

vctpil
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Late activation problem - bug or user error?
vctpil replied to vctpil's topic in Mission Editor Bugs
Any new on the 'late activation' trigger bug? None of my missions are working correctly. Thanks, Vincent -
Found the problem! The aicraft is rolling around the ghost VV, not the actual VV as it should be. Here's a track with wind. you can see the ghost VV stay aligned with the steerpoint. This was a old bug present when I bought the AV-8B long time ago, bug reported, corrected, then is back again. Thanks to have a look. AV8B FM2.trk
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Nice spot, but that does not solve the problem. Here's a track with the correct nozzles position. AV8B FM.trk
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Late activation problem - bug or user error?
vctpil replied to vctpil's topic in Mission Editor Bugs
Don't know if it's related, but ALARM STATE GREEN and WEAPON HOLD/FREE seems not working anymore as well. Red unit are still firing despite defined conditions. -
Late activation problem - bug or user error?
vctpil replied to vctpil's topic in Mission Editor Bugs
The thing is the condition "group alive less than..." was there from the beginning of the mission. Then, later during tests, the "late activation" was not working, despite not working anymore on this particular triggers. -
Late activation problem - bug or user error?
vctpil replied to vctpil's topic in Mission Editor Bugs
Yes, there is a condition if "group alive less than..." that trigger the activation or other units. -
Hi, I created a mission where a F-15E is taking-off from Tbilisi, fly to Kutaisi and cross a trigger zone that activate an enemy convoy in the North. At the begining, everything was fine. At a certain point (added SAM, trigger and flag), the late activation of the convoy does not works anymore!?! To avoid any errors, I made a list of trigger and flag I am using for each step of the mission. I remove also all mods. I have made this mission three time from zero, with still the same result! This is just a nightmare... Is anybody can check my mission in attached to determine if it's a bug or a mistake I didn't see? Thanks, Vincent Test Caucasus.miz
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In comparaison, the F-15E turn around the VV axis, as with any other aircraft modules. F-15E FM.trk
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No, that's not the case. Checked already, but not the case.
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Hi, Seems like someone is pushing the rudder when you roll the aircraft. Another track attached. AV-8B FM.trk
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Hi, Quite disappointed, issue not solved with the 2.9.2.49629. I can't wait flying this aircraft again. Thanks to have a look.
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If it not destroyed by the SAM itself.
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Hi, I didn't fly the aircraft for a long time, but I try recently, and it seems the aircraft does not roll on his longitudinal axis anymore (not centered on the VV)! When I induce a roll only, the aircraft move in yaw (you can see the VV moving left-right when rolling left-right). Pls, fix it asap, thanks, Vincent Track attached. AV8B FM.trk
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Thanks, nice explanation.
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Hi, Read on the manual : "NOTE : if couple switch is not engaged within 4 seconds from enabling TF RDR switch, the system disable ALT HOLD and goes into manual TFR." The system does not react as intented IMO. ALT remain engaged and the manual TFR box does not appear. Instead, the pitch and steering bar remain displayed. Track attached. Vincent. ALT HOLD TF.trk
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Hi, AFAIK, the raw video on the TF page should display a shadow area over water. Is it correct with the F-15E? See the screenshot. Thanks, Vincent
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solved INSIDE/OUTSIDE MOVING ZONE not working?
vctpil replied to vctpil's topic in Mission Editor Bugs
Found the solution! We have to deal with SWITCHED CONDITION. Sorry, too lazy to copy everything, so the .miz in attached. Test.miz -
solved INSIDE/OUTSIDE MOVING ZONE not working?
vctpil replied to vctpil's topic in Mission Editor Bugs
"With your original triggers, tanker would activate in the exact moment, when you would leave the moving zone of the carrier. As if you start on the boat, you already meet conditions of trigger 2 (inside moving zone). When you take off and fly outside of moving zone, you activate trigger 1 and at that point flag 1 has already value of 2. So in order for your triggers to work i think you should set condtion to 3. Once /flag 1 value "3" / activate unit" I used this trigger till now, but it is not working since the last update. And I use the "add radio item" as a temporary trigger. I would like to know if there is a bug now with this trigger. -
solved INSIDE/OUTSIDE MOVING ZONE not working?
vctpil replied to vctpil's topic in Mission Editor Bugs
Thanks, will try that tomorrow. -
Hi, Is anybody knows the flyup parameters for the F-15E? It is 45°/300knots for the F-16 (real manual). The F-15E stop at 20° pitch up in DCS. Is the flyup fully implemented? Thanks, Vincent
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solved INSIDE/OUTSIDE MOVING ZONE not working?
vctpil replied to vctpil's topic in Mission Editor Bugs
Yes, sorry, a typo error. -
Hi, I try to activate a refueling tanker when a F/A-18C is returning to the air carrier. The AAR is supposed to activate when the F/A-18C is within 50 nautical mile from the boat. The F/A-18 first takeoff from the boat. The trigger was working before the last update, but not anymore. Here it is : 1 SWITCHED UNIT OUTSIDE MOVING ZONE (F/A-18C, Moving Zone Boat, Boat) FLAG INCREASE ("1",1) 2 SWITCHED UNIT INSIDE MOVING ZONE (F/A-18C, Moving Zone Boat, Boat) FLAG INCREASE ("1",1) 3 ONCE FLAG EQUAL ("1",2) GROUP ACTIVATE (AAR Shell) Any help appreciated. Thanks, Vincent
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Thanks, very interesting.