, centered on airports in Finland (EFRO, EFKE, plus two road airbases), and Russia (XLMV, ULAK, RU-1110, RU-4464, ULMM), along with their urban and rural surroundings and infrastructure. Outside this focus area, two airports in Norway (ENBO, ENNA) and three in Sweden (ESNQ, ESNJ, ESUK) are functional but not fully detailed yet. The Orbx team has made every effort to craft a map that can be enjoyed by all types of users and will continue to update the map with additional content including airports, military installations, natural features, and lots more POIs over the following months. The team will also work on enhancing ground textures to reach a “real-life” level of detail as much as possible. The early access release comes with a special 20% discount, priced at (USD 55.99), but only for a limited time. As the map evolves with further content the purchase price may also increase.

Here are the key features you can expect from the Early Access release:

  • Complete base terrain for the entire map area, with highly detailed topography, summer ground textures summer, shorelines, and lakes and rivers.
  • An initial focus area spans the Finland/Russia border and encompasses central Finland and the western parts of the Murmansk and Karelia regions of Russia (see map).
  • Four high-detail areas, focusing on two airports in Finland (EFRO, EFKE) and five in Russia (XLMV, ULAK, RU-1110, RU-4464, ULMM), and their urban and rural surroundings and infrastructure.
  • Two road runways in Finland, near Rovaniemi and Sodankylä, respectively.
  • Two additional airports in Norway (ENBO, ENNA) and three in Sweden (ESNQ, ESNJ, ESUK) are functional but not fully detailed at early-access release.
  • Significant civilian POIs include bridges, vertical obstructions, monuments, hydro dams, power stations, port facilities, landmark buildings, open-pit mines, towns and small villages, and industrial sites.
  • Improved night lighting for cities and towns.
  • Main road and railroad network, with bridges and tunnels, which are connected across the map and allow long-distance AI routing.
  • Natural landmarks and geographic features, like Norwegian fjords, detailed coastlines, snowfields, forests and wetlands, tens of thousands of lakes, and large river systems.
  • Map features represent the current era but include allowances for the late-Cold War era – e.g., operational road runways and fully functioning Russian air bases – to enhance mission options.
  • The Orbx team is collaborating with experienced DCS campaign creators Baltic Dragon and Reflected Simulations to create engaging campaigns.

Additional features already planned:

  • Complete set of winter textures that load dynamically based on mission date, to accurately represent the cold and harsh climate of the Kola area.
  • Additional detailed military airfields, including Andøya, Bardufoss, Kirkenes, Evenes, Vidsel, Kilpyavr, Alakkurti, and others.
  • Additional military installations like naval and army bases, barracks, ports, storage areas, training areas/ranges, radar and communication sites, and air defense sites.
  • Additional Cold War era Swedish and Finnish road runways.
  • Additional civilian airports, including Tromsø, Hammerfest, Ivalo, Luleå, and others.
  • Additional detailed cities and towns, POIs, and industrial sites.
  • Improvements to landscape features and detail, as well as additional areas with high-resolution aerial ortho imagery.
Edited by YoYo
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Webmaster of http://www.yoyosims.pl

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Posted

Screenshot 2560*1440p

6631c90075762.jpg6631c8fc8c710.jpg

6631c8fe0d43f.jpg

 

  • Like 17
 
 

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RTX 4090 FE | Quest 3 |

Posted
On 5/1/2024 at 10:04 AM, YoYo said:

Some of new shots from DCS Kola Peninsula map.

6631c8e627dce.jpg

6631c8ea8054e.jpg

6631c8f9de206.jpg

6631c9022df72.jpg

6631c908e66d9.jpg

6631c90cdd3af.jpg

6631c911ccbef.jpg

6631c9145a589.jpg

6631c92fe2bfa.jpg

DCS: Kola map will soon be available for early access.

The early access DCS: Kola map covers northern Norway, Sweden, Finland, the Russian Murmansk Oblast, and parts of the Karelia region. It also includes large areas of the Barents Sea and Norwegian Sea to the north and west, ideal for aircraft carrier operations.

This area contains several high-detail locations, centered on airports in Finland (EFRO, EFKE, plus two road airbases), and Russia (XLMV, ULAK, RU-1110, RU-4464, ULMM), along with their urban and rural surroundings and infrastructure. Outside this focus area, two airports in Norway (ENBO, ENNA) and three in Sweden (ESNQ, ESNJ, ESUK) are functional but not fully detailed yet. The Orbx team has made every effort to craft a map that can be enjoyed by all types of users and will continue to update the map with additional content including airports, military installations, natural features, and lots more POIs over the following months. The team will also work on enhancing ground textures to reach a “real-life” level of detail as much as possible. The early access release comes with a special 20% discount, priced at (USD 55.99), but only for a limited time. As the map evolves with further content the purchase price may also increase.

Here are the key features you can expect from the Early Access release:

  • Complete base terrain for the entire map area, with highly detailed topography, summer ground textures summer, shorelines, and lakes and rivers.
  • An initial focus area spans the Finland/Russia border and encompasses central Finland and the western parts of the Murmansk and Karelia regions of Russia (see map).
  • Four high-detail areas, focusing on two airports in Finland (EFRO, EFKE) and five in Russia (XLMV, ULAK, RU-1110, RU-4464, ULMM), and their urban and rural surroundings and infrastructure.
  • Two road runways in Finland, near Rovaniemi and Sodankylä, respectively.
  • Two additional airports in Norway (ENBO, ENNA) and three in Sweden (ESNQ, ESNJ, ESUK) are functional but not fully detailed at early-access release.
  • Significant civilian POIs include bridges, vertical obstructions, monuments, hydro dams, power stations, port facilities, landmark buildings, open-pit mines, towns and small villages, and industrial sites.
  • Improved night lighting for cities and towns.
  • Main road and railroad network, with bridges and tunnels, which are connected across the map and allow long-distance AI routing.
  • Natural landmarks and geographic features, like Norwegian fjords, detailed coastlines, snowfields, forests and wetlands, tens of thousands of lakes, and large river systems.
  • Map features represent the current era but include allowances for the late-Cold War era – e.g., operational road runways and fully functioning Russian air bases – to enhance mission options.
  • The Orbx team is collaborating with experienced DCS campaign creators Baltic Dragon and Reflected Simulations to create engaging campaigns.

Additional features already planned:

  • Complete set of winter textures that load dynamically based on mission date, to accurately represent the cold and harsh climate of the Kola area.
  • Additional detailed military airfields, including Andøya, Bardufoss, Kirkenes, Evenes, Vidsel, Kilpyavr, Alakkurti, and others.
  • Additional military installations like naval and army bases, barracks, ports, storage areas, training areas/ranges, radar and communication sites, and air defense sites.
  • Additional Cold War era Swedish and Finnish road runways.
  • Additional civilian airports, including Tromsø, Hammerfest, Ivalo, Luleå, and others.
  • Additional detailed cities and towns, POIs, and industrial sites.
  • Improvements to landscape features and detail, as well as additional areas with high-resolution aerial ortho imagery.

 

 

6631c8f807cc3.jpg

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Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center

 

Авиабаза_1521_Мары_logo_extra_sm.png

Posted
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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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