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Showing content with the highest reputation on 03/26/11 in all areas

  1. I have found a way to create all indicators of DCS viewports like MFCD. As you can see in the screen shot it's possible to create viewports for all the DCSW Indicators. Here is the way to do that : - First go to S:\DCS A-10C\Scripts\Aircrafts\A-10C\Cockpit - Then go to the indicator folder you want to use (Eg : AN_ALR69V\indicator - then open the init.lua file of your indicator (Eg : AN_ALR69V_init.lua here) - find this line : indicator_type = indicator_types.COMMON-And just paste below this code : [color=Red]-- Code below is used for the rendering when no viewport has been created[/color] purposes = {render_purpose.GENERAL, [color=DeepSkyBlue]-- Rendering in 3D View[/color] render_purpose.HUD_ONLY_VIEW,[color=DeepSkyBlue] -- Rendering In HUD only View[/color] render_purpose.SCREENSPACE_OUTSIDE_COCKPIT, [color=DeepSkyBlue]-- Rendering in External View[/color] render_purpose.SCREENSPACE_INSIDE_COCKPIT} [color=DeepSkyBlue]-- Rendering in In cockpit view but NOT in 3D cockpit [/color] [color=Red]-- End of rendering configuration[/color] screenspace_scale_initial = 3; screenspace_diplacement = {0,0} local x_size = 1 local y_size = 1 function update_screenspace_diplacement(zoom_value) screenspace_scale = screenspace_scale_initial + zoom_value; if screenspace_scale < 1 then screenspace_scale = 1 end local screen_height = 2.0; local screen_width = screen_height * LockOn_Options.screen.aspect; local scaled_width = SelfWidth * screenspace_scale local scaled_height = y_size * scaled_width -- for indicator all sizes is function of width scaled_width = x_size * scaled_width screenspace_diplacement = { 0.5 * screen_width - 0.5 * scaled_width, -0.5 * screen_height + 0.5 * scaled_height} screenspace_diplacement_arcade = {screenspace_diplacement[1], 0.5 * screen_height - 0.5 * scaled_height} end update_screenspace_diplacement(0) function set_full_viewport_coverage(viewport) local w = LockOn_Options.screen.width local h = LockOn_Options.screen.height local a = LockOn_Options.screen.aspect local x = (-1.0 + 2.0 * (viewport.x / w)) * a local y = 1.0 - 2.0 * (viewport.y / h) local width = (viewport.width / w) * a local height = viewport.height / h local scl_hgt_K = y_size * SelfWidth -- size always function of SelfWidth local scl_wdt_K = x_size * SelfWidth -- size always function of SelfWidth screenspace_scale_x = 2.0 * width / scl_wdt_K screenspace_scale_y = 2.0 * height / scl_hgt_K screenspace_diplacement = {x + width, y - height} screenspace_diplacement_arcade = screenspace_diplacement[color=Red] -- The code below is used for rendering When you use viewports comments are same as above for rendering[/color] purposes = {render_purpose.HUD_ONLY_VIEW, --render_purpose.GENERAL,[color=DeepSkyBlue] --Uncoment this line by removing the "--" to render in 3D cockpit.[/color] render_purpose.SCREENSPACE_OUTSIDE_COCKPIT, render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always [color=Red]-- End of rendering configuration[/color] render_target_always = true end -- try to find assigned viewport local multimonitor_setup_name = "Config/MonitorSetup/"..get_multimonitor_preset_name()..".lua" local env = {} env.screen = LockOn_Options.screen local f = loadfile(multimonitor_setup_name) if f then setfenv(f,env) pcall(f) local vp = nil vp = env.[color=Red]RWR_SCREEN[/color] if vp ~= nil then dbg_print("ok we have directly assigned viewport to CDU\n") set_full_viewport_coverage(vp) end end -Change the red value name to set your viewport Name -Go to \Config\MonitorSetup\YourMonitorFile.lua - And add Viewport like this : RWR_SCREEN = { x = 1000; y = 1245; width = 170; height = 170; }Enjoy!!! No cockpit avionics display render and ready for export in DCS-A10 1.1.1.1 and a Example LUA.zip
    6 points
  2. Sort of... You are basically spinning the motors, in this case using the apu, without opening the main fuel shutoff or running the ignitor plugs in the engine. You can do this to accomplish such things as windmilling the turbine blades to cool the engine's core temp or to purch excess fuel away to prevent what's known as a hot start.
