Hey Guys
I'm sorry to resurrect this thread but it seems appropriate, being that I'm doing a skin pack for the B-1B Bomber...Anyway I need some guidance
Here's the EDM file and Ive tried to rename my skin B-1B-OKR.bmp but when I go in game I only see the bomber as an orange plane, meaning that the texture is not there. can someone help me figure this out.
I placed the skins in game here
C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\Liveries\b-1b
-- rename it to description.lua
livery =
{
--[[
uncomment lines for customized dds/tga/bmp files
--]]
--{"SHADOWS", 0, "USAF.tga", true};
{"texture B-1B-OKR.bmp f0 g0", 0, "B-1B-OKR.bmp", false};
{"texture B-1B-OKR.bmp f2 g0", 0, "B-1B-OKR.bmp", false};
--{"texture BANO.tga f0 g0", 0, "BANO.tga", true};
--{"texture BANO.tga f0 g0", 8, "BANO.tga", true};
--{"texture DAMAGE_All.tga f2 g0", 0, "DAMAGE_All.tga", true};
--{"texture HOLES_All.tga f2 g0", 0, "HOLES_All.tga", true};
--{"texture LONGER-DAMAG.bmp f2 g0", 0, "LONGER-DAMAG.bmp", true};
--{"texture SOPLA-F.bmp f0 g0", 0, "SOPLA-F.bmp", true};
--{"texture USA-ZNAK-BLACK.TGA f0 g0", 0, "USA-ZNAK-BLACK.TGA", true};
--{"texture USA-ZNAK-BLACK.TGA f2 g0", 0, "USA-ZNAK-BLACK.TGA", true};
--{"texture forsag-kamera.tga f0 g0", 0, "forsag-kamera.tga", true};
--{"texture nomera.tga f0 g0", 0, "nomera.tga", true};
--{"texture nomera.tga f2 g0", 0, "nomera.tga", true};
}
----== below part is not required for cockpit livery ==----
--[[ name your own skin in default language (en)
meanwhile, you can also name the skin in more than one languages,
replace xx by [ru, cn, cs, de, es, fr, ko, or pl] ]]
name = "TEST"
countries = {"USA"}
This is the old skin