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1 & 3: Meta Quest 3 (VR) 2: New system, but I had a similar issue on the old system with a Rex 3060 Ti card. On the old system, resetting Gamma pretty much took care of of it.
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Which one to go for? 50, 57 or Ultrawide? The other thing I would like to know is how good the Super eye tracking is compared to the QP?
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Maybe put this important piece of information in the Corsair section, rather than under an obscure title as 2025 Post Release Updates in the general M3 forum? It'd be also a good idea to post module-related information on the DCS forum also.
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Good to know, thanks!
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this is why a track file is so useful when diagnosing issues .. don’t get mad when someone that wants to help asks for one.
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Same here. Yes, it is an early access, but there are some basic functions have to be fixed to be, at least operational.
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Yes, the current system for troops should work.
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No, you don't need a 5090, that's simply not true, not at all! You'll need a 6090! But joke aside. A 4080 or 5070Ti is a good start to have more fun with a Crystal Super as with a Quest Pro.
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Let us hope it is not like "29 in 26".
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ЗРК БУК не обнаруживает КР которые летят на удалении 10км и высоте 500м
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Rapierarch started following Any word on performance/FPS
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harf4ng started following UH-1H Attachments Mod
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Love how this looks. Though that would be great to have also the "FBI" agent in a seat inside the helicopter so it would work well with door closed or opened, and we could adapt with a script in our mission to have it go out the door or stay inside. (Would also love a female version of this FBI agent, that would go well with the "I love this job" mission) Something I didn't understand though, can we dynamically add a loadout into the mission with lua script or something like that? Or we have to keep the same loadout for the whole mission? Thanks It works but not in the loadout menu. You have to apply the loadout into the mission (miz file) and it will appear just fine then...
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colinwilloughby started following Kaiwa manual
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I have looked everywhere for the Kaiwa manual, Is there one available??
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On paper it seems that way but in reality the QP a very good headset. I have 12 months experience with the Pico 4 and the QP is much better even though the resolution is much lower. Weirdly the screen door was effect is worse on the P4. Ideally I need someone with significant experience with the QP who has upgraded to the super. It is a lot of money for something that seems very buggy at the moment. How is the resolution for distant objects? Will the Crystal Super run on my specs (in signature)?
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Yeah, I think that's the problem, but I can't go with the snap rotation. I tried it a few times. It feels completely wrong. That's probably why it makes me feel sick. Not my world.
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Military Assets for DCS by Currenthill
Mast3rShifu replied to currenthill's topic in Static/AI Mods for DCS World
Question regarding the new Core mod pack: Do i need to delete any of the old non-core files for the new ones to work or not? Also would like to know is there a way to modify the accuracy of the SRBM's in the files like there used to be? -
Who wants to make best Mi-24 mod ever?????
Raffi75 replied to AeriaGloria's topic in DCS: Mi-24P Hind
As the saying goes: "Who's going to forbid a rich man?" When it comes to the Mi-24, I'm a purist. I won't be using such a mod if it appears. But everything you're writing about already exists, and it's very clear. Also note that you're writing about the Mi-35 2020. It's not the same. Somehow, that doesn't resonate with me. I don't see it. But that's my personal opinion. -
@Nedum I suspect that the smooth autorotation might be the issue, since XRNecksafer would then need to continuously change the view position. You might want to try with Snap rotation.
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@Dawgboy Yes, but still not as good as with Necksafer. I have to move my body more to get a good look behind me. Even with the Crystal Super, you get not the big FOV view you have in RL. But now I can see the first part of the wings and the tips of my loadout of my F16 without XrNecksafer and without moving my whole body. Edit: You ordered the Wide FOV version. You will perhaps see the whole wings with only moving your head at the edges of the lenses, but you still have to twist your upper body to get a good look behind you.
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Marshallman started following Micro Stutters / XrNeckSafer
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Yeah no bridge at the time, what I was mainly noting with this post is at the time and still now there were simply more buildings etc, specifically marked off in the op map I linked the 3 areas there The game map is missing these, seems to be just kinda generic generated layout based on the roads (the road shapes/positions are mostly accurate at least)
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Post your favorite F14 Screenshots here!
ToumaYanagi replied to Matic_Prime's topic in DCS: F-14A & B
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So, with the Pimax Super's FOV, can you do without XRNeckSafer? I planned to use XRNS with my as-of-yet-undelivered Pimax Super 50PPD Ultrawide, so I am curious.
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https://github.com/landre-cerp/McduDcsBiosBridge/releases/tag/1.0-beta
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What about WEP? if i run the engine in WEP and keep it in the temp limitations will it run forever or will it break down after some time?
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Choosing WP Landing Option "Over Head Brake" for a four ship AI flight - the AI performs a beautiful break pattern (thoug a little wide) - at 200 KIAS!... Any chance to force a pattern speed of say 350 to 400 KIAS (preferably consistent without regards to pattern MSL altitude)?