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Eugel

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Everything posted by Eugel

  1. It is in the manual. "GND Selects INS align mode and commands the Mission Computer to provide a ground alignment display on the DDI provided that the parking brake is on." (page 370 from the manual) Also on page 376: "Alignment Once the necessary data is in the system (LAT / LONG position and Magnetic Variation), pilot should verify that the parking brake is on and place the INS mode selector knob to the GND position (without pausing at the SEA). Ground alignment display will appear on the DDI" And yes, Chucks Guide also mentions it in bold red letters.
  2. Eugel

    Love the harrier

    Same here, I fly the A-10 as my primary, but recently have had more fun with the Harrier. A few times in multiplayer, I was the only A-10 while others were flying their F/A-18, so I had to start alone on some airfield and by the time I got to the target area, the party was already over. With the Harrier, you are more flexible, you can start with the others on a carrier, you can keep up with their speed, etc. Sure, compared to the A-10 you only carry half as many weapons and have to head home to refuel and rearm more often. But the Harrier is just so much more fun to fly. I love the agility, the engine sounds, the cockpit ... and vertical landings in VR are amazing.
  3. If you use motion reprojection/motion smoothing, your FPS are already capped. But if you turn it off, because it causes issues, it won´t be smooth with just 30 or 45 FPS. The way it works is that for example with a 90Hz headset, if your GPU can only manage 45 FPS, the software will calculate an intermediate picture and fills in the "missing" 45 frames. This comes at the cost of picture quality because it doesn´t have all the information of a fully rendered picture. It basically takes frame 1 and frame 3 and interpolates what it think frame 2 would look like.
  4. Also ich habe meine Warthog Base gegen die WarBRD Base getauscht und kann daher sagen: Ja, es geht und Du kannst alle Knöpfe und Schalter normal benutzen. Wenn Du TARGET benutzt, kannst Du DCS sogar vorgaukeln dass es eine Warthog Base ist und (glaube ich) genauso wie vorher. Da ich TARGET nicht benutze, musste ich in DCS aber alle Knöpfe und Achsen am Stick neu belegen, denn obwohl es immer noch der Warthog Stick ist, taucht der in DCS als VPC Stick auf. Vor- und Nachteile: Ja, der WarBRD ist deutlich präziser als der Warthog, und wenn auch teurer, bekommst Du dabei unterschiedliche Federn und "Cams" (wie heißen die Dinger auf deutsch ?), d.h. Du kannst das Teil an Deine Bedürfnisse anpassen. Von Nachteilen der Virpil Base liest man selten, aber im Vergleich zur Warthog Base steht der WarBRD nicht ganz so stabil, also auch mit der Platte ist es wahrscheinlich besser den festzuschrauben. Bei heftigen Manövern des Sticks habe ich die Base schon öfter mal links oder rechts etwas angehoben. Außerdem fand/finde ich dass der WarBRD immer etwas "wobbelt" wenn er in die Mittelstellung zurückkehrt. Kann natürlich daran liegen, dass ich den Warthog Stick drauf habe, der recht schwer ist, aber auch gerade dadurch dass das Ding empfindlicher auf Bewegungen reagiert, führt das schon mal zu ungewollten Flugbewegungen. Man gewöhnt sich dran, aber ich fand dass der Warthog schon "sauberer" in die Mittelstellung zurückkehrt. Das ist bei denen ganz normal. "Backorder" heißt einfach nur dass sie die Teile nicht auf Lager liegen haben, sondern erst noch anfertigen müssen.
  5. This is unfortunately "normal" To explain: DCS doesn´t record all that happens in the mission, (if I understand it correctly) it records the controller inputs you do and then recreates the mission with those inputs when you watch a replay. What I find very annoying is that I get at most 5 minutes of good input, and after that every replay is useless so I basically stopped recording anything at all. After every patch I try again to see if anything changed, but last weekend, I practiced VTOL with the Harrier. Took off from the Tarawa, flew a short mission and then did a vertical landing at an airfield. I wanted to look at my vertical landing from the outside to see how I was doing, but in the replay, my harrier didn´t even line up correctly on the Tarawa at the beginning and just went off at a 45° angle straight into the water. And this happens to me 100% of the time.
