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Hey guys, it’s been a while since I posted. I had to put my project on hold for a bit. Just busy with life! I’ve began reworking all my panels to be more dimensionally correct. I’ve also been scouring the interwebs trying to find the most accurate toggle switches I could find. The right side console panels are basically done. I also don’t have much to do on the left side to be done! I’ll post those soon! Everything will be backlit too this time! Ready to get back after it! Hope everyone is well!
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There's a lot of good info on those pages. I have tried to make a mission where you could fly as a Door Gunner while the AI automatically takes you around a circuit. But the Ai pilot instead prefers to do a NOE flight than flying at the set altitude. Meanwhile, other Huey set as transport flies at the set altitude until landing. Don't understand why this is happening. I'll investigate further. The mission I made is attached below. Huey Door Gunner Test Flight.miz
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I have more confidence then usual in ED for this 1. it’s actually a pretty simple jet. No MFD pages, limited HOTAS, no pods or crazy GPS weapons. 2. Obviously MiG-29 is close to their heart with 1-2 Ex MiG-29 pilots on staff, and obviously alot of people that probably know about it and collecting info on it their whole lives. These two things I think will lead to it releasing in a good state
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I have a two ship AI flight of F-16's that come in to land while I am starting my plane. I can allocat the parking spot for one of the F-16's via the Landing option but how do I allocate parking for his wingman? He disapperas to a totally different part of the airfield! Thanks
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What is that mystery fairing under cockpit ?
Mini_is_Drunk replied to DmitriKozlowsky's topic in DCS: Mirage F1
Cosmetic only -
mkel2010 started following Training Mission 13 Not Progressing
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F-16 Lesson 13 - Air-Air TWS and TNDL Use only progresses as far as the first set of targets for the TWS portion of the lesson. Once those targets are shot down, the next part of the lesson never appears. I flew it twice with the same result. The Track file is from the second time through. Lesson 13 - Air-Air TWS and TNDL Use.miz_14082025_14-28.trk
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Who wants to make best Mi-24 mod ever?????
AeriaGloria replied to AeriaGloria's topic in DCS: Mi-24P Hind
I’m sure there’s lots that would love it. It’s one of the biggest reasons I enjoy the Ka-50 sometimes -
I have been trying to practice carrier approaches & have found that my engine quits most of the time after just one or two approaches. I see that the cylinder head temperature drops very easily with the rpm at 2400 & the manifold between 20 & 30 usually. I don't know what I'm doing wrong. I've tried both leaving the cowl flaps alone after spawning into the carrier landing mission & also continually adjusting them , but the engine always seems to quit. I had to give up for now on the Corsair School campaign carrier qualification mission since the engine doesn't last long enough for me to do 5 landings (not that I could do that many anyway, I'm new to this, but the engine thing makes it doubly hard). Here's a track. Thanks in advance for any tips. F4u engine quit.trk
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Bacmagrit joined the community
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Helios Users- New Mosquito FB MK.VI Profile 1.0.0
MadKreator posted a topic in Multi-Display Support
Version 1.0.0 of my Helios Profile for the Mosquito FB MK.VI. Hope you all enjoy! Download here: https://github.com/HeliosProfiles/DCS-Mosquito-FB-Mk.VI-Profile-by-MadKreator37/releases/latest User Files: Soon For support and help visit: CaptnZeen/ Helios Official Discord: https://discord.gg/VEjZ8RB4u7 or MadKreator37 Discord: https://discord.gg/u8gT7DPHcV -
I think I've resolved the issue by switching to MSAAx2 and turning off DLSS. The only things Ive set inside the NVIDIA control panel are the power setting to Performance and prerendering 3 frames. I'm using Virtual Desktop to connect. And yes, the Gamma slider does react in-game. With the changes I made today, the HUD colors are now consistent regardless of the background.
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Version 1.0.0 of my Helios Profile for the Mosquito FB MK.VI. Hope you all enjoy! Download here: https://github.com/HeliosProfiles/DCS-Mosquito-FB-Mk.VI-Profile-by-MadKreator37/releases/latest For support and help visit: CaptnZeen/ Helios Official Discord: https://discord.gg/VEjZ8RB4u7 or MadKreator37 Discord: https://discord.gg/u8gT7DPHcV
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I was hoping not to be the Guinea Pig!
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I was going for the Cristal super but decided to buy another QP as I missed it so much. Let us know your verdict when you go for the Cristal.
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I would like to know this too as i have Total Control AH-64 units in my pit.
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F-23A mod by ThunderStruck Simulations
Serg5 replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
Hey guys, very good work, but for the bomb bays you can make an argument 26 so that the doors open when the AI fires missiles/bombs. -
The Ultrawide has less binocular overlap. To be honest that does not bother me too much as I can push the IPD out wide a still get good vision. I think it is because I have a strong astigmatism. The Ultrawide might be the best option for me. I'm not sure when shipping starts though.
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DCS MiG-21Bis - Release 2.9.19.13478 - RSBN in Germany not working
iron_fruitman replied to Molnija1985's topic in MiG-21Bis
The issue is : the RSBN coded in the Mig are nowhere consistent with the map. Some are irrelevant in the context of the map (cold war, east vs west) like Rammstein or Brement airfields (don't get me wrong : it is nice to have more airfields covered but not if the other ones aren't) and some are just "not like indicated on the map" (Wittstock is 14 in the Mig but 22 on the map). In addition, only 19 out of 40+ potential airfields are covered... This is wrong at every level. -
FOV is of course way better than the G2, to be honest I have hoped to experience an even wider FOV, but of course it is quite good. I will definitely try the ultra wide, as soon as possible.
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I haven't been able to find anything added. Only the USN and USAF same as before. Not sure if they are for other countries or what.
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My GPU is a bit behind yours but with QVFR CPU is important too so hopefully my 5080 will be ok How good is the FOV? That is another reason I am considering an upgrade. I wear glasses but use lens inserts and the QP allows you to get very close to the lenses as there is no face mask, so FOV is not too bad. Like wearing flying helmet goggles. What is the 50 PPD Super like from that perspective?
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Running the Super with a 4090 without any performance problems. Neither I have any reliability problems. Switched from a G2 and the Super is worth every cent,
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Debian 13 "Trixie" was released last weekend. It comes with Wine 10.0, which uses Wayland by default. I've updated the git repo to get rid of the now obsolete Xwayland. A pleasant surprise, presumably dating back to DCS 2.9.16, is a significant decrease in RAM usage that allows running Caucasus and Marianas with 8 GB of RAM. You can now operate a dedicated DCS server for as little as 8 €/month on, e.g., a CX32 Hetzner Cloud server, albeit with mediocre performance (my 100 unit benchmark mission will stall out the server).
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I don't have mine yet, but I'm going Super Ultrawide 50PPD, and then early next year, I MIGHT buy the 57PPD optical engine only. Folks have said the 50PPD resolution is excellent, so for flight simming, I'm going for more FOV initially.