All Activity
- Past hour
-
Model Viewer 2 Not Loading - Built-In OR Stand-Alone
silverdevil replied to Saxman's topic in Game Crash
i concur that my experience is the same. only evidence is in event viewer. -
SATAC 25 Week 30 - Final Stage Begins! The skies are about to ignite as we enter SATAC 25's Final Stage, where only the elite remain. With the top squads now facing off in Best of 5 matches, every flight, every notch on the radar, and every missile will define who rises and who falls. This isn’t just another match weekend, this is the road to glory, where champions are made and DCS legends are born. From this stage forward, GCI replaces Data-Link, pushing every squad to rely on disciplined communication, tactical foresight, and pilot skill under pressure. The true art of A2A combat is now on full display. Saturday, July 26th, launches the Final Stage with a triple threat lineup: At 1400z, @TAW(international) winners of SATAC 23 goes head-to-head with the @45th(international) in a match-up between the old dogs and new ones fighting for alpha male position. At 1700z, the disciplined air tacticians of @Gryphon(international) go wingtip-to-wingtip against the relentless strike power of @TFT(international) , a matchup expected to deliver fireworks from first merge to final splash. Simultaneously at 1700z, the legendary @104th Phoenix (international) square off against the rising force of @Phoenix Task Force(EU/Pakistan). Expect a showdown of raw experience and excellence. Sunday, July 27th at 1400z, the action continues as the fiery bulls of @TORO(Spain) charge head-on into battle with the refined precision of @36° Stormo Virtuale & @[SIG A101](Italy). Expect high-octane coordination and razor-sharp execution in a match that could go the distance. This is it, SATAC pilots and GCIs. The final stage begins now. No second chances. No safety nets. Only the best will continue. SATAC 25 Week 30 - Final Stage - Match Streams (Best of 5) Saturday. 26th-Jul-1400z - TAW vs 45th - https://live.bilibili.com/1696204 Saturday. 26th-Jul-1700z - GRY vs TFT - https://www.twitch.tv/airshowd Saturday. 26th-Jul-1700z - 104th vs PTF - https://www.youtube.com/@dcsworldiran Sunday, 27th-Jul-1400z - TORO vs 36th Stormo Virtuale & SIGA101 - https://live.bilibili.com/1696204
-
hello. it does look like you have the latest c++. installed when you patched. perhaps try this. rename your whole DCS folder in Saved Games to DCS.bak. then run DCS again from the BIN folder (this folder will eventually go away) to see if a new DCS folder is created and launcher opens. it it works you can copy your control bindings from the old folder to the new folder. also post up your options.lua. this file apparently is changed when DCS is ran. not sure why.
-
Hi, please see this link https://www.digitalcombatsimulator.com/en/support/faq/VEAO/
-
JaroGrozni started following AI CPG not lasing targets when in range
-
I noticed that when using RF Hellfires, George won't automatically lase the target when it gets in range. He lases it when the target is first detected and then just hangs until i give him the command to scan again or until i cycle the weapons to get him to lase again. He should lase it in intervals to see how far the target is in my opinion... The problem persists even if he has free fire selected and the target list populated. He just waits..
-
BlackCatActual joined the community
-
IHADSS gunner sight is not really match from pilot seat
Danhopark323 replied to Danhopark323's topic in Bugs and Problems
This is crystal clear answer! I had same issue after switching to NVG and TADS on IHADSS, but this solved it too Thank you -
This time, after completing the cold start and switching to IFA mode while still on the ground, the HUD did not shift. I’m not sure if this is due to a recent DCS update. Later, I tried switching the INS knob to IFA immediately after engine start and began flying while it was still aligning. As expected, the HUD showed a slight rightward offset. I’m not sure if my procedure was correct, but the result was the same as the HUD offset I experienced during hot starts on multiplayer servers. (Note): The video showing the HUD shifting to the right is from the cold start mission, while the other one is from a multiplayer server mission. 5B4F33DDC3DBAA8287B1F0CFFBBFCA0B.mov 5978C478C2A8A24F98141DDEF1BAF16A.mov PVP PVE 黑海综合训练地图 v33.1-20250730-162024.trk
-
Freezing/DCS crash at Mission Wrath of Euphrates
CoolCat74 replied to CoolCat74's topic in DCS: AH-64D Outpost Campaign
Thank you very much for your quick feedback. I used most of the mods for own generated missions with the new Corsair. I will deactivate them, when flying the Apache. Thank you also for this great campaign, I really enjoy it. Keep up the good work. -
StalkerXDPL started following Dead planes return to DCS , Su-22M4 comming to DCS and Marchetti S.211 (AS-211 Warrior)
-
The actual full truth is hard to know since ED isn't very forthcoming with information about this sort of stuff. At the time, VEAO did put out a statement on their website: https://web.archive.org/web/20190322180249/https://veaosimulations.co.uk/ And recently, a VEAO developer spoke out: But keep in mind that both of these are one-sided perspectives, from one of the parties in the conflict.