    2 points
  3. One thing to note about the Warthog HOTAS - aside from it being OVER 9000 for awesome - is that while it is big, the size of the stick mount really isn't that bad. Most of the "footprint" is the steel baseplate, which is made low and heavy specifically to give the stick a low centre of gravity; my desk will move before I accidently shift it while maneuvering. Literally! (Though it's a flimsy IKEA desk, so well... :P ) But this does mean that the stick part technically has a lesser footprint than even an x52. When not flying I can have pints, coffee mugs or sometimes even my mousepad (which is a soft one, I managed to lose my competition Razer pad when I last moved house) encroaching on top of it. The throttle quadrant is different for size though, but there are good sides to this. As an anecdote I give you this story: Me, Eddie, and a few other testers were doing a run with one of the MP missions, and after accomplishing the mission we were RTB. Eddie had previously bitched a bit about my habit of flying rediculously low (I like it when I scrape off the paint from unspent bombs), so I went for some fun and flew inverted right above him as he was on final. I had, however, forgotten about the fact that the A-10C has limited inverted endurance (some specifics about the fuel system in there), so I suddenly found myself with engines shutting down, full of unspent ordnance, inverted, at something like 500 feet AGL. Oh frack. ...but you see, the HOTAS throttle quadrant has all those switches right there! So I flipped over to level flight, emergency-jet all munitions, flip APU on and then both engines to override and can then quickly proceed to re-ignite with the ignitor switches. I made it. I would not have made it if I had been forced to release the stick to operate said fast-restart procedure with the mouse in the virtual cockpit, though. This was all allowed to happen pretty much on reflex. That was actually something like the second day after I received my Hog HOTAS, and it was the moment where I really decided that "OMG this is ******* awesome". :P Aside from such anecdotal stuff, the resistance in the buttons and switches does take some getting used to, but coming from an x52 it has pretty much completely solved my problem with, err, accidental discharge. It is a very solid kit, definitely worth the money, and with the stick being near identical to F-16 (even an extra paddle not normally on the A-10C but being on the F-16), and the F-15E right-side throttle layout, you are set for more than just replica A-10C action. ...also, DCS:A-10C autodetects it and sets everything up properly right off the bat, excluding the trim hat. My verdict, as you might suspect from all of the above, is that the only reason not to use this HOTAS kit is if it doesn't fit the budget. If the budget allows it, go for it.
    2 points
  4. Надо перед интро-роликом пустить титр: "Здравствуйте! Вас приветствует коллектив ED. Мы благодарим вас за покупку лицензионной копии игры. Если же вы используете нелицензионную копию игры, мы проклинаем вас, и детей ваших, и детей ваших детей! Да будете вы прокляты, где бы не находились - в доме или на поле, на большой дороге или на глухой тропинке, в лесу, или в роще, или в храме! Да будете вы прокляты в жизни или в минуту смерти, за едой и за питьем, голодный, жаждущий, постящийся, засыпающий, спящий, бодрствующий, ходящий, стоящий, сидящий, лежащий, работающий, отдыхающий..." и так далее по тексту католической анафемы. И эскейп отключить, естественно. Больше, пожалуй, наших сограждан ничем не проймешь.
    2 points
  5. Clips from one of the GR4 sorties out of Gioia.
    2 points
  6. I created an A10C start-up guide based on the training mission in the SIM. It includes several screenshots with the controls highlighted just as they are during the training mission. I've found it helpful as I learn my way around the cockpit and thought that others might find it helpful as well. On Google Docs: https://docs.google.com/document/d/1oSPiSZn2C10N5KbuJgvF2kETX9olzRt3Nqm8P-_hYms/edit?hl=en# Enjoy
    1 point
  7. Хочу сообщить всем что начал функционировать сервер новый публичный игровой сервер Retro Air Combat ip82.42.33.04, имеющий так называемую, ретро направленность, то есть без активных ракет. Правила сервера пока в разработке. Озвучу то что действует на данный момент. 1. Запрещен вулч ракетами воздух-воздух. 2. Запрещены оскорбления других игроков в чате. 3. Тимкилл строго запрещен. 4. Запрещено подвешивать и применять активные ракеты. 5. Запрещено преднамеренное столкновение самолетов на рулежке и тараны в воздухе. Обсуждение всех проблем связанных с сервером тут http://217.10.44.208/forum/index.php?/forum/22-retro-air-combat/ ТС 217.10.44.208 Будем рады если люди знающие толк в изготовлении миссий помогут в реализации проекта.
