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Ticket #108937. I've already received an extension and have scheduled a remote support session for tomorrow, but honestly, I don't know what else to do here.
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Still they are completely outside, providing a lot of radar waves scattering from rotating elements or interface of compressor blades and air inlet. Plus engine pod shape and its mounting under the main body provides a good reflection spot. It might be covered in RAM to decrease the strength of the return wave, but it is not a stealthy design at all.
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Hey Baltic, I just finished the campaign. I wrote you a little review but have to ask you about mission 10. After we started we rejoined at the ancor point. After some minutes flying in formation voice lines talking about the stingers and the eagles cought my attention. I tried to watch out for their formations rejoining to us, but could not see anyone. I did not hear anyone on the radio except the other hornets. Maybe I missed a frequency change, since we stayed on Aux 5 the whole time. Normally I would expect a hint, that I have to change to channel XY but there was no, so I thought it would be fine. In relfecteds version there was quite a conversation between the hornets and the vipers, but here none. And of course the hornets were visible, but in your mission ten, we flew as a crippled christmas tree. Is it bugged totally or did I make a major mistake? I think I have the trackfile if you want it.
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Bei Steam, ja. (Allgemein), bei Standalone - nicht dass ich wüsste....
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The night check began on the glide path very close to the aircraft carrier. I didn't check the air brake, otherwise I would have crashed.)
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I recently completed both Arctic Thunder campaigns, following the developers’ recommended order. After writing a review to refelcteds campaign, I want to share my thoughts about Baltic version too. The connected campaign concept works brilliantly. Being able to live the story from different perspectives adds a huge amount of depth and makes the whole package much more immersive. It’s an approach that would fit many other scenarios too, and I really appreciate the effort that both creators put into making this possible. The voice acting is top-notch, bringing the characters to life and making the radio environment feel very authentic and dynamic. Combined with the great storytelling, the immersion is outstanding. The campaign has a grand, well-developed narrative that draws you in from the very beginning and doesn’t let go. On the practical side, I did encounter some challenges: sometimes it wasn’t easy for me to find the correct coordinates or acquire the intended targets. This may partly come down to my own skills or the limitations of DCS itself. Occasionally, units hidden in dense forests were almost impossible to spot, and on rare occasions I wasn’t entirely sure what the campaign expected me to do next. The last mission seemded to be bugged some way, at least there werde no other airplanes in the formation besides our hornets. Playing the mission in the F16 it looked much different. That said, these moments were the exception rather than the rule. Overall, the campaign ran smoothly and reliably and delivered a very complete and satisfying experience. For me, this was my first Baltic Dragon campaign, and it left me eager to explore more of his work in the future. Baltic Dragon’s Arctic Thunder is a masterfully crafted, immersive experience that combines superb voice acting, a gripping story, and the unique strength of the connected campaign format. Highly recommended to any Hornet pilot looking for a deep and memorable campaign.
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Strange pitch up with FFB enabled in general settings of DCS
jojojung replied to jojojung's topic in Bugs & Problems
Thank you very much, there are no problems at all with this checked. Is it possible to get this option in the F14 too? There is the same pitch up momentum. The strange thing is it is only a thing in HB modules. Would be very great! Maybe its not the big thing to implement it. Thanks! -
Gentlemen, Complete off topic, I know.. but: I have this module for a couple of weeks now. Is there a keybinding where I can select multiple vehicle's at once? Now I have to select unit by unit and give them all the same waypoints. Cheers!
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welcome back
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Gibt es die Möglichkeit, den Downloadspeed bei Updates zu begrenzen?
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Safety Request: Telemetry flag when the player aircraft is destroyed
Hiob replied to skydenzy's topic in DCS Core Wish List
Actually, the firmware of the motion/ffb device should filter out unsafe telemetry. That really isn't that hard to do. Just implement cutoffs above certain acceleration values (in simple terms). Provider of FFB devices really shouldn't deflect blame for jolting/unsafe behavior of those on the game. -
Mission 7 SPOILER (Impossible?)
Reflected replied to Moosemermaid's topic in F-4E Red Flag 81-2 Campaign
Hitting the target is only about 5% of the challenge in the mission -
I recently completed both Arctic Thunder campaigns by Baltic Dragon and Reflected, following the recommended order from the developers. Arctic Thunder left a very strong impression on me, and I’d like to share a few thoughts. One of the most brilliant aspects is the concept of the connected campaign. Switching perspectives between the Stingers and the finnish Horents adds enormous value, especially in larger missions, and it’s an idea that would work extremely well in many other scenarios too, since most DCS players own more than one module, after all. The ground chief mechanic is another highlight. It takes immersion to a whole new level, and here Reflected truly outdid himself. To be honest, I sometimes skipped it when short on time, but to enjoy the missions to their fullest, I highly recommend taking the extra minutes. The voice acting is excellent across the board, and the triggers work smoothly and reliably. As always with Reflected’s work, following proper procedures, maintaining time-on-target, and flying by the book are essential. Some may see this as limiting and like on rails, but in real air force operations, you can’t just do whatever you want either. It adds to the realism and makes the whole experience much more authentic. One interesting aspect for me was, that I could aply skills an knowledge I gained in the Redflag 81-2 campaign. Although this campaign was created for another plane, it felt like Arctic Thunder was the deployment I trained for in Redflag 81-2. Mission design is varied and engaging, and the character development reaches a real high point in Mission 7. Still, my personal favorite was Mission 5. The missions are long and realistic, often involving pre-push refueling, holding at anchor, and then pushing in on the right codeword. For players who don’t have much time, I would even recommend considering the immortal mode because it can be frustrating to get hit by a SAM after more than an hour of careful flying. The briefings are fully integrated into DCS, which means you don’t necessarily need to read the PDFs. The setting, attention to detail, realism, and overall immersion are outstanding. This campaign is definitely not aimed at absolute beginners. You need to know your way around the Viper before starting. That said, I still learned a lot about the aircraft throughout the campaign. Arctic Thunder is another masterpiece by Reflected. The concept, execution, and immersion are second to none. Highly recommended.
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Same here. I started to practice ILS landings on my new F4 and fortunately choosed Bardufoss for no reason
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sry, been away from dcs for the summer and forgot about that
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I've also tried them without any positive results. I suspect it's a resolution issue. The main display is 4K with G-Sync at 144Hz, and the MFDs have a 1024 resolution. I don't know if there's some kind of conflict.
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Hi, the option has been there since the beginning. You can choose to launch in VR mode or standard PC mode. thank you
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draconus started following DCS new launcher options question
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They were there from the start. You choose either monitor or VR play.
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hreich started following DCS new launcher options question
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draconus started following Safety Request: Telemetry flag when the player aircraft is destroyed
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Если просто выполнять определённые действия, не комментируя и не демонстрируя, то и здесь меньше вышло бы, наверное. Даже если не брать в расчёт то, что в видео запуск некорректный.
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Please keep me posted if you have encountered the crash issue. Is the issue still persisting? Could you please share the ticket number with me? I’ll try to request an extension of the trial period until the problem is resolved. You gotta tick the "Controllerless mode" in Pimax Play. It's off on default.
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CPR - foveated rendering.
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Another thing you could try is to Try to lower the brightness and play around with the local dimming slider?