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Everything posted by Resection
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Has anyone noticed that when using the highest zoom setting in VR the jittering almost completely vanishes?
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Yes this is what I have noticed. I have been playing with the Mi-8 in anticipation of the Hind release. Any rocket attack makes my system (Ryzen 5900X + RTX 3080) really struggle in VR even in a scenario with only myself and 4-5 enemy units. I hope they get this resolved soon. I don’t think all the new Hind buyers will be pleased when they discover one of their main weapons causes this problem.
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In my fantasy world with DCS I pretend that flying 2D to learn the aircraft is the equivalent of flying a simulator whereas VR is real life flying! As other said with Hotas + Vaicom Pro +Voice attack mouse and keyboard is needed very rarely.
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Thank you to the hard working Ugra Media team!
Resection replied to Coyote_One's topic in DCS: Syria Map
Yes thank you for the continued efforts on this map. As mainly a helicopter pilot the detail at low level is amazing. No matter where I fly there is always something interesting to look at. So much I end up just flying around rather than doing any combat! We just need more quality campaigns set on this map. It deserves to be used more. I can’t wait to see what you do with the planned Cyprus expansion to the map. Thank you again. -
Excellent decision
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If you want to “feel” how a helicopter flies then I would recommend the Mi-8 or Huey. The Ka-50 doesn’t have the same “feel” due to it’s highly augmented flight systems. I am pleased I came to the Ka-50 last in my list of helicopters because the others gave me a better experience of what a more “normal” helicopter feels like to fly. It also helped me appreciate what the flight assists in the Ka-50 are actually doing. As other say if you prefer to blow lots of stuff up the the Ka-50 is the obvious choice. I own and enjoy them all so don’t worry - you will be happy whatever you choose.
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Have been trying the SU-25A recently with no problems such as this. I am sure you have tried this but it takes repeated separate presses rather than continuous presses of the keys to move the glass. A single press only moves it a few millimetres as you describe. P.S A big thank you to Ian Christie's YouTube series that got me interested in the SU-25.
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I don’t know of a written guide but I found Suntsag Ancient Gamer’s YouTube series called “Mission Builders Sanctuary” an excellent introduction to mission building when I started with DCS last year. https://youtube.com/playlist?list=PL56M8zQ0bxUMIJuD4D1Ijr-8bTvh36am5 P.S In answer to your question about SAM sites - use the add template function in the mission editor. I think there is a built in template for a Russian SA-10 SAM site but you can create your own templates anyway. Suntsag has a video on how to do this.
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Warthog Hotas with no modifications as cyclic and collective with G27 racing pedals as rudder. I thought after reading the forums I would need to modify the Hotas with a change of springs or an extension but it is very controllable with a stock setup. Maybe from a purists view it is not how helicopter controllers should feel like but I will never fly a real helicopter so will never know the difference!
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Su-25 - The DCS Gateway Drug
Resection replied to sidekick65's topic in DCS: Flaming Cliffs 3 Tutorials
I couldn’t face learning another full fidelity plane at the moment so was wondering about trying a FC3 plane for the first time. Then I found your SU-25 videos so the choice of plane was made for me. Thank you! -
I started with the original Flanker 1.0 many years ago. Stopped playing flight sims about 10 years ago but always was aware of the existence of DCS. My wife bought me an Oculus Rift S as a present last Christmas and after messing around with titles from the oculus store I wondered what flight sims would look like in VR. Remembering that DCS was “free” I decided to download it. I was blown away with the VR experience and haven’t stopped playing since That “free” download has led to multiple module purchases, a Thrustmaster Warthog hotas and an incoming Ryzen 5900X+NVidia 3080 system. I am still only competent with the Huey and F5 so feel I am still at he beginning of my DCS journey.
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Just what I have been looking for. Many thanks for all your effort with this.
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Fingers crossed!
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I am certainly not suggesting upsetting the other camp as my example of iRacing and Nvidia demonstrates. AMD users were kept happy but Nvidia users were slightly happier! I agree NVidia’s market dominance and performance lead will probably not continue for ever. Let’s hope the release of Big Navi exceeds everyone’s expectations. I myself have no brand loyalty and have switched between Intel/AMD and NVidia/AMD before. However given the current market position I don’t think there is much onus on Nvidia to help with the adoption of an open standard no matter how laudable that aim may be. DCS should be showcase of what VR can offer so I want good performance on both AMD and Nvidia cards. However DCS performance in VR is so behind the curve of current games I think something needs to be done now and Nvidia have the cards and the tools to make that happen. By not using the new technology DCS is going to fall further behind customer expectations. Yes having to “retool” in the future is a risk but there is also a risk in not adapting quickly enough to the current situation.
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Is this still true? If so it seems a very odd attitude when nVidia has a significant majority of the market share for dedicated graphic cards. Nick Grey talked about about a new render engine that is in development. As statistically most DCS users are likely to have nVidia cards they would not be doing their customers a service if they do not use nVidia technology to its full extent in the new engine. VR in DCS is really not good at the moment and it needs to use any technology available to improve its performance. I come from iRacing and I don’t remember users complaining about nVidia specific technology such SPS and SMP being used. I am desperate to upgrade to the 3000 series of cards for VR but am worried that DCS world will not use them to anywhere near their potential.