-
This is the HUD after completing the cold start training mission, with the INS knob set to NAV mode and not switched to IFA. It appears to be normal, with no visible offset. 25960DDF29630EFE3FCB9EE4763E3D90.mov TEAT1.trk
-
это баг или фича? по дыму из труб понятно как двигаются поезда и это...кхм, странно) едут задом-наперёд и друг другу на встречу
-
-
Hey @Jack Chief sorry to hear it took you that many tries – but at least you nailed it in the end! When you say “how did you drop them” – do you mean the delivery method? I just use a classic dive bombing run, dropping the Mk-20s in pairs. Nothing fancy, just check the bomb table for the correct pipper depression and go for it. On the way to the target area, I stay above 10,000 feet to avoid MANPADS while scanning for the convoy. Once I have eyes on the targets, I set up my attack runs. Since the convoy is moving roughly north to south, I use that as my attack heading and build a kind of bomb pattern over the area – three passes, two Mk-20s each. To avoid getting hit by MANPADS, you can order your wingman to “engage air defences” before your run. Also, pop lots of flares during the attack and while egressing – that worked well for me I am currently adding 1 or 2 addional voice lines for jester to give the player a better callout for the manpad and where to look at.
-
Может я что не так делаю, но иногда не появляется список целей от Петровича, говорю искать цели, он говорит "начал поиск" и ничего не происходит, в первый раз столкнулся прямо в обучении, проверил целостность файлов, перезапустил DCS и проблема исчезла, далее иду на полигон, поиск идёт, список отображает, цели уничтожает, после пересаживаюсь в кабину оператора, уничтожаю пару целей самостоятельно, снова меняюсь местами иииии..... опять поиск он говорит что начал, но списка опять нет и ничего не происходит ( Но и не знаю, старый баг или нет, но вот такие баги с текстурами за пилотом:
-
IHADSS gunner sight is not really match from pilot seat
LorenLuke replied to Danhopark323's topic in Bugs and Problems
User error. I can tell immediately from the IHADSS that your acquisition source is set to a Cursor Acquisition/Terrain Point (TRN). Whenever you CAQ on the map, where you drop that point becomes the Acquisition Source (ACQ). The reason the dotted cross is pointing to an open field is because the dotted cross points out your Acquisition Source, and your Acquisition Source is a TRN point in an open field. You need to set your Acquisition Source back to TADS to see where George is pointing the TADS in your helmet (I recommend through the weapons page). -
Stuttering/freezing in VR, area south south west of Fulda gap
Mac D replied to Mac D's topic in Bugs and Problems
Between tree top level and 500 feet above tree top level, with the OH-58D. So real low-and-slow. (I'm still sight seeing the map) In the south west end of the map you really notice the (micro) stutters, yet as stated above, when I got within 27 km from Fulda gap it became freezes. I wanna try it again with the Apache, just to see if I get the same response. -
Engine priming is bugged-out at the moment. You can start the engine without printing it.
- Today
-
A leaked image of one of the logistics team members:
-
Moin zusammen, das virtuelle Hubschraubergeschwader 23 sucht Piloten und Copiloten für den Aufbau eines Hubschraubergeschwaders mit Fokus in Richtung MilSim. MilSim bedeutet nicht die 100%tige Darstellung eines realen Verbandes, sondern der Wille dem arcadigen Gameplay den Rücken zu kehren und DCS wieder mehr in die Richtung Simulation zu treiben. Wir wollen das volle Spektrum der militärischen Fliegerei abbilden, hierzu gehören auch Tätigkeiten wie Briefing, Planung, längere Flüge ohne Waffeneinsatz, taktisches Vorgehen im Team, Ausbildung insbesondere im taktischen Sinne, Verhalten auf und um die Airbase, Formationsflüge, Turns, Rejoins, Teamwork im Cockpit sowie im Flight und und und. Die Liste könnte man ewig so weiter führen... Ideen für all diese Themen gibt es mehr als genug, es fehlt aktuell schlichtweg nur an Piloten und Copiloten. Ja genau auch Copiloten, denn wir wollen langfristig gern alle Flugmuster im Multicrew fliegen, so wie es in der Realität auch der Fall ist. Wenn du also ein echter RotaryWing Fan bist, Bock auf taktisches Fliegen im Geschwader hast und im besten Fall noch eine Menge Ideen im Kopf hast welche dem Aufbau des Geschwaders zugute kommen, dann tritt doch gern unserem Discord - https://discord.gg/cNXwSZP38d bei und setze mit uns das Fundament für ein professionelles Hubschraubergeschwader. Taktische Verfahren, professionelle Kommunikation und ne Menge Spaß an der Sache - hier sehen wir den Schlüssel zum Erfolg um etwas besonderes auf die Beine zu stellen, wir brauchen nur noch DICH! Discord - https://discord.gg/cNXwSZP38d vHSG-23 | Schmirco
-
Not saying the current model is perfect, but spinning in previous FM was not more dramatic, it was just very weird, like any kind of unusual or extreme manoeuvre, where the aircraft had a very unrealistic behaviour, kinda like being in a no gravity environment. Somebody posted a video a while ago of what I mean. It was very annoying. In the previous FM it was not “turning the airplane over” either…maybe there was a bit of extra yawing moment but not so much roll. Agree the effect could be added. I’ve tried the P47 for comparison, at slow speed fully configured, going from idle to full power there is a lot less yaw and more roll compared to the current F4U. It is not particularly hard to counter it, and it feels more realistic than in the Corsair.
-
Eigentlich hat sich ziemlich nichts geändert. Lad mal nen Track hoch.
-
DCS C-130J, cargo hold.