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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


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The other new screenshots - Normandy 2.0 and Syria map.

In_Dev_25.10.2024.2.jpg

In_Dev_25.10.2024.1.jpg

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Posted (edited)

Polychop-Simulations

**Upcoming Patch for DCS: OH-58D Kiowa Warrior - Sound Overhaul & More!**

Dear Kiowa Warrior community,

We’re excited to share details about our next update for the OH-58D Kiowa Warrior module, addressing key feedback from our dedicated users. Since the module’s release in June, we’ve been hard at work on a comprehensive patch that includes an overhaul of our input system, extensive bug fixes, and a sound update you won’t want to miss!

***Unfortunately, this patch won’t be in the immediate DCS World update due to the timing of our final testing. We’re targeting the next update to ensure a smooth release.***

**Echo 19 Sound Overhaul**  
We’ve partnered with Echo 19 Audio Production to bring a complete sound overhaul to the Kiowa Warrior. This update introduces meticulously captured audio from Bell 407GXP flights, enhancing rotor, turbine, blade slap, M3P weapon sounds, and even intricate cockpit switch and linkage sounds. Echo 19’s industry expertise ensures a more immersive auditory experience, capturing the authentic atmosphere of this iconic helicopter. Echo 19 supplied a first "look" of the overhaul earlier this month, check out the YouTube video here if you haven't already: https://youtu.be/uum3534IcD0

**Why the Delay?**  
Our new input system required significant engineering time. The update not only simplifies keybinds for both pilot and co-pilot positions, but it also adds many more keybindings to cater to various hardware setups, including those for pit builders. This reduction in repetitive code allows for more intuitive control mappings. However, given that input updates often affect all current keybinds, we’re taking extra care to test each change. By refining this input system now, we hope to avoid future disruptions.

**What’s Included?**  
- **Feature-level changes:**
   - Improved damage modeling
   - Performance improvements
   - Input fixes and additions
   - Echo 19 Sound Overhaul
- **Bug fixes:**
   - Fixed IDM not displaying wingmen as recipients
   - Can no longer store positions from IDM messages when no positions selected to be stored (CTD fix)
   - Fixed CTD on receiving BDA with Air Mission EOM
   - Fixed LMC trying to stabilize with 0 range
   - Vox (used for SRS intercom volume in game) now starts at 75%
   - Airbag circuit breaker now starts OUT
   - Fixes for DTC loading waypoints/control points/target points
   - Fixed L2MUM page bug when using WPN/ASE switch
   - Fixed SA symbology being visible in HSD
   - Fixed ODA display to Direct Point
   - Fixed display conditions for NVGs, Visor and Mask
   - Collective clickables no longer accessible when collective is hidden
   - CI state now syncs correctly on join
   - Various fixes for MMS, LMC, Laser and MFD states on join in progress
   - Disabled MMS resolution changes until render issue can be resolved by ED
   - Hellfire VSD page displays manual laser codes correctly
   - Radios correctly named in ME
   - Fixed airbags not synced for the rest of clients
   - Implemented fixed MIL-2525 symbol (thanks ED!)
   - CPG Sparse VSD L1 laser readout behaviour fixed
   - RTE SEQ now default on for cold start
   - AI now has some hover instability
   - Added editor option for allowing PDU show/hide when installed (defaults to ON)
   - Adjusted hover attitude and fixed roll reference indicator offset
   - Fixed armour doors in multicrew
   - MMS diagonal slewing improvements for both axis and button inputs
   - Fixed input behaviour for radio frequencies
   - Fixed incorrect DTC loading behaviour
   - Fixed heading hold/force trim conflict

Thank you for your patience and continued support. We’re thrilled to bring these improvements to the Kiowa Warrior, and we look forward to delivering a refined experience in the coming DCS update.

**Polychop Simulations**

Edited by YoYo
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Posted

Autoupdate update.

Quote

Version 2.17.2:
 - Warn about hardware-related failures.
   Specifically: (23) Data error (cyclic redundancy check).
   This error most probably indicates faulty disk hardware.

 

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Posted

Great news for DCS Supercarrier (little bit hidden in yesterdays changelog):

Zitat

NOTE: Programming of the new deck crew logic and animations is complete and undergoing final tests. While not quite ready for this update, it is around the corner.

 

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Posted

 

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Posted

Airplane Simulation Compacy

Wip media

airplane.png

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Syria, Nevada, Persian Gulf, Normandy 1944

Combined Arms

A-10C, Mirage-2000C, F-16C, FC3

Spitfire LF Mk. IX

UH-1H, Gazelle

Posted

Maybe not everyone noticed, but the screenshots section has been enriched with new images from the Iraq map coming to DCS.

dcs-world-flight-simulator-25-iraq_terra

dcs-world-flight-simulator-21-iraq_terra

dcs-world-flight-simulator-05-iraq_terra

dcs-world-flight-simulator-16-iraq_terra

dcs-world-flight-simulator-10-iraq_terra

More new screenies: https://www.digitalcombatsimulator.com/en/downloads/screenshots/1905/

 

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Posted (edited)

 

Edited by Silver_Dragon
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Posted

Check Six Simulations 

 

Image2.jpg

Image1.jpg

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Syria, Nevada, Persian Gulf, Normandy 1944

Combined Arms

A-10C, Mirage-2000C, F-16C, FC3

Spitfire LF Mk. IX

UH-1H, Gazelle

Posted

 

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Posted

 

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Posted

 

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