

DimSim
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Everything posted by DimSim
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Rockets are pretty useless, but not as useless as the mini guns. I sweep the mini guns back and forth over the enemies... AK Soldier 1% damage. Must have hit a toe nail! With UN Pilot campaign, I finally ran out of ammo sweeping over enemies with minigun as the copilot and even door gunners won't engage. I ended up landing the chopper next to final enemy and manually taking over the door gun to finish him off. I think the last enemy actually died from laughter though :|
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Thanks, I'd forgotten about that one... didn't own Persian Gulf map when I first looked for missions.
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Bug still present. Playing now, stuck in same spot :( This video shows what's supposed to happen next:https://www.youtube.com/watch?v=ff93gSKhKm8 This mission also suffers from bugs related to enemies on rooftops (reported elsewhere I recall) where the soldiers often drop off the roof to the ground below.
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Can someone please verify that my experience is unusual? Just start the AV8B in Instant Action - On Ramp or Cold and Dark missions and observe the countermeasures configuration on MFD. Also look at the kneeboard to see if the weapon section is blank or has strange numbers/letters.
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I tried changing the flares and chaff on kneeboard then did rearm/refuel. Still zero chaff and flares. I completely deleted entire DCS game and config files. Reinstalled to different hard drive. Tested, and still zero! (definitely fresh game, nothing was configured and had to use default key binds to test) :(
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Still not sure what I'm supposed to do. I'm attaching a screenshot of my cockpit display and kneeboard. I started this mission with engine off as per knee board. This is the Instant Action "Caucasus - Cold and Dark" mission. Pressing RAlt + RShift + # toggles between Chaff and Flares for each slot on kneeboard, but has no other effect. My game appears to be corrupt somehow, however I have switched back to Normal, not Beta version and verified files in Steam. I'm attaching a screenshot of kneeboard after loading the same Cold and Dark mission a few times. Update: I tried deleting the entire game config from saved games and uninstalled the DLC via steam, verified by AV8BNA folder gone. Re-installed DLC and issue remains!
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Thanks, I didn't know about kneeboard. I'll check that soon. Yes, this occurs for both user and official missions. If I try to change loadout in the mission editor, the flares and chaff are dimmed out, but I can otherwise create and change weapon loadout.
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All my AV8 missions start with zero flares and chaff now. If I visit the Prog page for ECM, all dispensers read zero. Requesting re-arm on runway shows sliders but count does not increase after re-arm. The counter measures training mission appears to be the only one with them. Please help a noob recover his countermeasures. I'm not sure what I did.
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I just successfully completed this mission by requesting the wingman to Hold Position at the starting air base. He did comply and remained there until my return.
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I tried dropping GBU-12s last night and saw the same. Was > 10,000ft, TPOD was still targeting after impact. First bomb missed by hundreds of meters, second one much closer, perhaps only 10-30 meters away from target but not close enough to damage the target. Only thing I didn't do was laser range first. I don't know if that is necessary since I thought continuous lasing was all that's required.
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+1 Very much needed feature. Also, don't tell other people how they MUST play their own single player game. Just have check box for people who don't want to be able to re-load a save in order to try a different tactic or recover from a fatal error.
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Thanks, having some more success also... I see the large cross hair 'closes in tight' as you said, indicating lock. That is, the clear center of the crosshair is almost gone. I'm still not sure why the maverick, when looking good, locked, and fired, sometimes lands far from the target. This model is fire and forget. I also saw the TDC slew suddenly jump a long way for no reason.
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I think so, not related to my issue, but sometimes the TDC does jump around erratically while attempting to slew. I also see the view being obscured by the aircraft in positions I don't think it should. Just assumed I was doing something wrong.
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Please help me fire a maverick. I'm trying to fire an IR via TV and DMT. Gone through the check list 100x. Attached screen shot to show the cockpit state where I think I need only pickle, but no weapon release for me. Note that although the screenshot shows 11.1m to target, closer ranges do not help, in fact what I believe is the lock symbol disappears when close. Playing with Open Beta. Using Redkite Harrier tutorial mission and Syds's checklist, which does match others I've read. EDIT: Seems I'm not identifying when Mav is locked. Still trying to figure this out.
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Fantastic! Thank you!
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Thanks for your responses. I might skip Argo and Worlds Apart for now. I hear Worlds Apart is more hard core as well, which might interest purists more than my casual play. That campaign looks interesting @astonmartindbs, thanks for sharing. Oh for save game / save points / rewind & resume. :| Life is too short to repeat repeat.
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For those who've played the Argo campaign, what are the mission transit times like? I'm considering buying the campaign but am concerned about the transit times and mission durations. I have perhaps 30-60min free time slots to play a mission. I'm up to about mission 7 in the UN Campaign at present. Finding the missions take >1hr with time acceleration. Most of that time is spent flying to and from objective, worse, the last few missions require formation flying which is erratic with AI pilots changing speeds and altitudes. If I make one mistake, I must repeat the whole mission. I'm more of a causal player.
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Assigning multiple actions to one button?
DimSim replied to Griffin's topic in DCS: Ka-50 Black Shark
Exactly what I wanted to do. All those cockpit lights with independent controls. Would be nice if aircraft provider simply provided more binding options. If some purist doesn't like it, thinking it's cheating, they can simply not use it. -
Mission 4 'Race Against Time' - Misleading ADF
DimSim replied to Cleric's topic in Missions and Campaigns
7 years later, I play for the first time and encounter the same issue. Missions 4 and 5 have my ADF needling pointing in the wrong direction, or at least out by some amount. Heading home, I've double checked 477 mhz and do find a strong signal there, but it wants to take me to an airfield miles to the west. After reading through all these posts, I still don't see a solution apart from use the map and locate the marked location (easier for home base, less for other), or try other frequencies. I didn't find any close frequencies like the 350 vs 353, which was my first instinct to check. Radio compass is also calibrated, though I'm not sure if that changes ADF needle direction or just the compass rose. -
I would like to see more input binding options. Specifically, more single button toggles and cycles. For example, I'd like a Master Arm (Off, Safe, On) cycle. It already has Arm Increase, Arm Decrease. I believe some of these controls do cycle or toggle with mouse button, but can't be bound like that. Another example is Spotlight: Spotlight has On, Stow, should also have Spotlight Toggle. To assist toggles and cycles, an optional momentary text message (or voice chirp) telling of the new state would help. This is not unrealistic at all in that in real cockpit you have wide peripheral vision and physical touch as well as a copilot. So a little user interface assistance is not effectively cheating at all.
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That explains why, by the time I got 2 day free trial of the Persian Gulf map, it was no longer on sale :(