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Lynchsl62

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Everything posted by Lynchsl62

  1. Screenshot from the profile page, comptaible with all VirpIl grips as they use the same 5 pin connector as Thrustmaster. I know it is also comptabile with Realsimulator as that is what I use. Definitely not compatible with VKB as they use a proprietray 3 pin connector plus "black or orange" interface box.
  2. I have the Brunnerr FFB and the Arduino and have the same experience, no FFB during buffeting of the plane and no stick shake during stall - the stall being very benign. I checked out other post Warbird modules: Mig 15 - FFB effects during buffeting/stall but the plane did not use hydraulics - medium stall effect Mig 19 - No FFB Effects during buffeting/stall - benign stall Mig 21 - No FFB Effects during buffeting/stall - benign stall F5 - No FFB Effects during buffeting/stall - benign stall F14 - No FFB Effects during buffeting/stall - benign stall
  3. Suggest to try another PC with a fresh download of the BrunnerDX, then if that fails I suspect the Arduino is bad, hopefully you can return it
  4. There is no need to touch the Arduino at all during the flash - mine is somewhere behind the PC. However it may be worthwhile to perform a factory reset if that is possible
  5. It looks as though during the verification process at 19:53:02.829 there is a discrepancy between what is uploaded and what should be uploaded, and the characters FF-FF are what is loaded. At this stage that is about as far as I can help. I have my Arduino on USB 3 Powered Hub so don’t believe that is an issue, but perhaps connect it to a motherboard USB to see if that help.
  6. For completenes this is the log I get when I upload firmware, just for your reference. Hpoe you get it to work as it makes the Brunner worthwhile in DCS: 2021/06/23 18:42:41.401 Starting ArduinoSketchUploader... 2021/06/23 18:42:41.401 Starting upload process for file 'C:\Program Files (x86)\jmriego\BrunnerDX.Setup\Fino.ino.hex'. 2021/06/23 18:42:41.401 Establishing memory block contents... 2021/06/23 18:42:41.401 Opening serial port COM8 - baudrate 57600 2021/06/23 18:42:41.401 Executing Post Open behavior (ArduinoUploader.BootloaderProgrammers.ResetBehavior.ResetThrough1200BpsBehavior)... 2021/06/23 18:42:41.401 Issuing forced 1200bps reset... 2021/06/23 18:42:41.417 T+0 - Port not found 2021/06/23 18:42:41.542 T+100 - Port not found 2021/06/23 18:42:41.651 T+200 - Port not found 2021/06/23 18:42:41.756 T+300 - Port not found 2021/06/23 18:42:41.877 T+400 - Port not found 2021/06/23 18:42:41.991 T+500 - Port found: COM3 2021/06/23 18:42:41.991 Establishing sync... 2021/06/23 18:42:41.991 Sync established. 2021/06/23 18:42:41.991 Checking device signature... 2021/06/23 18:42:42.033 Device signature checked. 2021/06/23 18:42:42.033 Initializing device... 2021/06/23 18:42:42.076 Software identifier: 'CATERIN' 2021/06/23 18:42:42.107 Software Version: 1.0 2021/06/23 18:42:42.138 Programmer type: S. 2021/06/23 18:42:42.168 Block support - buffer size 128 bytes. 2021/06/23 18:42:42.206 Supported devices: 68. 2021/06/23 18:42:42.206 Selecting device type '68'... 2021/06/23 18:42:42.246 Device initialized. 2021/06/23 18:42:42.246 Enabling programming mode on the device... 2021/06/23 18:42:42.286 Programming mode enabled. 2021/06/23 18:42:42.286 Programming device... 2021/06/23 18:42:42.286 Preparing to write 19954 bytes... 2021/06/23 18:42:42.286 Flash page size: 128. 2021/06/23 18:42:53.596 19954 bytes written to flash memory! 2021/06/23 18:42:53.596 Device programmed. 2021/06/23 18:42:53.596 Verifying program... 2021/06/23 18:42:53.596 Preparing to verify 19954 bytes... 2021/06/23 18:42:53.596 Flash page size: 128. 2021/06/23 18:43:03.890 19954 bytes verified! 2021/06/23 18:43:03.890 Verified program! 2021/06/23 18:43:03.890 Leaving programming mode... 2021/06/23 18:43:03.953 Left programming mode! 2021/06/23 18:43:03.953 Closing COM3... 2021/06/23 18:43:03.953 Waiting for virtual port COM3 to disappear... 2021/06/23 18:43:03.953 T+0 - Port still present... 2021/06/23 18:43:04.062 T+100 - Port still present... 2021/06/23 18:43:04.172 T+200 - Port still present... 2021/06/23 18:43:04.281 T+300 - Port still present... 2021/06/23 18:43:04.390 T+400 - Port still present... 2021/06/23 18:43:04.492 T+500 - Port disappeared: COM3! 2021/06/23 18:43:04.492 All done, shutting down! 2021/06/23 18:43:04.492 Uploaded to Arduino. Please click on 'Detect Ports' just in case the Arduino device has changed ports 2021/06/23 18:43:20.879 Trying to connect to CLS2Sim in 127.0.0.1:15090 2021/06/23 18:43:20.895 Waiting for device... 2021/06/23 18:43:20.895 Connected to device 2021/06/23 18:43:20.895 Checking Arduino Firmware version 2021/06/23 18:43:21.004 Arduino sketch version is v2.4.0 2021/06/23 18:43:29.860 Trying to connect to CLS2Sim in 127.0.0.1:15090 2021/06/23 18:43:29.860 Waiting for device... 2021/06/23 18:43:29.860 Connected to device 2021/06/23 18:43:29.860 Checking Arduino Firmware version 2021/06/23 18:43:29.970 Arduino sketch version is v2.4.0
