

vctpil
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Everything posted by vctpil
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Hi, Very simple test : Red convoy is command to hold position until the flag 1 is ON. The flag is ON when a blue unit goes through. In the game, the red unit move to a position and hold. Sometimes, just move a little, sometimes cover a great distance before stopping. However, when the flag is ON, the red convoy react as needed. I tried different position, configuration without success. Track attached. Thanks, Vincent Unit move when hold.trk
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Hi, Any chance to have some panels for the AH-64D? At least, the KU would be very useful. Thanks, Vincent
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resolved PERF CUR computation - problem of pressure (only?)
vctpil replied to vctpil's topic in Bugs and Problems
This was my first idea. -
resolved PERF CUR computation - problem of pressure (only?)
vctpil posted a topic in Bugs and Problems
Hi, I created a mission in the Caucasus map during winter and using real weather condition. Here's the METAR : 202102250800 METAR UGTB 250800Z 16003KT 120V200 9999 FEW011 BKN042 OVC051 M03/M07 Q1037 R13R/690050 NOSIG= Apparently, the PERF CUR mode is not able to compute the PA for such a high pressure. Do not take account of the temperature of 20° in winter, it is just a new mission for test purpose Screenshots and tracks attached for both standard pressure of 29.92inhg and 30.62inhg (1037HPa). Thanks, Vincent PERF 30.62inhg.trk PERF 29.92inhg.trk -
reported Multicrew: Hold mode indications not Syncing
vctpil replied to Swift.'s topic in Bugs and Problems
Hi, Just to confirm this bug is still present with the 2.8.0.33006. Cheers, Vincent -
Oups, sorry for the text I copy from this document. Thanks for the answer.
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Hi, According to TC-1-251 : "Acquiring and tracking targets with manual TADS thumb force controller", here is the sentence of the document : "With TADS as the selected sight,... ...select the ORT slave button to unslave the TADS and enable MAN TRK controller." This document suppose that the TADS is slaved by default. This is not the case when I start in the Apache on parking hot position. Anybody can confirm this or have any more informations? Thanks, Vincent
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Wow, thanks a lot for this video, I didn't know it was possible. That exactly what I was looking for. Just tested quickly, and it work exactly as I want.
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Yes, if it is possible. And I know that will not be in the top of priority list.
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In the F/A-18C, the flap have three position, but only up and down are recognized. The center, the switch in the cockpit center as well. So, it should be possible in the AH-64D. And definitely not a limitation.
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yes, but you cannot set TV on the center position of the boat switch.
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Hi, I don't make a mistake, the DVO function does not apply to the AH-64D version. However the button on the LHG have 3 positions. Just to use it logically with the boat switch of the HOTAS WARTHOG, is it possible to have a 3-position biding for this button? Thanks, Vincent
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reported Symbology Select Up/Dn not working correctly in multicrew
vctpil replied to Floyd1212's topic in Bugs and Problems
Also, yesterday with a friend on multicrew. -
Ok, I understood. Thanks for the info.
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Hi, Following this video from Casmo : He explained from 1:45 how the CP/G may find ans store a target. I tried with the Apache, but I cannot understand how it is working. From the CP/G seat, I can't select the acquisition on CPG. If I want the TADS to follow the HMD, the NVS MODE must be in normal. And I can't slave anything on target. Any help appreciated. Thanks, Vincent
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Hi, Just to came back for this issue for a mission I am doing. If the option HIDDEN ON MAP only is selected, the threat ring does not appears (at least on the F/A-18C). Track attached. If the option HIDDEN ON MFD only is selected, the threat ring does not appears, but the unit is visible on the map via the F10 button. In l my opinion, only the HIDDEN ON MFD should have a effect on the threat displayed or not, but maybe I am wrong. Thanks, Vincent PS : VISIBLE BEF ACTIVATION seems not working as well. Nothing appears on the MFD or the map. Threat Ring.trk
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Hi, I want to have infantery unit to escape when a unit is destroyed. When the unit explode, the infantery activate, move a little bit, put a knee on the ground, look a little bit right and left, get up and run. They should run once they are activated. Tried with different infantery units and different map, with the same result. The bug appears with the new OB 2.8.0.33006. Track in attached file. Thanks, Vincent
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The M109 Paladin does not have the desert livery
vctpil replied to vctpil's topic in Mission Editor Bugs
Thanks for the information. Vincent; -
The M109 Paladin does not have the desert livery
vctpil replied to vctpil's topic in Mission Editor Bugs
Sorry, US side. Just tried with Combined Join Task Forces Blue and have the same issue. -
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need track replay JDAMs dual rack - 4 bombs - 3 targets destroyed !?!
vctpil replied to vctpil's topic in Bugs and Problems
Were you able to read the first track? I didn't change anything on the mission. So, here's a track with still your procedure followed step by step, and this time, 4 targets destroyed! I will make some more test flights with exactly the same procedure to see if the problem occurs again or not. Test JDAMs 3..trk