

Geraki
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Everything posted by Geraki
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The TFR ability is included in CCIP 2007 F-16 module BUT it's need Lantirn or Litening navigation pod https://en.wikipedia.org/wiki/Litening https://www.google.com/url?sa=i&url=https%3A%2F%2Ffas.org%2Fman%2Fdod-101%2Fsys%2Fsmart%2Flantirn.htm&psig=AOvVaw3PigFTLMJ-0vsOQl9dcmpa&ust=1611576584728000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCIiCxOzEtO4CFQAAAAAdAAAAABAJ
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i agree withyou 100% to go farther we can share DTC-data from Combatflite tool!!! Create edit mission data -import it in DCS F-16 DTC . SAM Threat rings , FAOR, CAP point's ,IP's DATALINK details, packet details , e.t.c
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https://www.f-16.net/forum/viewtopic.php?t=1346
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I am F-16 lover and real simulator user from 98. I am hard core simmer , i was leader in previous years in a virtual squad from another sim , me and my vPilot was excited for realism that the sim could provide. Since ED wants a realistic and accurate F-16 block50 CCIP the cursor bulls is a must tool not only for hard core simmers BUT for "gaming" correct understanding procedures. It will completed with other A-A vital systems and avionics . I am confident that will be implemented soon. kind regards
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Nadir/Zenith HUD reference please!!!
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i speak about external 3d model ....over and out
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Iam sure the sales of DCS f-16 will incresase perpenticulary with variants (Parachute-CFT-weapon-addons) !!! RED FLAG Nevada with partisipation of EU F-16 , Syria with partisipation of NATO F-16 e.t.c Think smart guys........ the people need and wants variants !!! that why all those post again and again .....
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In RL the IDM works every few sec's i suppose the link 16 too.
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Anyway is it posible to fix the issue when the background is white the letters to be visible -Dark gray and when the background is black the text to be white? and the TGP cross also to be more visible and must flush when target destroyed or pure vision occured e.g TGP cross over clouds
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[BORESIGHT FIRST] Can't get Mav seeker to Align with TPOD
Geraki replied to jonsky7's topic in DCS: F-16C Viper
i found something yesterday .... if the TGP box and the MAV head does not match ..if you press A-G master mode button the TGP and the MAV head go into HUD center. even if the TGP is in AUTO or MAN. I think in RL does not do that. Also the TGP cannot move the head during the F-16 is in the ground ...why? How to BSGT TGP and MAV in the ground? -
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correct we need loft cue-circle is the cue for lofting bombs, in CCRP -
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F-16 Strobe Lights Workaround
Geraki replied to Ryback's topic in Utility/Program Mods for DCS World
hello my friend i edit the lua with the values provides but nothing happened, I would like the strobe flash lights like your mode I attached here. F-16 New Strobe Light.zip -
Some minor text alignment and symbols required fix but it is give's a lot of realism. Contact angle-closure rate and knots values are adjusted as per real, I think it is easy to fix which gives realism and accuracy for F-16
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Here I attach some screenshots in EXP and Normal mode. As you can see when the cursor is above history contact it's getting the altitude number multiple times, this is wrong the altitude num is available only in the first solid contact. Regards
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I suppose this is for blocks that do not have the ability to have different tail strobe light and their software updated to have position/navigation light deferent pattern.
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+1 I think it is easy implementation
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In FCR RWS or TWS when you have radar contact history symbols when you put the cursor above it, must not display the contact altitude , The altitude must displayied in the FIRST solid square contact and not in History. Imagine having 4 contacts in close formation with all History squares displayed the altitude when touched my cursor. it will mess up the SA. Only in the first and "Bolded" square contact, the cursor gives the altitude data and not for contact history.
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F-16 Strobe Lights Workaround
Geraki replied to Ryback's topic in Utility/Program Mods for DCS World
Perfect my friend i will tested and I will tell you about the outcome Thank you a lot!!!