  7. The installation worked fine for me.
  8. Interesting review as to why the USA 0.50 cal were the best solution for the USA versus the European solution of cannons. It was more than good enough for the task in hand and combined with superb training won the war over Germany and the Pacific. The USA did try them in the F4U but it was poor reliability due to lack of development that was the reason for their lack of success. Possibly the USA had ignored the canons for too long https://youtu.be/AQS6Ub5ekFE
  9. This article may help some of the discussion. My thoughts are the MG131 are over powered in DCS based on their ability to damage even medium size planes such as the A-20 http://users.skynet.be/Emmanuel.Gustin/fgun/fgun-pe.html
  10. Warspite fought at Jutland, Battle of Narvik, Battle of Cape Mapatan, and was even at Normandy. “During her service career Warspite lived up to her motto, enduring shellfire, bombing, ramming, mines and a guided missile”
  11. As an owner of both the VKB Gunfighter and the Virpil Base - VKB is that little bit better, the clutch adds damping and it is that bit smoother. The Ulimate is more money yes, but it is worth it in terms of quality. I have had both and would only recommend the ultimate it adds more features and the option replacement modules but feels really good. Sorry for interjecting in English in a German forum, i just wanted to share my English experience .
  12. VKB Gunfighter Mk III with the MCG Pro Ulimate
  13. For me I enjoy the Anton, I have flown all the warbirds through the P-51 Vegas Tour in Mission Editor and the fastest was the Bf-109K4 followed by the Anton. Keep the energy up and it will manoeuvre down low and is smooth and responsive on the controls, let the energy bleed and it is a dog - though not as bad as the P-47. It has great fire power and is a challenge. I cannot dogfight at all, but I really enjoy the Anton responsiveness and ruggedness. That said the Dora has the R4M Eric Brown was really impressed with the A4, yes I wish we had the A4 with less weight as I do wish we have the F4/G2, but as the most respecyed test pilot ever, I will always go with Eric Brown
  14. You do not mention budget - a key factor in this hobby MFG Crosswind with Hegykc pedal and damper modification are the best - see forum posting https://forums.eagle.ru/topic/257933-mfg-crosswind-combat-pedals-and-hydraulic-damper-mod/ In the base case the MFG Crosswind are the best pedals, though there are postings that the slaw pedals are in fact the best, Aurelius did a review on here but appears to have disappeared https://forums.eagle.ru/topic/207407-slaw-device-rx-viper-v2-rudder-pedals/?tab=comments#comment-207696 So the MFG are the best, but the Hegykc mod adds to this in 2 ways. The revised pedals allow for toe braking and ball of foot/ankle control of the rudder axis. The former is especially important when taxiing as it allows in my experience much simpler control, short action allows for simple pulse like control rather than trying to accurately adjust pressure on a long throw. The rudder control using the ball of the foot is identicla to modern airplanes and similar to the USA warbirds such as the P-51. I find that with the foot action control I can put have small inputs accurately made, at times I haver to lift my feet of the pedals to verify that I am not side slipping. This leads to the second benefit the hydraulic damper, which incidently MFG now offer the same parts direct, this allows for sustained inputs to be maintained at a constant position, e.g there is no "small" inadvertent adjustments made by the leg/feet, the damper effectively eliminates them. The third "benefit" of the pedal dampers - is eye candy as the movement of the pedal is so small it can have no effect - that and the springs in the damper are too weak compared to the original springs in the crosswind - I installed them and they do nothing in my opinion. If you fly warbirds, as I do, invest in the MFG Crosswind and the Hegykc mods, you for sure will not be disappointed in how much they improve the experience. Having said that the ulimate pedals for me would be the Brunner Innovation Force Feed Back Pedals - if only DCS would work with them
  15. Easy answers - I never regretted buying it as previously I used it in Prepar3D where the plug in is really good and very tuneable. During this time I was using the VKB Gunfighter wiht DCS which whilst good was not immersive in comparison and then the Arduino solution became available and it has been several months since i have even started Prepar3D (again I think MS FS2020 has curtailed that development). Now that I have FFB effects in DCS and even IL-2 I use DCS pretty much all the time, but I also use IL-2 again - not in the same league as DCS but for simple fun with a wide varierty of planes especially with the future release. The standard plug in for DCS is summed up pretty well in the Reddit link - it does not do much - that is why I did not use it for DCS before the Arduino solution, and I would not recommend the Brunner foir DCS without the Arduino solution - which is really very easy to implement and use. I know Chuls has posted to Brunner the opportunity to implement that in CLS2Sim, but there was no response to his posting in the forum The only downside to the Brunner, aside from the obvious cost, is the size, it is large. It cannot be used on the desk it that large and has to be either mounted on the floor with an extension, or as i have on a desk mount - the MonsterTech desk mount. Even then due to the size I cannot use it as center stick and use it on the Right Hand Side of the chair. I do use a 10cm extension, but that is my personal choice for all grips
  16. The analogue brake lever for the Spitfire and Migs is not easy. I use the F16 grip and use the paddle switch in gentle taps - to be honest with all Warbirds I use gentle taps on the brakes as they all are easy to tip over. The VKB MCG Pro is much better in that regard. Regardless Taxiing a Spitfire is very very hard
  17. I have never had any thermal issues, and I fly warbirds pretty much all the time, the reason I believe this is, is that you are not giving major full scale inputs to the grip/base small subtle deflections are required combined with rudder control to maintain energy management. The missions are not long - so far, typically around 30 minutes or so. Maybe that is another factor. In prepar3d longer flights again with Warbirds/F-86/F-100 generally around 90 minutes and no thermal cut out, so not an issue. No idea how helo controls are used whether the inputs are small or large over an extended period of time? Same is true for space sims, never really tried them Regarding the Brunner forums, I am afraid the news is not so good, they are not very active at all, and even less so for non core simulations such as DCS/ Il-2/RoF etc. I would not hold out for much continued development from Brunner as there core business is civilian/commercial flight simulation. I believe that Brunner will prioritise MS FS2020 over DCS etc
  18. For the warbirds and hydraulic actuators you get the feedback from the stick as to what the plane is experiencing on the control surfaces. Buffeting, prior to stall, wing drop etc fantastic. The stick moves, a significant amount pitch and roll, on my application i have a 10 cm extension and the total travel is around 8 cm in each plane at the top of the stick. The effort or force can be adjusted via the native Brunner app, and also the Arduino app developed by Chuls In the native Brunner App each force effect can be adjusted, but currently in the Chuls Arduino app only the total force is adjusted. Not a real issue and I am hoping it can only improve with development Both the Brunner App and the Chuls Arduino App have to be started prior to DCS, but that is it and they do not take much memory overhead. You need the Chuls Arduino app from day 1 for DCS as it such a game changer and for around £20 for the controller it is less than a discounted module. The hardware trim, or even the DCS hat trim (I use Virpil Control Panel 2) work really well, you can feel the pull/push for nose down or tail heavy and as you trim the plane the pull goes away till the plane is about neutral. I did not understand the significance of trim on flying and especially on fine control during guns or landing, but this makes it so much easier as you feel the trim rather trim and see what effect that has.
