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Everything posted by HungaroJET
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9M17P AT-2 Swatter C Missile Mod
HungaroJET replied to beczl's topic in Utility/Program Mods for DCS World
Yep, especially with the Hind-D what im working on also -
Flock Of Birds Mod for DCS World.
HungaroJET replied to diveplane's topic in Utility/Program Mods for DCS World
No Kuky, i wrote grass, coz of smallshit, and we can find grass in forests also. We can find grass on slopes/hillsides. There are no smallshit above 2000 meters and on rough and high mountains, but no trees on fields. So, i think this Birds-Smallshits comparison is good enough for start. Moreover, as i remember Gransurf used animated Smallshits, so animated Birds also should be used - almost everywhere but of course not as dense as grass/smallshits. ;) -
Flock Of Birds Mod for DCS World.
HungaroJET replied to diveplane's topic in Utility/Program Mods for DCS World
...but you wont be able to do (the visual) everywhere Increasing birds % in settings is increasing (engine) failures by altitude - lower altitude means higher chance of failure, but this failure is valid all over the map - (i think over the sea also but im not sure coz im also not using the birds % in settings) so the propably only way for visual is put birds as individual object into ME/mission another idea: using all over the map just like smallshits :D ==> birds everywhere, wherever grass grow :smilewink: -
Flock Of Birds Mod for DCS World.
HungaroJET replied to diveplane's topic in Utility/Program Mods for DCS World
Sure :D Hostile Angry Birds :lol: -
Flock Of Birds Mod for DCS World.
HungaroJET replied to diveplane's topic in Utility/Program Mods for DCS World
LOL Grimes :megalol:, sure we will able to hunt if it get collison model :gun_sniper::rotflmao: http://www.lockonfiles.com/index.php/files/file/946-birds-mod/ Easy cake, i was brainstorming earlier about the same ^ Im removing the crane, converting to edm, adding collison model (same as birds meshes) re-numbering two animation Arguments to 40(chopper rotors), puting into ME as a chopper, puting into mission around runways, adding wapoints, start enoute task, search then engage :D --> Hard Landings :lol: -
Want to IRIS and RAZBAM make different variant of the same plane?
HungaroJET replied to P1KW's topic in Chit-Chat
Of course, and we will give our money to E.D. also, if they bring the next DCS titles: Fulcrum, Flanker, Hind, Havoc -
Want to IRIS and RAZBAM make different variant of the same plane?
HungaroJET replied to P1KW's topic in Chit-Chat
^ Exactly ! :thumbup: , while im hoping E.D. will bring something "C" as next aircraft F-15C/F-16C/F-18C ;) -
Correct. I mean - was wrong :D (texture material definition in the model) like the non-moving connector (unconnector) of the luminare also, so the spotlight "beamed" always to the ground. Material was corrected. Connector was connected (to the luminare), so now its moving perfectly like in the AH-64D. I will release soon but i need to update some other stuffs more: impossible tailplane animations, fix sized NAV light textures (must B smaller/larger by rotary) etc. About Su-27: i was lucky - i was able fairly quickly correct the self-illuminated parts and also corrected the tail/wingtip navigation lights - Billboard squares. The Billboards turned hardly to left alltime, therefore seemed to halfsized. Now its faced to the camera. Now i need to put all corrections into one file, and go through all LOD files also.
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Sawamura & Diveplane = ^ NICE :thumbup: Got it (your PM) Mustang :doh: well, as i saw the Damage Model is O.K. -- "factory" 3GO liveries R done, now come some colour updates/corrections and bunch of liveries more by skin artists -- wrong self-(non)-illuminated textures have been corrected (wingtips, cockpit and AB lights), now come the half sized non-turning billboard texture corrections...
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To SVKSniper: You can find this Tu-154B2 model in your stock Shapes folder in FC2 and in FC3 too. I think ED wanted to use this non-animated model as a static object @ Mineralnije Vody airport. I just do some update on the model and add an SFM for it. These are also some old shots: http://forums.eagle.ru/showthread.php?p=1499433#post1499433 To Gizmondo: You can use your mouse with LCtrl+F4 & LAlt+F2 & RAlt+F2 views: To Upupandaway Martin: This "tilted to the side" effect is also an old factory thing as i remember:
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Yep, putting to Zip and writing the descriptions right now coz i interrupted my "job" @ 3 AM :yawn: btw: what's the DM ? Unfortunately i wasn't exact before, as the 3GO model also wasn't, so i needed to correct plenty of materials before i started to use more skins. (you know Mustang the square, - front of the aircraft was not the only problem) I also dig out some old vectored thrust lua stuff, however the Su-33 model hasn't got moving nozzles. Sorry, models still have some minor bugs with HUD and some materials, wrong (dark) self-illuminated wingtip lights and afterburner textures, some uncorrect non-turning-to-camera but half sized billboards (wrong conversion), some animation problems, so i have works more. I spent more than a day to correct/make more real-looking the glass parts, so a "perfect" EDM model isnt so close i think :( I would be happier if Combatace do this corrections, but i dont know to where he dissapeared. :( CTRL+F4, LAlt+F2. RAlt+F2
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Yes, it looks nice Pat :thumbup:
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I am talking about FC3, coz many of these bugs still exist in DCSW 1.2.0. :(
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^ Probably There are several bugs what has to be solved (aircrafts animations and lights, carrier collision models, respawn and takeoff positions, updated SFMs and Cobra effects etc.), so please B patient. :flowers: and let's be hoping new carrier (and other) models arrive in time ;)
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The Anatomy of the Custom Loadout
HungaroJET replied to 76th Python's topic in Utility/Program Mods for DCS World
Check this: Eagle Dynamics\DCS World 1.2.0.\Scripts\Database\db_weapons_data ;) -
Crashing on connect to Master Server
HungaroJET replied to 112th_Rossi's topic in Multiplayer Issues
Was a first time to got this bug :( I can't connect to DCS Master Server of ED, nor with a "virgin" install. DCS crashed after i pushed 'Connect' button on MULTIPLAYER screen 'Login to DigitalCombatSimulator.com' Iv got a short 'Connecting to master...' message and game crashed no .crash file in LOG folder, only this in dcs.log: 00043.002 INFO NET: sent serverlist request No server ? or R U updating Master-server to 1.3.0 -for FC3 ? -
I can't connect to DCS Master Server of ED, nor with a "virgin" install. DCS crashed after i pushed 'Connect' button on MULTIPLAYER screen 'Login to DigitalCombatSimulator.com' :( Iv got a short 'Connecting to master...' message and game crashed no .crash file in LOG folder, only this in dcs.log: 00043.002 INFO NET: sent serverlist request No server ? or R U updating Master-server to 1.3.0 -for FC3 ? :smilewink: