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  2. Excellent! Will take a look at this. If it offers absolute rather than relative mouse control, then I've wanted mouse control like this since LOMAC - I know this functionality has been requested by one or two disabled users too. Now I'll be able to take a spin in DCS on my work laptop when traveling Nate
  3. Prerequisites: vJoy Device Driver: You need to install the vJoy device driver (recommended version >= 2.1.8). You can download it from https://github.com/shauleiz/vJoy.
  4. repo: https://github.com/Dawson924/MouseFlightControl Not a FREEPIE script but a independent software. It has a basic mouse control experience just like X-Plane's BetterMouseYoke plugin. Apart from that, there's also sub modes like ground-taxi mode, free-look mode. Currently it got two controllers: - Fixed-wing mode uses wheel to control throttle - Helicopter mode uses WASD to control collective and rudder Both controllers can configure sensitivity Localizations: - en_US - ru_RU (translated by GPT) - zh_CN
  5. I made some test on Nevada map (flat terrain without obstacles). JTAC set to laser : Type 3, no mark (TEST JTAC NTTR). JTAC set to AUTO : Type 2, IR mark (TEST JTAC NTTR IR). Mission and tracks attached. TEST JTAC 3 NTTR IR.trk TEST JTAC 3 NTTR.miz TEST JTAC 3 NTTR.trk Here's the log attached. I did not use mod for the tests. dcs.log
  6. Go to Instant Action -> Nellis -> Cold Start. Start up the Corsair, then taxi a full 360 degree circle. Then tell us about it.
  7. I just watched the track, the JTAC replies as expected. can you attach your dcs log so we can look for other clues are you using any mods or tools ? thank you
  8. They make J-8PP. This is a J-8 with APG-66, HUD, afaik one MFD and a central data bus.
  9. Там модуль сначала проверку со стороны ED должен был пройти, насколько мне известно. Результата нет.
  10. Exemple : Normal volume : JTAX (Axeman11): Enfield 1, this is Axeman 1-1 ... Volume decrease (like very far) : ... type 3 in effect. Advise when ready for 9-line. Then does not respond anymore. Same behaviour.
  11. going to watch the track now
  12. serg_p

    DCS МИГ-29A

    Эта шутка уже давно протухла!
  13. Noch nie gehabt, noch nie davon gehört. Wenn es wieder passiert, kannst du einen kurzen Track hochladen? Und zur Sicherheit, INS ist hochgefahren und bereit?
  14. It's a known issue, it's been reported
  15. Do you have any mods installed? If yes, try removing them, run a repair and see if that fixed it.
  16. So far, just this one.
  17. What is he saying and how far do you come in the dialogue?
  18. Strange, change the vehicle to a stryker or abrams and see if the behaviour is the same?
  19. I tried, but when I select IR or Laser, the JTAC start talking and then stop. And does not answer anymore.
  20. in advanced waypoint actions for the HMVEE designate is set to auto, try laser. it should help
  21. The DCS Tutorial Collection will now close its doors, and I'm giving up on keeping my website up to date. The reason is simply because it doesn't really make any sense anymore. There are meanwhile so many Tutorials out there, and they get outdated in a very short timeframe due to Module features additions and thus new required Tutorial Elements. These Elements are covered well by the DCS Community, but maintaining the Website with this information is pretty much impossible. Thank you for your support so far, and we eventually get to see us in the Skies in DCS.
  22. [DE] T-Bone

    MFD

    @Blackwood Hast einer der Tipps Abhilfe geschaffen? Hast du noch Aussetzer?
  23. Today
  24. Sounds interessting. Didn´t consider that as important before. I would be very pleased if the following would be achieved: 1. Logical and realistic tasking with appropriate packages 2. Challenging AI which applies real life procedures to counter the players actions like proper BVR tactics, sambushs and the ability to attac the players fraction were they are weak. 3. Consistant and usefull AI comms. 4. The ability for the player to set own packages and flights with their own tasks within the limmits of supplies and resoures. 5. The ability to switch between modules, so u can choose those sorties you want to fly at any given moment. Like flying a weasel mission in the F16 on one day and doing some supplie transports in the chinhook the other day. 6. A good intel function where you can build your gameplan on. 7. The ability to preplan threads and secondary targets as well as divert fields and so on. 8. The ability to quickly generate your own kneeboard for the sortie. 9. A easy way to load your plan into the DTC. 10. Maybe the most important thing would be reasonable AI wingmans which behave like a real one would. Therefore a better command system is needed. Maybe something like the Jester wheel. Just like other sim 4.38 did. But yes, some sort of rank system, espacially for the AI would be great.
  25. Hi, Once again, Type 3 no mark with an HMVEE, JTAC in auto, no obstacle. Track and mission attached. Definitively a non-sense. Any ideas? Thanks. Vincent TEST JTAC 2.miz TEST JTAC 2.trk
  26. A suggestion for future improvements would be to revisit the dynamic sounds of the Apache, particularly focusing on rotor noises such as bladeslap. The current sound design is excellent—no question about that. The engines sound fantastic, and overall it provides a solid foundation. However, a significant enhancement to immersion, in my opinion, would be to introduce more dynamic variation in effects like bladeslap. This video illustrates exactly what I mean: Additionally, it might be worth considering a collaboration with Echo19, who already has several renowned references. He demonstrated impressively with the Kiowa how effectively a rich and realistic soundscape can be implemented. Adding a bit more dynamic variation and making the bladeslap more pronounced would be the cherry on top.
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