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Showing content with the highest reputation on 01/06/07 in all areas

  1. :) please put your comments to this link: http://forum.lockon.ru/showthread.php?p=281821#post281821
    2 points
  2. Hell Sqn Protos,I can't really understand what your problem is;the fact that I only have 3 posts or that I am trying to keep an open mind and try to be objective and mature about such matters? I am Greek and I try to behave like one,meaning I try to be civil and show respect to other people.Unlike you who always seem to have this aggressive/arrogant/provocative attitude in all the forums you are a member of.You have become bad news in many Greek forums my friend and I happen to know that you have been kicked and banned some times. The topic is about one of the many dogfights over the Aegean,not Alexander The Great or the other irrelevant stuff you are trying to use as arguments. You've got to understand that just maybe it is possible and logical that Turkey has at least some good pilots like Greece has too. And what I meant by training (and you would have understood that had you been Greek) is that through daily dogfights pilots from both sides become better.And you should have noticed the quotes I used in the word 'train'. I apologize to the rest of the members for this off topic post.
    2 points
  3. Hi people.I'd like to give my two cents on this topic and at the same time avoid feeding you guys any cheap propaganda. I do not understand why some people believe that only one side/country has great pilots and the other has not.So Hell Sqn Protos I don't see why you believe that no Turkish pilot has ever managed to get behind a Greek's pilot six. Many years ago the situation was different as the Turkish pilots weren't good at flying over the sea but I guess that things are somewhat different nowadays since we have 'trained' the Turkish pilots well ! The whole dispute is childish in my opinion and I am sick and tired of seeing the Greeks and the Turks quarrel about the same stuff for so many years. Somehow we must find a way to forget our differences from the past and find a way to get along.It will be for the good of both countries as they will stop spending huge amounts of money on military equipment. Who wants war anyway? Take care you all.
    2 points
  4. Рад представить вашему вниманию релиз утилиты "Virtual Panel" для LockOn :) Качать здесь: http://lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=83&lid=733&ttitle=LockOn_Virtual_Panel_1.0.1.beta#dldetails Программа позволяет выводить визуализацию приборной панели самолетов LockOn на второй монитор, либо на монитор компьютера находящегося в локальной сети. В качестве бюджетного варианта, предлагаю выводить на телевизор, сам так делаю :thumbup: Те приборы которые уже реализованы, по большей части скопированы с Су-27, Су-33. Планируется дальнейшее развитие проекта, с увеличением количества отображаемых приборов, возможность подгрузки различных моделей приборки, и прочие вкусности...
    1 point
  5. Its been a while since the last release of TouchBuddy*, but we just got carried away adding new features, and the next thing we knew it was 2007 :music_whistling: . The release notes for v1.3.0 are almost as long as the release notes for all the previous versions put together! Anyway, with the latest release of TouchBuddy due within weeks, I have created a small movie showing how to add the new Active Modules to an existing profile. In this case, I add the new Active TEWS, and the simple payload modules to my (basic) Lomac profile. Then after that, the movie goes on to show these modules working while in game. Toolkit/TouchBuddy Lomac Active Modules http://www.touch-buddy.com/forums/local_links.php?catid=1#linkid60 Its about 29Mb ZIP, with a WMV file inside it. Enjoy! As stated in the movie, my machines was getting hammered trying to run everything and record it at the same time, so the module updates are slower in the movie than they are normally. p.s. - If anyone from Eagle Dynamics happens to read this (Chizh, Han, Wags maybe), and would like to help me code specific modules and features into TouchBuddy for the Black Shark release, you know where I am :music_whistling: (Yes, I know most of the LUA stuff is likely to change in BS, hence the required head-start to get it working) p.p.s - I have a TB + GTR2 movie coming out soon that shows TB in use with the "click-through" module, and using the GTR2 PD tool * References for anyone who may have missed it before: "My New Toy" Thread (Touchbuddy stuff starts on second page) TouchBuddy v1.0.0 Released Release: TouchBuddy v1.0.2 TouchBuddy Forums
    1 point
  6. Featuring footage of Russian super Frogfoots attacking ground targets. Full download 98mb below: http://www.theblackknights667th.com/adder/lockonfc/RedStorm.wmv Youtube link below: enjoy, comments welcome
    1 point
  7. Tutorial : Collective Hardware Mod Sorry! No tutorial any more! Things have changed a little bit: See you in Brussels at the Simware Show 2-4.11.07! :) About price: Wait for the "official announcement" (Uh..,sounds familiar to me... :lol:) This thread will soon be closed! Discussion will be moved to the DCS-Black Shark Forum. :clap:Thanks to the community an Eagle Dynamics that made it possible!:clap:
    1 point
  8. Use LockOn Track Util, available at all good lockon file sites :)
    1 point
  9. Finish!!! Template has finished! I shall load tomorrow!
    1 point
  10. Cosmonaut Nice work on the tutorial the addition of how to add skins for thr F-15 and other skin files is a great addition good work:thumbup:
    1 point
  11. I made a tutorial regarding CDDS files and a few other things that you may find helpful. The link is in my sig.
    1 point
  12. Yes put CDDS studio in C:\cdds-studio and a folder for you work named with out spaces C:\A-10_UpGrade for example but this is the hard way why don't you just use Walmis's cdds file and put you new skin in it with modman you can check you new skin just by namine it the same as the same as frist skin and tail and put it in to the temp texturefolder you don't need to make a new cdds folder just use walmis's
    1 point
  13. CDDS с текстурами надо прописать в graphics.cfg Если ставил пак с Р-77 читай мой ReadMe, если весь мод то там есть утилитка ее надо запустить с параметром -i для добавления записи в graphics.cfg. А если ручками то в файле graphics.cfg, в разделе "TextureCollections" добавляем строчку (для мода) (для пака) в паке прописываем cdds (LOW-MED-HIGH) с текстурами желаемого качества.
    1 point
  14. Они вытянутые получились на скриншоте - их переобжали :) В программе они круглые, попробуй запустить да глянь. Вот лучше скрин: В первой версии перегруппировка приборов не возможна, но в дальнейшем, я думал добавить эту функцию (согласен, полезно). При чем, скорее всего это будут не отдельные окна, а что-то типа "рабочего стола" по которому можно будет свободно перемещать приборы, а так-же сохранять разные раскладки ;) Перегруппировка будет запрещена для фотографических приборок, которые тоже думаю со временем добавить....
    1 point
  15. Just finished! Tomorrow I will ad a little tutorial with comments. Good night!:sleep:
    1 point
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