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Showing content with the highest reputation on 02/08/10 in Posts
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Incredible RC! :surprise: http://www.wykop.pl/link/295724/fantastycznie-wykonany-model-f162 points
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Some interesting videos of Nellis here:- http://www.metacafe.com/watch/1659353/fighter_pilot_operation_red_flag/ Interesting site:- http://www.lazygranch.com/flags.htm2 points
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I'm confused what the choices are. This is worse than a voting booth in Florida.2 points
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I was inspired by DickDastardly's profile for Touch Buddy, to go out and get a touch screen monitor. Unfortunately for my free time I was not satisfied since none of the indicators on the touch screen kept in sync with those in the virtual cockpit. Touch Buddy didn't seem to allow for the simulation to update button states, so I set about writing my own. I have finally got to a point where I think it's ready for other people to try it out. I am open sourcing the code and I have created a google code site and will be updating documentation on how to create your own profiles and the network protocol that TouchPal uses to communicate with the simulation. I've created a profile based on DickDastardly's TouchBuddy graphics, but made it fully synced with the virtual cockpit. The only item I could not extract from blackshark was the PVI-800 LED read out. Otherwise as soon as the simulation connects TouchPal will set all switches it displays to the values of the mission, and will reflect changes based on both clicking on the touch screen or using in game controls. Step 1 - Download TouchPal TouchPal-0.4.zip Extract it to where every you want it. This is the application itself and the xsd which describes the configuration files. Step 2 - Download Blackshark Profile TouchPal-Blackshark-2-0.zip Create a folder called TouchPal inside your My Documents folder and extract this file into that directory. You should end up with a TouchPal directory containing a blackshark directory, touchpal.xml and Export.lua. Step 3 - Backup & Copy Export Backup your existing Export.lua located in the Config/Export directory underneath the install folder for Blackshark. Once you have backed it up copy the the Export.lua file contained in the TouchPal directory created by Step 2 into the Config/Export directory. Step 4 - Customize Layout Open touchpal.xml in the TouchPal directory created by Step 2 in your favorite text editor. Locate the Layout section. The X, Y, Width and Height values here represent where you want the touchpal window to open. X and Y should be set to the top left of your touchscreen monitor. <Layout> <X>1920</X> <Y>0</Y> <Width>1024</Width> <Height>768</Height>Limitations This is a first release of TouchPal so there are a few limitations. I hope to resolve all of them over time. Feel free to have a look at the code and send me any patches to fix them. TouchPal will not scale graphics. The profile I have uploaded is 1024x768. TouchPal does not have any UI to select between multiple profiles. TouchPal does not have any client/server capability, it is designed to run on the same machines as the game. Step 5 - Setup Multi-monitor Follow the directions in this excellent post to setup the ABRIS and shkval at the appropriate locations. Important! This setup REQUIRES patch 1.0.1. The Export.lua which gets data from the simulation uses functions that where not available until the patch. Mr Dastardly let me know if you have an issue with my using your graphics and I'll take it down.1 point
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The English are feeling the pinch in relation to recent terrorist threats and have raised their security level from "Miffed" to "Peeved." Soon, though, security levels may be raised yet again to "Irritated" or even "A Bit Cross." The English have not been "A Bit Cross" since the blitz in 1940 when tea supplies all but ran out. Terrorists have been re-categorized from "Tiresome" to a "Bloody Nuisance." The last time the British issued a "Bloody Nuisance" warning level was during the great fire of 1666. The Scots raised their threat level from "Pissed Off" to "Let's get the Bastards" They don't have any other levels. This is the reason they have been used on the frontline in the British army for the last 300 years. The French government announced yesterday that it has raised its terror alert level from "Run" to "Hide". The only two higher levels in France are "Collaborate" and "Surrender." The rise was precipitated by a recent fire that destroyed France 's white flag factory, effectively paralysing the country's military capability. It's not only the French who are on a heightened level of alert. Italy has increased the alert level from "Shout loudly and excitedly" to "Elaborate Military Posturing." Two more levels remain: "Ineffective Combat Operations" and "Change Sides." The Germans also increased their alert state from "Disdainful Arrogance" to "Dress in Uniform and Sing Marching Songs." They also have two higher levels: "Invade a Neighbour" and "Lose". Belgians, on the other hand, are all on holiday as usual, and the only threat they are worried about is NATO pulling out of Brussels . The Spanish are all excited to see their new submarines ready to deploy. These beautifully designed subs have glass bottoms so the new Spanish navy can get a really good look at the old Spanish navy. Americans meanwhile are carrying out pre-emptive strikes, on all of their allies, just in case. And at a local level... New Zealand has also raised its security levels - from "baaa" to "BAAAA!". Due to continuing defense cutbacks (the airforce being a squadron of spotty teenagers flying paper aeroplanes and the navy some toy boats in the Prime Minister's bath), New Zealand only has one more level of escalation, which is "Shit, I hope Australia will come and rescue us". In the event of invasion, New Zealanders will be asked to gather together in a strategic defensive position called "Bondi". Australia , meanwhile, has raised its security level from "No worries" to "She'll be right, mate". Three more escalation levels remain, "Crikey!', "I think we'll need to cancel the barbie this weekend" and "The barbie is cancelled". So far no situation has ever warranted use of the final escalation level .1 point
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Woot Woot! I had my first successful mission on first pass! Second mission of the deployment campaign. The one where you bust the three bunkers and then help assault the village. Hovered about 7 kilometers away along the side of a hill. In a coordinated attack, myself and my wing man attacked all three targets in a few seconds. We then closed the gap and I lobbed all my rockets into the area that the tracers where concentrated taking out a few more soldiers. My wing man got a tad to close and was shot down by an AA gun. I got retribution by firing a few HE rounds into the AA emplacement. I then picked off the last few soldiers with the cannon until the FAC team said all was clear and I was free to go. Before leaving I flew over the village to inspect the damage up close and watch the attack team roll through. I banked right and made a 180 to head back. All of the sudden, to my surprise I heard these "tink tink, pop, tink" sounds. I look left and see a half dozen insurgents on the hill just below the cloud line firing on me! I rolling right into the valley to get some speed and distance, dropping flares in-case one of those guys has a shoulder launcher. I get about a 2 km gap before turning back and eliminating the threat with cannon fire. I take one more, closer look around before returning to the egress course and then RTB. Aside from a few scratches from small caliber rounds, I would say things went well. To bad my wing man did not make it. Sorry for blabbing this for those that could care less. I was just excited to do so well. Full realism with no tags. The way it's supposed to be done!1 point
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Yep, call me 'walking tripod'... or 'useful towel rack'. I could go on... and on... i have a million knob jokes (because, deep down, everyone loves a knob joke). Nice way to introduce a sensible post on topic... douche ;)1 point
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Ugly: Bell X-5 Bristol 188 Short SC.1 Ugliest plane of them all(IMHO) Leduc 0.22 Beautiful: Su-35 of course (i won't repost) Mirage 40001 point
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http://www.youtube.com/watch?v=EOW4W-bGgnE Nice Frogfoots vel Bricks movie :D1 point
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GG when did this polish pilot said the R27R was better than AMRAAM? Before or after they aquired the F-16's?. Because my bro says the AMRAAM C version beats the livind daylights of the Alamo whatever version, to the point to even use it as a close range missile making the sidwinder almost redundant. I guess even pilots might have their own bias, because they look at their gun the closest (hence the bigger it looks :D ). There might be a degree of uncertainty before this bias, but Im inclined to say that both pilots may be just valuing different aspects of the missiles. Alamos might have been regarded to have superior end game manuverability while AMRAAM has been praised fire and forget ability by its pilots. but neigther get to use both to compare so...1 point