  19. I use the Brunner CLS-E exclusively in DCS for warbirds and early hydraulic jets - by exclusively I mean I have stopped using other Simulators it is that good. The Brunner interface app has not changed/improved and was and still is really useless it only simulates force with no effects What made the difference is an application developed using an interface controller - this has transformed the experience. See the forum link https://forums.eagle.ru/topic/251148-directx-adapter-for-brunner-ffb-joystick-almost-ready/ The Brunner has no benefit for late fly by wire jets. For those the real simulator FSSB R3L with a real simulator grip is the most realistic
  20. Too many Virpil Controllers to manage across multiple modules - the CM3 Throttle, Control Panel 1 and Control Panel 2. I took the original posted CM3 Template and created CP1 and CP2 template to match - at least I hope I have. Trying to keep the same controller button for the Warbirds to aide in failing memory. In my own configuration I have set Encoders to Axis as well, useful on CP2 for analogue trim on warbirds and set the analogue axis to buttons on CP1 for the mixture control for the P51 and the Spitfire, but have not added these yet Virpil Control Panel 2 Template.pptx Virpil Control Panel 1 Template.pptx
  21. IL-2 is not as sophisticated as DCS and appears to limit the number of input devices that it will use. Go to the input devices folder and open the devices.txt document. Mine is located at C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Great Battles\data\input Is the Arduino listed? Mine is listed as device number 6. Step 1 If the Arduino is there is it listed as the same number as the axis for Pitch and Roll in the button mapping settings. If not I simply swapped the start number for the Arduino (in my case 6) to the axis that is listed in the button mapping setting - remembering also to renumber the input device that was being used by IL-2 to the original Arduino Input Device Number Step 2 If the Arduino is not listed, originally I was able to delete the entire input folder, only connect those devices to the computer I wanted, e.g Throttle, Control Panel, Rudder, Arduino, Brunner CLS-E (andRealsimulator F16 grip mounted on the Brunner) and restart IL-2 and go through button mapping, then to the previous step above about renumbering the input device to match the Arduino. Step 3 Somehow this did not work after the last IL-2 update and I eventually performed a clean install and repeated Step 1 The Arduino does work with IL-2 it is just a pain to get it to be recognised as the control axis, once working it is good.
  22. You really don not need to read the readme.md and install the brunnerdx.ino. Download the msi file from https://github.com/jmriego/brunnerdx/releases Run the msi file that will install an interface program like the screen attached, Run CLS2Sim.exe with the Remote Control Enabled for the TCP Server Port and the External Control via the UDP Server Port, make sure that he CLSim IP and the CLSSim UDP Port numbers are the same as in the BrunnerDX interface program, e.g. 127.0.0.1 and 15090 Detect the port for the Arduino Run upload firmware, this should auto flash the Arduino with the configration firmware, you may need to point it at the directory, I can't recall C:\Program Files (x86)\jmriego\BrunnerDX.Setup Connect and you should then get green lights at the Arduino and the CLS2Sim You are good to go in any sim application after that
  23. In an attempt to start using the complex F-14B I downloaded and had printed and bound in A5 a copy of the Chuck's Guide F-14B 12/06/2020. For some reason the printer sent two copies so I have a fairly large booklet available for someone in the UK and possibly EU. All I ask for money is postage and packaging and going to and from the post office - it weighs approx 1 kg so approx £12 First Class not tracked
  24. It is strange that the devise it listed 3 times in Windows USB Game Controller. Does the light and sounds on the FSSB still work I recommend to switch PC off unplug the FSSB at the devise. Restart windows and make sure no FSSB are present in USB Controller, reinstate the FSSB cable and make sure that the devise loads into Windows, and responds to axis changes. If it does.... Start the realsimulator RS_HID_DEV app and either open an old file or create a new file and see if it responds. After that I suggest contacting realsimulator
  25. Certainly a different screen from mine, it would look like it has not been recognised in Windows, is it listed in your USB game controllers?
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