

vctpil
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Everything posted by vctpil
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Hi, Just to came back for this issue for a mission I am doing. If the option HIDDEN ON MAP only is selected, the threat ring does not appears (at least on the F/A-18C). Track attached. If the option HIDDEN ON MFD only is selected, the threat ring does not appears, but the unit is visible on the map via the F10 button. In l my opinion, only the HIDDEN ON MFD should have a effect on the threat displayed or not, but maybe I am wrong. Thanks, Vincent PS : VISIBLE BEF ACTIVATION seems not working as well. Nothing appears on the MFD or the map. Threat Ring.trk
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Hi, I want to have infantery unit to escape when a unit is destroyed. When the unit explode, the infantery activate, move a little bit, put a knee on the ground, look a little bit right and left, get up and run. They should run once they are activated. Tried with different infantery units and different map, with the same result. The bug appears with the new OB 2.8.0.33006. Track in attached file. Thanks, Vincent
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The M109 Paladin does not have the desert livery
vctpil replied to vctpil's topic in Mission Editor Bugs
Thanks for the information. Vincent; -
The M109 Paladin does not have the desert livery
vctpil replied to vctpil's topic in Mission Editor Bugs
Sorry, US side. Just tried with Combined Join Task Forces Blue and have the same issue. -
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need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
Were you able to read the first track? I didn't change anything on the mission. So, here's a track with still your procedure followed step by step, and this time, 4 targets destroyed! I will make some more test flights with exactly the same procedure to see if the problem occurs again or not. Test JDAMs 3..trk -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
I follow exactly your procedure, and still 3 targets destroyed with 4 bombs. Track and screenshot attached. The target 1 is still alive (circle) and the arrow indicate that 2 bombs falls on it. I cannot stop tinking that there is a problem with dual rack. edit : programmed in PP and double check of correct coordinates for each bombs. Test JDAMs 2..trk -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
In the case there is a bomb per station, it work as is supposed to be. The problem occurs when I am using dual rack. -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
One more test with one bomb per STA 2, 3, 7 and 8 with PP as follow : PP1/STA8 PP1/STA2 PP2/STA7 PP2/STA3 I push and hold the weapon release button for the first program, release it, then push and hold the weapon release button for the second program. I did not select manually the next PP. Each bombs are flying to their assigned target. -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
I just made another test with one bomb for SAT 2, 3, 7 and 8 (no dual rack), all programmed in PP1. Each bombs are going their assigned target (4 targets destroyed) -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
I just follow this post indicating that the QTY must be selected after having programming the JDAM, but I still have three3 targets destroyed for 4 bombs. May I suppose that all bombs are release per PPx? In my opinion, this is not logical to manually switch between PPx and STA for each bombs. But maybe my logic is not the same as the JDAM system. -
need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
iTrack and screenshot attached. Targets was quite far from each others, but 2 bombs are going to the same point. Still 2 x dual rack of 2 bombs on STA 3 and 7. If I miss something, I really don't understand what is it. Thanks for your help. Test JDAMs..trk -
Hi, I tried several times to use 2 x dual rack of JDAMs against 4 targets and all I can do is to kill 3 targets only. So, I double and even triple check coordinates and elevation, pay a particular attention to which PPx and station is programmed. I tried to release from PP1 first then PP2. After that PP2 first then PP1. I also watched several tutorials on youtube. All I tried have the same result, one of the bomb is always going to a coordinates of another bomb, with the result of 3 targets killed for 4 bombs. The bombs are always released 2 by 2. It is a known bug or there something I really don't understand? Thanks, Vincent PS : track is too huge for the forum.
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Thanks for your reply.
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Hi, I made some quick tests with the Cold at start function and I don't understand how it is supposed to work. I used non-moving units with and without the option selected, with green and red state, also used a moving unit, but I can see no difference after few minutes. Any suggestions? Thanks, Vincent
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Swedish Military Assets for DCS by Currenthill
vctpil replied to currenthill's topic in Static/AI Mods for DCS World
Hi, Thanks a lot for this fantastic mod, I can't wait having the Kola map. Question : is it possible to remove the tracers for the sniper? They are not supposed to so easily spotted. Thanks, Vincent- 460 replies
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Any help, please? Thank you.
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Hi, In fact, if I pressed then slew the TDC, that does not work. If I slew then press the TDC, it slew at a faster rate. Maybe the TDC is supposed to work like that. Is anybody can confirm. Thanks, Vincent
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Hi, Easy to reproduce. Track attached. 1. Aircraft on ground, parking hot, 100% of fuek (7700lbs) 2. 100% + 2 fuel tanks (11700lbs) 3. 90% of fuel + 2 fuel tanks (6900lbs???) 4. 100% fuel + 2 fuel tanks (7700lbs???) The aircraft indication does not take account of fueling and/or defueling if equipped with external tanks. Thanks, Vincent AV8B Fuel..trk
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Hi Grimes, I tried your random function, but it's not working. I used smaller value just for test as follow : Switched Condition>Whatever>Flag Set Random Value(1, 5, 15) Switched Condition>Time Since Flag 1 is 1 > Flag Decrease 1 by 1 Switched Condition> Flag 1 is 1> AI Off, Flag 2 On Switched Condition> Time since flag 2 is 10> Flag 2 Off, AI On. Any chance to have more infos? Thanks, Vincent
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Hi, If the FAC function is assigned before the orbit function, the drone climb in altitude (more than 5,000ft from initial altitude) and start to orbit. Most of the time, the FAC function does not work. FAC 1 : Orbit then FAC, the drone act as expected FAC 2 : FAC then Orbot, the drone climb Tracks and screenshots in attached. Thanks, Vincent Drone JTAC 2..trk Drone JTAC 1..trk