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I suggest you stop now, since you aren't adding anything useful to the discussion - the comment was about the LOFC flight model, not some 'western block' advertisement. It isn't as if 'eastern block' has more realistic views of anything, so get over it ;)1 point
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Yeah, that`s realistic OMG, why all you don`t think, like that f15ss is your`s, and you need to sell it to some country, flying with 1 wing is best comercial for selling it, but you are western block and i can`t help you;)1 point
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The second mission of the deployment campaign is here for me the escort-convoy-mission. Or is this wrong?1 point
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I think the people that are "hating" agains FC 2.0 need to grow up a bit and realise that ED is not going to change it drastically in the last minute to balance it out. Sorry but this is a sim, a survey sim, but still its a sim and you need to understand that realism is the main goal. SO FREAKING WHAT if the F-15C is getting an overhaul, every other plane is getting an upgrade in one way or another! No need to attack the fact that the F-15C is getting major and desperately needed changes. SO PLEASE ACCEPT IT FOR WHAT IT IS AND MOVE ON! This thread is just full of trolling, and in my opinion needs locked and deleted.1 point
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Hope this helps, no luck with Creech, I guess charts are not available to the public.1 point
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We were doing the Dragon map “Convoy hunting” tonight and had a lot of fun. I’m sorry for taking down “Zebedee” when shooting at a Humvee :music_whistling: and for spooking him with laser so he crashed :P Shit happens on the Rookie server. Woots gunning down at some Humvee’s: And he got both of them: Thanks for showing up! I did not get a screenie of the scoretable this time, sorry. ®1 point
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I will say again that while I appreciate the spirit of your post Tek, you are wrong about the missile thing. If you don't have well modeled missiles - or other systems, then you cannot have a good A2A simulation. What do I mean by 'well modeled'? I mean it should force your target to do something about them, as opposed to the current situation (bandit flies straight past your missile head-on ... ridiculous, isn't it?). This results in unrealistic BVR tactics at minimum. While some of these discussions are really nothing more than bravado, or misguided feelings or this or that, actually proving things is important because then you have something that can be modeled. But you can't just say something like 'everyone know the flanker turns better ...' and say it's proof. You need to have data, you need to know when why and how it is better at turning, and by how much. The only way to KNOW this, is to get data for both planes separately (not COMPARISON charts, though these too are useful), model them both to match this data, and then do the comparison this way. In other words, any claim must undergo careful analysis and be furnished with proof as minimum. And here's the reason: You say teamwork and pilot skill are important, and you're right - but your aircraft's equipment, and its flight characteristics will affect your skill, your tactics, etc etc. So every time you model something that you have discovered and found proof for it you (hopefuly) make your A2A experience a little more realistic. The other side of the coin here is that you have to be careful not to model things too one-sided. FC/FC2 is actually reasonably 'fair' in this respect.1 point
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Then why you don`t fly su33 on HL, cos everybody will WHOOP YR A**, cos SAR are jokes, and for me and you, i am definitly ACE pilot for you, you just don`t know that, i have kill you more then you will ever imagine:lol::lol::lol::pilotfly:1 point
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When talking about the missile and radar the F-15, realistically, is far superior. Seems to me you are the one who only cares about realism when it suits you. I cant wait to see what 2.0 has to offer. And I hope I live to see a fighter DCS series. But I really, really cant wait to see the tears when both come.1 point
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You should start with ground attack aircraft, A-10 I would suggest, as fighters with all their radar modes and tactics can be very overwhelming. If you just sit down, study and try it, you will soon realise that it's not so complex after all. Check out the training tutorials in game and from Flanker Training. For controls, you could check out here what kind of control setups people have: http://forums.eagle.ru/showthread.php?t=42060 In general, you should have, trim, firing and weapon control functions on your stick. Just as in IL-2. A HOTAS system is very helpful. If/when you get one, try to assign the same functions to it as the real fighters have. Also check out the Flaming Cliffs expansion. Maybe you should wait for a while though because the 2.0 version will be released very soon (hopefully).1 point
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Nice job, Prophet! I need some SP time too, I think. Spend most of my time in MP. My missus is currently playing facebook mini games, so I can play as much as want. :D yeah, I know. rubbing it in...1 point
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She plays a few games. She fires up my 360 and will do "practice fights" in Assasin's Creed 2. This is to overwelming for her and she finds it boring. It's funny that we are so differnet in a lot of ways. But, the same in more important ways. I think it helps keep us ballanced.1 point
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Just get her hooked too. :P But make sure she has her own computer, in that case. I pulled that maneuver once to get rid of the complaints only to find myself being unable to touch my own computer since a certain someone was there playing HOMM3 all day. :D1 point
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Hi all, Just posting to encourage anyone who hasn't yet tried TouchPal to give it a go -Gadroc has done a wonderful job and it's a huge step forward from my original TouchBuddy profiles, making Black Shark significantly easier to control (and much more fun). It's also worth stressing that a touch screen isn't necessary -all you need is a spare monitor. The screenshots posted earlier in this thread are of a slightly older version, so I've added a more recent one below: For those having problems getting started, here's a brief installation and setup guide (this was written for a Vista setup but the process should be fairly similar for XP): 1. Follow the four steps listed by Gadroc in the first post to download and install TouchPal. 2. Right click your desktop and choose personalize/display settings. If you have 3 monitors then arrange them like this: If you only have two monitors then arrange them like this: Note that the top edge of all your monitors should form an unbroken horizontal line as in the screenshots above. 3. The resolution of your main monitor (and your Shkval monitor in a 3 monitor setup) can be set to whatever you like. The monitor on which you plan to display TouchPal must be set to 1024x768 (the profile is designed so that the proportions will be correct when run at 1024x768 on a 5:4 screen). 4. Open touchpal.xml (in your Documents\TouchPal folder) with Notepad++ and edit the x position so that it is equal to the horizontal resolution of your main monitor. 5. Download whichever of these files is appropriate for your setup to your Eagle Dynamics\Ka-50\Config\MonitorSetup folder: 2 Monitor setup file 3 Monitor setup file 6. Edit the downloaded file in Notepad++ and change the values which are commented to match your setup. For example, if you're running a three monitor setup at 1920x1080 on your main monitor, 1024x768 on your TouchPal monitor and 800x600 on your Shkval monitor then you would edit the DD_TouchPal_3Mon.lua file as follows: Description = 'Camera on the left, TouchPal+ABRIS on the center & Shkval on the right' Viewports = { Center = { x = 0; y = 0; width = [b]1920[/b]; --Horizontal res of main monitor height = [b]1080[/b]; --Vertical res of main monitor viewDx = 0; viewDy = 0; aspect = screen.aspect; } } ABRIS = { x = [b]2249[/b]; --Horizontal res of main monitor + 329 y = 224; width = 366; height = 448; } Shkval = { x = [b]2944[/b]; --Horizontal res of main monitor + 1024 y = 0; width = [b]800[/b]; --Horizontal res of Shkval monitor height = [b]600[/b]; --Vertical res of Shkval monitor }7. Open Eagle Dynamics\Ka-50\BlackShark\data\scripts\options.lua with Notepad++ and edit these lines as indicated by the comments: ["multiMonitorSetup"] = "dd_touchpal_3mon", --Or "dd_touchpal_2mon" for 2 screens ["fullScreen"] = false, ["height"] = 1080, --Vertical res of main monitor ["resolution"] = "1920x1080", --Res of main monitor ["width"] = 3744, --Total horizontal res of all monitors8. Launch TouchPal and it should appear on the appropriate screen if you've followed the preceding instructions correctly. 9. Launch Black Shark and start a mission. After you unpause, all the buttons, lights and displays along with the ABRIS and Shkval should be live. Cheers, DD1 point
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