    1 point
  8. Attention users of the newly released Firefox 4.0, my computer was hacked using this browser in the past hour by means of Firefox and web proxies. I had just installed Windows 7 x64, and installed Firefox 4.0. While browsing YouTube I suddenly jumped to 75 Windows processes (from the normal 29 I run) and 80% CPU usage. Malwarebytes scanned and found 139 hijacker infections. Firefox's settings are now changing themself, and reconfiguring new proxies every few minutes. Just a warning to those of you using FF4.
    1 point
  9. Well, it's sort of aviation. Here are some pics i made last weekend.
    1 point
  10. I know what your saying fubar and i didnt mean any disrespect but i think these missions are geared to the fact that the player has some basic knowledge of the systems,terminology and the overall aircraft itself. i've had this sim since it came out and im still doing the training missions and watching videos on youtube. this sim is like night and day from flaming cliffs. i figure i should be ready for a mission by the year 2020 :thumbup:
    1 point
  11. Greetings to all on the forum. I must say that when I first fired up the Black Shark sim I was very impressed. The last time I saw something remotely as in depth was Jane's Lonbow. Nice work ED. For some time I have struggled with trying to fly this sim using just a Microsoft Force Feeback II joystick. I have managed to get this bird off the ground, but am having a rough time dealing with trying to fly this beast and work the targeting system. I suspect it has something to do with not having a good HOTAS setup. Well, I like the sim so much that I finally broke down and ordered the following. Warthog HOTAS Saiteck Combat Rudders Track IR 5 with the LED clip. Can't wait to get them in the next week or so. I think that is part of my problem with controlling the bird.
    1 point
  12. 1 point
  13. :thumbsup: The first and second screenshots are amazing! kind regards, Fire
    1 point
  14. I create this UFC interface and more switch for important command for pilot the A10C. I use the USB keybord for interface and change the keystroke in DCS A10C. And use a led for illuminate the UFC with on/off switch. http://img138.imageshack.us/i/img2625i.jpg/ http://img830.imageshack.us/i/img2614hb.jpg/ http://www.fightercombatsims.net/forums/topic/272-ufc-home-cockpit/ Bye pilot. :thumbup:
    1 point
  15. thank you kind sir!:thumbup: :beer::beer: rep inbound.
    1 point
  16. 1 point
  17. It's a feature. ED had to add an ATC blighted with Tourettes and OCD. We don't want any discrimination here. :music_whistling:
    1 point
  18. http://www.world-nuclear.org/info/inf14.html. Maybe not such a big deal after all. Says DU was even used in dental porcelain in the seventies!
    1 point
  19. офтоп Переплел английский manual. Довольно объемно :)
    1 point
  20. Дело не в анонимности пожертвования, а вернее в камуфлированости, а если это будет отдельной акцией, то и сборы будут больше. Это из темы поддержи отечественного производителя - покупай отечественное, но на деле мы покупаем то что нам нравится и то что нам нужно.Так будет и здесь, психология, я уже купил и оно мне более не надо. Поэтому donate это целевая акция. Donate будет стимулировать к денежной благодарности, а камуфлированая благодарность под покупку продукта(который уже есть) скорее нет, чем да. donate хоть и анонимный, хоть и поименный, надо вывешивать с результатами сборов. Кто если не мы, сделанные в СССР, поддержим своих родных ЕД.
    1 point
  21. shoot it down :D
    1 point
  22. That's why it takes years of hard work and study to be a combat pilot, It's not suppose to be easy, if you want to be a pilot in 30 seconds go play battlefield 2.
    1 point
  23. Here you have it: http://forums.eagle.ru/showthread.php?t=69092
    1 point
  24. I can't find Matt Wagners signature...
    1 point
  25. Да, Андрюх, ибо в авиации, как говориться, надежда умирает при ударе о землю. Но давайте называть вещи своими именами. Авиасимуляторы для PC сейчас балансируют на шаткой грани самоокупаемости. Я даже не берусь определить - мы ещё до, или уже за. Не берусь потому, что сейчас всё очень сильно зависит от того, как поведут себя наши пользователи. И если тенденция "я за это говно платить не буду, потому что я ожидал шедевр" не изменится - то авиасимы сдохнут так же тихо и незаметно, как в начале 2000-х сдохли космосимы. С теми же симптомами и с теми же истериками на форумах, ситуация как под копирку. Ни одному крупному издателю авиасимулятор уже давно не интересен в принципе. Юбики сейчас исполняют обязательства контракта с 1С лохматого года, и то качество, с которым они исполняют эти обязательства - говорит само за себя. Им похеру на то, что из себя сегодня представляет CoD. Лишь бы закрыть эту страницу, с глаз долой. А пользователи задают нам с тобой, Андрюх, вопросы на форуме: "неужели авиасимулятор не окупается?" По всей видимости потому, что Олег 6 лет им рассказывает о светлом будущем и невероятных прорывных технологиях которых мир ещё не видывал, вы (ED) - без зазрения совестии из жажды наживы (это сарказм) выставляете на продажу аддон по цене нового продукта, а мы (777) - имеем наглость рубать капусту за каждый самолёт аж по цене пары бутылок хорошего пива. Ну не охренели ли эти разработчики симуляторов - только и думают, как бы ещё нагреть наивного пользователя. "Неужели не окупаются??" А то, что из обзоров игровых журналов уже давно исчез целый жанр симуляторов - этого никто замечать не хочет. Вот что плохо. Плохо что среди ежегодно стареющей аудитории симкомьюнити так и не кристализуется понимание, что это хобби, которое мы все оплачиваем себе сами. И если мы все не начнём говорить правду - ничего не изменится. Хватит строить хорошую мину при плохой игре. Жанр сегодня держится только на тех фанатах, которые готовы платить регулярно, а не на тех, кто ждёт чуда за три рубля. Просрём - сами будем виноваты. И кроме себя винить будет некого. Инвесторов больше нет, наши технологии одни из самых сложных и ресурсоёмких для РС игр, и они гораздо длиннее чем нынешний фокус интереса игрока (как показывают опросы - это 4 месяца максимум). Издателей нет - не тот масштаб аудитории, издателю не интересно вложить 5 миллионов долларов а собрать с рынка 6. Потому, что вложения и сборы с ведущих игровых тайтлов уже давно сопоставимы с киноиндустрией - а это масштабы сотен миллионов долларов. У ED есть меценат - Ник Грей. У Олега, возможно, появится гос.поддержка (если повезёт). Мы (777) научились балансировать на грани самоокупаемости продавая самолёты. Но ребята, это не бизнес. Симуляторы - это хобби. Дорогое. Пора это понять, и не питать иллюзий.
    1 point
  26. It's bound to be someone cool, that's all I can think of...oh wait: http://forums.eagle.ru/showthread.php?p=931051#post931051
    1 point
  27. I believe he is saying that in a future patch, keeping the engines at max power will somehow damage or flame them out. So if you are in the habit of always flying with max power on....time to change that :)
    1 point
  28. Yeah, ****in Female Pilots! What the Hell did they think in qualifying for Combat Duty! You are an ...... ! Get rid of your sexual Problems!!
    1 point
  29. As we write in this forum there are people in Libya that are killed in a civil strife. Not only military personnel, mercenaries or rebels... there are civilians getting killed aswell that are not terrorists or rebels. They just want to live a peaceful life. Now some of you want a map of Libya while a conflict in Libya is still going on? Some things aren't fun. Its disrespectful for the people who suffer to ask for a map to play with your A-10C attack aircraft while every day civilians die in a real war.
    1 point
  30. Уточняйте версию игры, на всякий случай. У меня в 1.12 не включался. Дозаправлялся "вручную".
    1 point
  31. I will include a "reset" function in 1.3. With this you can define every control "default" position and hitting the "RESET" button that will be added to the Tabs box will flip all switches to their original start-up positions. Synchronizing switches by using exported data is possible but limited. I will explore these features and see regarding future implementation in HT!
    1 point
  32. Its just interesting that whenever a US jet goes down during a combat mission, its denied until there is footage of the wreck and then the cause is always "technical problems" or "malfunction" :) .
    1 point
  33. British Harrier II are being retired this month (or the next) as announced back in 2010. If ED developed such a sim in the past, now that the aircraft is retiring, maybe it got the "green light" to release a detailed sim of the Harrier II. For now we got a sim for Ka-50 which had no avionics upgrades recently and the operational Ka-50 number is officially 15. The aircraft won't be produced as we know it any longer BUT still ED had a contract. So... if you can get a contract for a helicopter which counts 15 operational units worldwide almost everything seems quite possible. Personally the Harrier II would be a nice addition to the DCS series in my opinion! +1 for the bloody Harrier II!
    1 point
  34. Hi everyone. I just finnished reading a great book called A Nightmare's Prayer. I picked it up on Amazon for the Kindle. The author was a USMC Harrier pilot flying CAS in Afghanistan in 2002 and 2003. He discusses working with JTAC's and using the Litening pod in a ton of detail. You can really feel the emotion of the mission for the pilots. There was a JDAM dropped on friendlies at the beggining of the war but it was a crystal clear day. It was a case of a JTAC giving his GPS grid to the attack pilot in an F-18 who dropped on the grid he was given. There is footage of the attack on the internet. It happened while Special Forces and 10th Mountain Divsion soldiers were trying to retake the fortress in Mazar-i-Sharif that was being used to house all the Taliban and Al Queda fighters. The prisoners over powered the guards and a massive fight ensued. I was a private in the 101st Airborne in Iraq in '05 and this incident was specifically mentioned to us. They taught us basic procedures for calling CAS in case we were in a fight and all the NCO's and officers were killed or wounded. The most important thing they stressed was to never ever give your grid location to a pilot. We were always told to give an approximate grid to get him in the ballpark and then talk his eyes on to your location. If you had a good solid grid for the bad guys by all means let him have that one! Most CAS pilots are flying single seat, have been airborne for HOURS, and now they are juiced on adrenaline to help you. They are probably listening to at least 3 radios and may be talking to multiple units on the ground. There is only so much one pilot can handle and when the time comes to drop the bomb he may be looking at a list of grids he has written on his kneeboard and input the wrong one into to the JDAM. There are only two circumstances that I would feel comfortable calling in a JDAM through clouds. The enemy is inside my perimiter and we're all going to die anyway and I need a diversion to try and break contact and push him back or, the target is preplanned and way the hell away from me, and the pilot either has it positively identified with radar or a pod with IR. The radars in airplanes like the B-1B, B-2, F-15E, F-18 etc. can produce images of a target that are almost photographic in detail. Anyway in a real war you're going to have SEAD assets to pop all the major sam threats. Whatever is left you should be able to get down in the mud with them and get eyes on before you have to do something dubious like dropping a big bomb through the clouds in response to a request for CAS from the ground. blackheart2502
    1 point
  35. Having been a Fire Supporter (working primarily with calling artillery and mortar fire, but with a secondary tasking of Terminal Air Control, and having attended the Joint Firepower Class for certification) I can tell you that yes, you can bomb through clouds, with some "ifs". Those are: IF the JTAC can give you a modestly accurate grid (the "tracking pattern" can be an oblong to circular shape, and varies in size with the angle the bomb comes in at and the height of the cloud ceiling/ distance from the target the bomb picks up the laser spot), and IF the cloud ceiling is high enough to permit the spot tracker in the bomb to acquire the spot with enough time-of-flight to maneuver for a hit. Now, I've been out of the fire support field for a good three years now, but I can tell you even the lightweight rangefinders, if properly configured, will give you a target location approximately the size of the effective burst radius of an artillery round (50-75 meters), and even if degraded will still give you EASILY less than 200 meters. I don't remember the exact sizes of all the "tracking pattern" templates, but as I recall, they were generally 500 to 700 meters in size. But yes, you CAN blind buddy-lase bomb an LGB through cloud ceiling IF you have a halfway competent target grid and buddy-lase from the JTAC. In fact, we used to practice buddy-lasing for lob-toss bombing and attack helicopters firing Hellfire in Lock-On-After-Launch (LOAL) mode; in both cases, the aircraft would never even see the target. *edit* This all applies to Real Life , I have no idea if it's correctly implemented in DCS; I haven't tried a buddy-lase in DCS:W yet
    1 point
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