  6. Did you activate the two factor authentification in discord ? https://support.discord.com/hc/en-us/articles/219576828-Setting-up-Two-Factor-Authentication
  7. Keep in mind, the i7-6700K has 8 VIRTUAL cores, but only 4 physical cores. So one physical core has to do the workload of two of the cores displayed in your screenshot. You could try disabling Hyperthreading for your CPU. For some single-core applications this could bring some benefit.
  8. 100% bei der Rift S sind 1648 x 1776 Pixel pro Auge, bei der G2 sind 100% 3160 x 3096, also 5,8 Mio gegenüber 19,5 Mio Pixel. Da muss das System schon gut dreimal so viel Leistung bringen. Warum es nun aber an einem Tag 10 FPS weniger sind als vorher ... schwer zu sagen.
  9. Weiß nicht womit Du das gemessen hast, aber je nach Programm kann es gut sein dass sich die 15% auf die gesamte CPU beziehen. Dein Ryzen hat 8 Kerne. Es kann nun gut sein dass ein Kern mit 100% ausgelastet ist und die anderen sich bei 5% langweilen. Insgesamt ist die CPU damit zu ca. 15% ausgelastet. Aber so lange die Anwendung (in dem Fall DCS) die Last nicht auf die anderen Kerne verteilt, kannst Du da nicht mehr Leistung rausholen... Und wenn die CPU limitiert, kann es eben auch sein dass die Grafikkarte nicht ihre volle Leistung entfalten kann. Allerdings kann die G2 auch jede Grafikkarte locker an ihr Limit treiben.
  10. Just because it uses 20+ GB of RAM doesn´t mean it NEEDS all of it. Remove 16 GB of your RAM and see if you can still start DCS. If you can´t, come back here and complain about the requirements. I would be more upset if DCS only used half of my RAM... I mean, I really don´t get the problem, it´s not like you have to buy new RAM after you play because DCS used it all up ...
  11. Yes, you have to start the standalone version normally, then go to options -> VR and enable VR, then DCS will start in VR mode. The second option is to not use steam VR at all. Check out this thread here:
  12. Yes, you can. You have to log into your DCS account (NOT your forum account), go to your profile and link it to your steam account. You will then have a button "get licenses" there. It will move over all your steam purchases to the DCS account. At this point you can use all your modules in both versions. However, when you buy something from the DCS store, you can´t use it in the steam version.
  13. Steam has both stable and open beta version as well, no difference to the standalone version there. I´ve been using the steam version for years. I tried the standalone version, but couldn´t find any real advantage. Only thing you´re missing out are the free trials.
  14. Thanks for the info, that helps a lot. It´s weird that Thrustmaster gives totally different dimensions on their webpage (45.6 x 33.6 x 41.5 cm). Is that the size of the package it comes in ? Unfortunately, what I´m still missing is the total width when the pedals are fully pushed through. But if the width is 275 mm and the pedals move 4", it would most likely fit in my cockpit. The problem now is that 520 mm length might be too much. I was assuming 456 mm like it said on the Thrustmaster page Now I might have to order them and send them back if they don´t fit ...
  15. Also ich kenne die nicht persönlich (bin selbst auch kein Schweizer), ich kenne halt nur diesen "Keller Dominik" Youtube Kanal. Aber er hat da einige Schweizer Staffeln verlinkt (ich hoffe mal es ist OK wenn ich die Links hier rein kopiere...) https://www.patrouille-suisse.net/ https://swiss-jet-team.jimdofree.com/ https://dsaf.ch/ https://www.vflst20.topkontakt.ch/
  16. Hello, does anyone here have the pendular rudder pedals and can give me the dimensions when the pedals are fully pressed ? I have only very limited space in my rig for the pedals and if they deflect too far back and forth, they collide with the frame of my rig and or the wall behind it... Thanks
  17. Also ich kenne eine Schweizer Staffel "SVT - Swiss Virtual Team" Such mal auf Youtube nach "Keller Dominik", die machen großartige DCS Videos. Ich weiß aber nicht ob die auch hier im Forum aktiv sind.
  18. But why though ? DCS is a product specifically made for hardcore enthusiasts (not sure where you get the 1% from. 1% from what ?) and this is a community of hardcore enthusiasts, why does it need to grow outside of that ? I think I speak for most people here when I say we are here BECAUSE it is difficult, BECAUSE it is a challenge. Operating a fighter plane is not easy, so it shouldn´t be easy in a simulator. Mastering that is the whole point. As someone else mentioned, this is like going to a football match and asking the players to play baseball instead, because you don´t like football... If you don´t like pushing lots of buttons in the cockpit, you´re in the wrong stadium. Frankly, I find it a bit weird when people who are not the target audience come to a forum to ask for a different product. Yet, as has also been mentioned, there are options: Flaming Cliffs modules, autostart, etc. If that´s still too much, again, you´re in the wrong stadium !
  19. Ja, das funktioniert. Wobei man da natürlich nicht den vollen Effekt hat, da man trotzdem Steam laufen lassen muss. Aber "Steam VR" und "WMR for Steam VR" kann man sich sparen.
  20. No one got any idea ? This is driving me crazy and it kills the mission
  21. Also es reicht schon wenn man "Open XR Runtime verwenden" ausschaltet, dann läuft es wieder normal über Steam VR. Ich würde aber trotzdem die Dateien, die da überschrieben werden, vorher irgendwo sichern. Korrektur: Reicht wohl doch nicht die Open XR Runtime nur auszuschalten. Es geht zwar erstmal, ich hatte dann aber mitten in der Mission einen Steam VR Absturz. Man sollte da also auf jeden Fall die alten Dateien wieder herstellen.
  22. Hello. I built this little mission where I have fly a Huey into a landing zone and pick up two units of infantry, one consisting of 3 guy, the other unit is 6 strong. Now the weird thing is, every time I land I can only order the smaller unit to embark and not the other one. I feel like I´m missing something, but in the mission editor, both units are set up identically: This works: This doesn´t: Can someone explain this or give any tips how I can pick up both units ? I am definitely within the pickup radius, but they don´t even show up in the comms menu. I have no clue about scripting, so for now that´s no alternative.
  23. I use the Virpil Control Panel 2 in VR and I must say I struggle a bit with hitting the buttons. Obviously the landing gear lever is no problem and also the three dials below it work well. The 4 buttons right next to the lever are also OK. For me it´s a bit problematic with the momentary switches on the lower left and the six buttons on the lower right. I usually go down from the landing gear lever and then have to count to find the correct switch/button. And well, another thing is remembering what all the buttons do, as you can´t use any color codes or put the little symbols in the buttons. So honestly, for the most part I just use the landing gear lever, most other stuff is faster and easier to click in the cockpit with the mouse. But maybe I simply have to practice more...
  24. I think most people play Standalone, but it doesn´t really matter, both are fine. In the end, just choose whichever you are more comfortable with. It doesn´t restrict you in any way when joining multiplayer games. But as Draconus mentioned, keep in mind that when you buy from the ED store, you can´t activate those modules in the steam version.
  25. Doch, ich fliege eigentlich nur in VR, den Test hatte ich gerade aber in 2D gemacht. Ich teste das gleich mal in VR. Was allerdings stimmt ist, dass bei Sichtweite unter "Ultra" alles direkt vor der Nase aufploppt. Ich finde das Thema schon sehr interessant weil ich schon mehrmals überlegt habe ob ich noch auf 64 GB aufrüsten sollte. Bei den beiden VR Bildern sollte aber eigentlich eher der VRam der Grafikkarte entscheidend sein als der System RAM. Daher wundert mich das schon etwas.
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