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Showing content with the highest reputation on 11/08/06 in all areas

  1. Wow, landing on the tanker KC-10 fuselage in the air, I've just done it today morning
    1 point
  2. you cant do the "Kiew" because there is no such thing in LOMAC! there is only the USS Carl Vinson for the USA and the Admiral Kuznetsov for the Russians. Besides, the Kiew is a Chinese aircraft carrier, as from what most websites say.
    1 point
  3. Статьи для тех, кто учится работать с видео: http://www.videorip.ru/list.php?c=art_editing
    1 point
  4. I think many issues are a little mixed up here. I'ld like to say the sim is brilliant, and to me very enjoyable. There are few very specific things that many wish should be adressed: - Look-down in the F-15C doens't really work out leading to unrealistic tactics - Amraam has some curiosities - chaff is uber, the whole world wants to buy ED's chaff, man the missiles do like it! - R-27ET can be maddogged Let's just hope the next patch (BS?) will fix these issues. In NO way, imho, this affects: - the fairness of the game: the game is as fair as it can be: first of all nobody forces you to choose a particular plane ; - the fun of the game. On the contrary, the fact that BVR shots often miss makes the game much more flyable. OK, I always end up shot down and only seldom can practice my landing skills, but most of the time I have evaded many missiles before getting hit. Where BVR missiles to work as designed, the game would be much dryer and maybe to lethal for fun. - the place of the game in my personal ranking: right on top!
    1 point
  5. my vacation is over since monday :)
    1 point
  6. Yeah indeed FF. I know but for us here is a little bit rare. Also its camo is unique and those bigger fuel tanks on fuselage (in block 52+). Some of you guys for sure haven't ever seen a MiG-21. For me it's boring but I haven't seen F-16 in real life yet. That's the way it is. You know that FF. Cheers! Roll up something for me too ;) EDIT: But don't know if it has that bigger fuel tanks on the fuselage already. Look at my sig. This hasn't got any.
    1 point
  7. Trop, You might also consider what your goal will be while online. You can either make your goal to survive (which is a good goal, but kind of funny when you look at the environment you're flying in - it's a game, right), or you can go for the kills. If your goal is to survive, then don't push a tactical situation that you have no skills to win. Reset/disengage and reengage at a time/place better suited for your skills and also that of your aircraft. This is a hard goal to stick with - your fangs are hanging and you're concentrating on that easy kill.... BAM! Hit by the guy you didn't know was there or the heater he fired. The natural urge will be to press a into a situation and bite off on something that may/might/perhaps be a trap. However... this goal will teach you when and where to engage and how to evade/escape and when your exit window is closed. If your goal is to get max kills, then prepare to die regularly and often. Regardless whether it's a spammer's missiles, the sneaky bastard who knifes you in the back, or the missile you didn't see, you will die on a consistent basis. This is not only annoying but kind of hard on the ego initially. But, you'll learn how to increase your situational awareness and defend against missiles - because they're gonna be all over the place! Personally, i agree with you - the missiles make this a pain in the ass. However, where we differ is in the respect we give the missiles in LOMAC. While you don't agree with me and others in this thread when we say the missiles suck and perform poorly - it's also the reason why many people continue to remain engaged in a poor tactical situation. The missiles are easily kinematically defeated and bite off on chaff too easily - IMO. This allows people who have lots of experience in LOMAC move from a BVR position to a WVR position, where the flankers and fulcrums have a decided advantage. Perhaps this is a combination of user error and missile modeling in LOMAC, but most people have very little respect for missiles because they're easily defeated. That's not to say that I don't regularly get shot down, boy that sure does happen! It's to say that if we all had greater respect for missiles, then perhaps the tactics used on the servers might mirror RL more closely. What I'm saying is stick with it, learn what you can, and you too can be a back-talking holier-than-thou fanboi of our respective aircraft like the rest of us.:music_whistling: :smilewink:
    1 point
  8. I must have a wrong idea of A2A, it past RL conflicts the A2A engagements are for air superiority over a given area. The matches that i have been involved in mirror this, 6v6 is like a fighter sweep. Find enemy and kill them then fly home, im sure this is a main objective in RL conflicts. So we dont play to your xxyycczz scheme......sorry. Real war is based on kills and victories using teamwork to achieve them, when the threat is removed the side that as removed it is "deemed" the winner/victor. I cant see the USAF command letting up on Iraq because squad 1 held area XX for 10mins and enemy 3 lost one plane but where pushed back to area Y and the mission timer ran out :), lets go home guys we won !....... But who cares really, this is how we do it and nobody cares and everyone enjoys. Thats all that matters and if it doesn't fit your scheme then thats your problem. Which brings me back to my point "why bother replying" ? Was your similar thread going to request a track or movie of our match with the jabog or just to simply moan about how you dont like this kind of match which you also tell us you frequently enjoy flying with other squads !! POINTLESS..............So to tie this all up. I dont care if you dont like this sort of "AirQuake" but i care about you hijacking a request thread and saying our match is like all the others you dont like but frequently fly in.
    1 point
  9. Tropikal, calm down. I understand your point but also, understand this: The F15 is not as superior as you think it is. So, practice a little more with the su27 and learn it´s weakness and it´s strenghs, and then you will realice that the suposed to be superior generation f15 is not so. If you wait a little, you will see a tutorial Im editing (in fact, Ironhand is, because my video editing capabilities are very poor je) about how to engage multiple enemies armed with active guided missiles useing a su33 armed with "only" r27s and you will see that is completly posible to beat them (and for those that could say that IA is different to humans, yes, it is, but IA can evade missiles much much beter than mst humans, so the tutorial I think it is valid) Cali, pilotasso , gg... be more gentle with those that are not as skilled like you. There is no need to be sarcastic right?
    1 point
  10. I don´t see the ponit in saying " Ground AI has received some touch-ups also, but no, I'm not going to specify." If you can give some information to the community (I don´t think Im the only one interested i this information) many will thanks, but saying this... It is not constructive. Thanks for nothing
    1 point
  11. My pit was recently upgraded specifically for Black Shark. Collective, Pedals, and Stick are from simkits. and yes they make a huge difference when flying choppers. Cheers peter
    1 point
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