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TekaTeka

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Everything posted by TekaTeka

  1. Check these lines in \Config\View\view.lua. You might have messed up the second values.
  2. Well, look into \Bazar\TempTextures folder. If there is "KNOPKI-LIGHTS.TGA", delete it.
  3. Which version of the mod did you use. Version 2.5 is the latest and less problematic. The remains from the old installation can cause such problems sometimes. You can prevent those by removing LockOn folder before a reinstallation.
  4. This mod affects the scene objects only. The units you added in the mission editor won't be affected. If you don't care the close range pop-up objects, you don't need this mod. But you can try this mod and see the differences. You can crank down the visible distances and get some extra fps effectively if you don't need to see them far. The method is described in the mod page.
  5. This section in \Config\View\view.lua should be related to that. I have not tried yet though.
  6. My very old post. http://forum.lockon.ru/showpost.php?p=42749&postcount=3 This is about the 1.1 demo, but works for the production 1.1x, too.
  7. Those must be in \Bazar\Terrain\Surface\High\LandTexturesBMP.cdds or LandTexturesTGA.cdds.
  8. Thanks for the bump, SuperKungFu. You don't need the bug fix at all now. That was the fix for the very first patch ED released before the 1.11 patch. The light bug has not been existed ever since then. The new mod interferes with the fix because the mod replaces the same file. I changed the lod distance of ATZ-60; long fuel truck in the file because the second lod model is very short and not suited to the truck. Sorry, I should have mentioned this before. Anyway, please dump the runway light bug fix.
  9. http://www.virtual-jabog32.de/ DOWNLOAD YouTube Stream :prop::prop::prop: By the way, my new mod "Structures Visibility Mod" is available now.
  10. I had the same problem and have no idea why it happens. It works fine in ModMan5. The file describes what ModMan do as extra file management like copy, move, delete, rename and run. You can open the file management window by clicking the "misc" button in the Addon maker of ModMan6.
  11. Bump to increase the visibility of this thread.:)
  12. Those files are there to alter graphics.cfg and add/remove the CDDS entry. You don't have to touch them at all. ModMan will handle them. The program was made by Walmis. See this page for details.
  13. Structures Visibility Mod 1.1 Downloads and important details This is very important mod unless you have a super-fast computer. This mod regulates the ground structures visible distances and eliminates close range popups. If your "VISIB RNG" is Medium, you will have slight performance decrease but the visual quality will be much better especially when you fly low. If your "VISIB RNG" is High, you will have large performance increase but you will see more popups in the far distance. Also, you can tweak "graphics.cfg" file to control the visible distances by yourself. You can balance the visual quality and the frame rate by this tweaking. I hope you like this mod.
  14. TekaTeka

    SuperKungFu

    I uploaded moded textures here. I already removed #9 portions of these textures. Put ones you need into \Bazar\TempTextures\ folder. I think the one in your screenshot is "RUS-CODE-NUMBERS-VER1-R-W-W.TGA".
  15. TekaTeka

    SuperKungFu

    MiG-29 and Su-25T use larger textures for the numbers There are 9 files in WorldTexturesTGA.cdds RUS-CODE-NUMBERS-*.TGA And there are 3 more in WorldTexturesTGA2.cdds RUS-CODE-NUMBERS-*.TGA I'm not sure which is which though.
  16. Updated to version 2.5. Now, the textures are compressed as a new CDDS file. Easier and safer to install and less resources required. Uninstall version 2.4 first if you have one. DETAILS and DOWNLOAD
  17. http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=149&lid=910&title=Su-33%20SP%20Mission%20Pack#dldetails
  18. There is a tool called "JaBoG32 ATC" for that purpose. DOWNLOAD from www.virtual-jabog32.de 1. Unzip the file and run the installer on the server PC. 2. Copy "ATC_Client.exe" in the LockOn folder to the client PCs. 3. Run "RadarServer" on the server PC and run LockOn as a server. 4. Run "ATC_Client.exe" on one of the clients and login. IP address of the server is needed. 5. Select radars which will be monitored. Hold down "Ctrl" or "Shift" key to select multiple radars. If none of the radars is selected, only friendly contacts will be shown. In "Free Mode", you will see everything. The label of the contact will show the pilot name, the altitude, the vertical speed sign (up/down arrow) and the speed. And you can see the team and the aircraft type of the contact by placing the mouse cursor on the label. You will see the ID code instead of the pilot name if the contact is foreign. You can drag the labels wherever you want. Hit "V" key for display options. You can measure the range and the bearing between two points. Hit "R" key at the start point and left click at the end point. You can drag both points. You want to see this thread, too. Lock On ATC Screen Mod II
  19. In look-down situation, the target which flies slower than the notch speed can not be detected by your radar. This speed is radial velocity between you and the target. So, if the target flies fast but moves perpendicular to you, the radial velocity will be very small and the target won't be detected. This effect can be used to break the radar lock and called "beaming" or "notching". If you fly low and the target is at same or higher altitude, you can detect it even it flies very slow or perpendicular to you.
  20. In LockOn the notch speed is 145kph=78knot.
  21. I say sorry if you feel bad by my post. But, I had to tell 'the fact' to answer to Wild.Bill.Kelso's question. I don't have any negative feeling to your work and I said so in the previous post (see the word 'respect'?). I think your mod is very good and helped a lot of people to learn the game. Peace. EDIT: I corrected my previous post.
  22. Thanks for you all replies. As Black_Hawk said, you will have pop-up english labels and I heard the NAV system has english mode. But, probably I will make english mod for Ka-50 :). I think it's too much to do for me. I had enough troubles to translate the active ones. I don't read/write German at all ! If you give me translated text of all indications, I might be able to make German version, but no promise... I found that mod after I made my first version. I examined it and I thought I could advance mine further. (I think that mod has enough info to learn basics and respect his fast job.) I put a lot more translations and textured carefully to match to other part of the cockpit.
  23. I had the same problem. It happens from time to time, but I don't see any pattern. The workaround is pausing the mission right after it started, toggle through all static objects by hitting F12 and make sure all objects are displayed. If some are missing, abandon the mission and restart again.
  24. Virtual Red Arrows Mod is available from LockOnFiles.com. I think the author is Racer from the virtual snowbirds. LockOnFiles Download Virtual Red Arrows Official Site F-15 will be replaced. You can carry a smoke pod on the center pylon and the smoke will come out from the engine. Here is a screenshot I took.
  25. Scroll down to the bottom. Countermeasures tactics
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