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Everything posted by Kerbo 416
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Update your DTC after rearming
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i'm currently working on the hoggit wiki's Jeff page, still very early but keep an eye on it https://wiki.hoggitworld.com/view/JF-17
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this is meant in case the GPS fails while you're in a fast alignment
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can this be used to correct heading as well or Position only?
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Hello, there's very little documentation regarding the Position Update feature, how does it work? could it correct a faulty INS alignment? what's the procedure for using it? does it have a desg mode?
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no, it was using @Etten CSV converter to props to him for allowing us to advance our paintkit
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a little teaser of next update
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hello! is there any update on this? I'd love to know the range I can expect from my current fuel load
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I second this, we desperatly need the 250 and 100 especially if they can be double racked @uboatsis there an update on those and the wingless LS-6 variants?
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Ids it posiible to slave the WMD7 pod on a laser spot ?
Kerbo 416 replied to Racoon76's topic in JF-17 Thunder
the striker is the one who has to be in LSS, the person lasing has to be lasing, turn it to manual mode and press Laser Designator On/Off to start lasing -
Ids it posiible to slave the WMD7 pod on a laser spot ?
Kerbo 416 replied to Racoon76's topic in JF-17 Thunder
yes, make sure both of you guys are on the same code and Press LSS, it will start searching for a laser with the code entered, once it finds one it will slew to it, after that you can lock and use the TPOD normally -
HELP tgp wont slave to fp-a or stop tracking the fp-a
Kerbo 416 replied to jppsx's topic in JF-17 Thunder
You need to 1) be in A/G mode 2) press SP to change it to SLAV mode 3)if you're within range <20nm you can do a laser lock and stabilize it to the ground -
Livery is now on Userfiles! https://www.digitalcombatsimulator.com/en/files/3315499/
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+1 would love to see this fixed
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Hello! i've done yet another EAF livery. however this one is a bit different. it's a Blue-grey Camo based on the MiG-29Ms currently in service with the EAF. here are some pics expect it to be on the UF shortly.
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one more thing. here's an interesting read on all the variants of Chinese munitions http://www.ausairpower.net/APA-PLA-GBU.html#mozTocId432075
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Hello. @uboats has already said before that we're getting the LS-6 250 and 500kg variants. but there has been no word on the LT-3 which is comparable to the GBU-54 LT-3: or the LS-6 50KG which also has a similar sensor http://www.ausairpower.net/Zhuhai-2010/LS-6-GBU-50kg-APA-3S.jpg another thing that remains unknown, is weather we are getting all the wingless LS-6 variants. such as for the -500 and -250 or even the -100 and the last thing that remains to be seen is weather those smaller versions will be capable of double racking. i'd like to know you're opinions on this topic
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yep i've had this issue as well. now I only take control manually if I intend to guide it all the way otherwise i'll just wait until it's 20km (~10nm) from target
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can you take a picture of the radar screen?
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it does not matter 802 is only capable of following 1 RP. unless you're doing Manual mode in which case you can copy RP4 into RP3. press 4 on the UFC to open the DEST page on the left MFD, go all the way down to WPT 30, 30 is RP1, 31 is RP2 and so on copy RP4 and put it in RP3's place, then delete RP4.
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yep we see that, to be fixed with next update
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I believe it should be shiny if enabled, to enable it open the Lua file and delete the line custom_args = { [901] = 1.0, }
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Hello! I've been a bit busy lately and am updating the Jeff's template with better weathering and so forth, i've completed the white PLAAF version but need to update a couple of stuff on the already completed blue and grey Camos. i've also decided i'd like to see with @uboatsand deka if it's possible to include those in the base game. Here's the PLAAF white:
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updated template with correct flip