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Everything posted by evanf117
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both Syria, Israel, Cyprus and Lebanon are all greener IRL than they are in DCS, they all need a texture update
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you should find some photos and include them in a comment or in your post
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- taurus mountains
- mount lebanon
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its a Cyprus livery or adlest heavy based off one, just not accurate to the image i posted
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is that Miz public
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i heard they put guns on the yak but not, GUNS
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if thats in response to my comment, sorry, wrong livery, different
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seems the mirage has an A/G radar i wouldn't be surprised if the F-15E has it either day one or not too far after launch
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ight, GiB Armenia and Cyprus livery, they used and use there's
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when you fire zunis it sounds like dropping a bomb, this cant be correct
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+1
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sad but true, guess ill have to wait a while
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i know how to fly the thing but, ED's manuals are real good, they have extra and are formatted real well so i like to print them out and get them bound then read them when i have nothing to do, for instance read page 11 to 46 of the Mi-8 manual and you will see what i mean https://www.digitalcombatsimulator.com/en/downloads/documentation/magnificent_eight_flight_manual/ Mi-8 manual link
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thanks for the info
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update on is out, its grid square BS its south Syria, a SA-5 a bunch of SA-3's and 2's some other sams and some air ports
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this is deprecated Ver 2 is out, links https://www.dcshangar.com/packages/xYq8PNjsy.lC7nYWjGJ
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just the the OG i bring an as accurate as i can make it template for all of Syria map, so far its complete apart from Syria, the country's airports and sams are still in the works, there is a link to down load it and future updates https://www.dcshangar.com/packages/xYq8PNjsy.lC7nYWjGJ i have attached the first open beta so people dont have to use DCS hanger but i wont add the further updates here, id rather keep all the updates in one spot, to sum it up once its complete it will have every sam site every air port and any extra ground units i find at training camps BSMT 2.zip
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ok, it started with the hangers at H4 and then i just kept finding more and more things to add on and decided to add them here over making new threads as i dont want to spam the forums, i can make separate threads for new issues i find like a missing burm at Khalkhalah and the burms for a sam site there being the wrong size an shape, also there is a sam site in Israel and where it is in dcs there are far too many trees and its not flat enough to put a sam there
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yea, also in your post you forgot to add the one unburmed launcher im hoping this thread will get traction and can turn into a mega thread of sorts of all the the bugs when it comes to terrain on syria map also hanger 3 does not exist at Tha'lha and yes i know object remove and destruct, that destroys both 3 and 4 not just 3
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"The map is very detailed as is and no one is gonna notice if riverbed area X looks slightly different IRL than it does in game" no, people do, especially when all of area x looks shrunk also it does matter when you cant fit 7 Sa-2's where 7 Sa-2's are irl, when the grade of terrain is entirely different and tree coverage is entirely different it makes a difference, also give green syria isnt this dull looking