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Everything posted by HungaroJET
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It's a collision model issue - not enough detailed via wheels/skids, but will be corrected/improved, Cobra(s) R already RDY ;) Presently no time for others :(
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Movie making tutorial #1: How to make a dogfight movie
HungaroJET replied to Glowing_Amraam's topic in Screenshots and Videos
Great Video :thumbup: ps.: SlamRaam, next time PMs me if you need spinning propellers of Hercules @ 1:46 -
Means 6 zeros: 4100 tonns = 4.1 *1000 * 1000 in kilogramms Same with distances : Economy Range 8300 km = 8.3 * 1000 * 1000 in meters Cheers
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Smaller sun for DCS World
HungaroJET replied to Mustang's topic in Utility/Program Mods for DCS World
Use the zoom ! With Mustang modification new sun diameter is ~ 0.3*old diameter. (with maximum zoom) What you see with this new mod(s): the old sun-rays which is unchanged. 2nd file changes the TOO DARK landscape - what U C from High Alt. Shoot a missile vertically upto 30-50km. Use F6 view and look back to the Earth :smilewink: Good Job Mustang :thumbup: Original (TOO DARK) Midday High Alt Screenshots from DCS:WH Beta: -
Kyle, that was GREAT :thumbup: Excellent as usual :yes: only a tiny remark: next time you should use SABOT (kinetic_type1.edm) round for the M1 Abrams instead of ~artillery round
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I was there in the mission with a TOW-HumV. Was fun but suddenly iv got a "Connection Interrupted" message.
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Hello Rik http://www.sendspace.com/file/rfza34 Here is ^ the mission but im pretty sure there is some problem with/in the teplowoz model what Mustang sent as a fix. Maybe that was an early-unfinished-beta model, coz if i copy older cmd-style teplowoz.edm (date: 2012-05-12, size:43kB) and teplowoz_p_1.edm (size:14kB) from (4xmpl) v1.0.0.8. to v1.2.0 shapes folder then there are no problems in (almost-unmodded: only VAZ-Coach a tank blue fix was "modded") v1.2.0 with the diesel-loco.
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Well, i can see the new "fixed" teplowoz model, but ONLY in newer ModelViewers like v.63167 in older MVs the model is invisible , like in official v1.1.1.1 which is the etalon-MV to me if no problems with/in 1.1.1.1 MV - no problems in game also
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I don't know what you see guys with this new teplowoz model but the game crashes immediately if i hit Lctrl+F12 Lshift+F12 Lctrl+F12 before the fix i saw the burnt diesel-train-engine but after the fix game crashes always exception: no game crash if i find a moving train with Free Camera (Lctrl+F11) but then there are invisible diesel-train-engines @ the front/end of the train - electric locomotives are visible otherwise we dont need the vaz.edm model "removing" go to ...\Eagle Dynamics\DCS World 1.2.0\Bazar\Terrain\Routes\RouteTypes.cfg edit row 90 from types = {"Coach cargo", "Coach cargo open", "Coach a platform", "Coach a tank"}; to types = {"Coach cargo", "Coach cargo open", "Coach a platform", "Coach a tank yellow"}; or types = {"Coach cargo", "Coach cargo open", "Coach a platform", "Coach a tank blue"}; ...no more VAZ cars between railway wagons :P note: "Coach a tank blue" is nicer than "Coach a tank yellow" ;) from dcs.log file: 00013.928 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00013.936 UNKNOWN WinMain: Error: Unknown parameter modal 00013.945 INFO Config: netview started 00014.933 ERROR NGMODEL: The following exception was caught: Wrong version of model file vfs:///models//teplowoz.edm.. During loading of: vfs:///models//teplowoz.edm. 00014.934 ERROR NGMODEL: The following exception was caught: Can't read model from file.. During loading of: teplowoz. 00016.423 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00016.599 INFO EDOBJECTS: lDynObjectManagerImpl::addObject(281041) 00016.599 INFO EDOBJECTS: lDynObjectManagerImpl::addObject(281042) DCS.crash file: # -------------- 20120719-214019 -------------- # C0000005 ACCESS_VIOLATION at DFCC1F12 00:00000000 00000000 00000000 0000:00000000 DFCC1F12 0014DFA0 0000:00000000 ?Clone@NGModelLods@model@@UEAAPEAVModel@Graphics@@XZ()+A752 DFCC3377 0014E0D0 0000:00000000 ?init@RootNode@graph@model@@QEAAXXZ()+1197 DFCC3492 0014E110 0000:00000000 ?init@RootNode@graph@model@@QEAAXXZ()+12B2 DFCC785F 0014E250 0000:00000000 ?ParseForFlatShadow@NGModel@model@@UEAAXAEAVModelInstance@Graphics@@AEAVModelParser@4@AEBVPosition3@@AEBVVector3@@3PEAV?$HeapVector@PEAVVolumeEffect@Graphics@@@@@Z()+19F EF59A67F 0014E330 0000:00000000 ?Parse@lLandObject@@UEAAXAEAVModelParser@Graphics@@AEBVPosition3@@PEAV?$HeapVector@PEAVVolumeEffect@Graphics@@@@@Z()+2FF EB7B93CD 0014E3E0 0000:00000000 ?DrawShadow@@YAXPEAVviObject@@AEBVdPosition@@PEAVsmCamera_Implement@@MM@Z()+DD EB7BAA68 0014E540 0000:00000000 ?DrawObjects@SceneManager_Implement@@AEAAHIPEAVsmCamera_Implement@@P6A_NPEAVviObject@@PEAVviSearch@@PEAX@Z@Z()+A68 EF5BD90F 0014E570 0000:00000000 ?TestAndInsert@viSearch_Implement@@UEAA_NPEAVviObject@@_N@Z()+5F EF5AACCD 0014E5F0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+CD EF5AADAE 0014E670 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E6F0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E770 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E7F0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E870 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E8F0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E970 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014E9F0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014EA70 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014EAF0 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AADAE 0014EB70 0000:00000000 ?lSceneFile_GetObjectList_rec@LandObjectStorage@@IEAA_NPEAVlSceneFile@scene3@@IPEAUTreeNode@23@PEAVviSearch@@W4IntersectionType@@@Z()+1AE EF5AB16F 0014EBC0 0000:00000000 ?GetObjects@LandObjectStorage@@UEAAXPEAVviSearch@@@Z()+10F EF5BBCFF 0014EC00 0000:00000000 ?GetSegmentList@viObjectManager@@QEAAHAEBVVector@E3@@0PEAPEAVviObject@@HI@Z()+8AF EF5BB064 0014ECB0 0000:00000000 ?GetObjects@viObjectManager@@QEAAHPEAVClipVolume@@P6A_NPEAVviObject@@PEAVviSearch@@PEAX@Z3I@Z()+44 EB7BAFEB 0014ED10 0000:00000000 ?ParseObjects@SceneManager_Implement@@AEAAHPEAVsmCamera_Implement@@_N@Z()+11B EB7CF360 0014EFD0 0000:00000000 ?RenderScene@SceneManager_Implement@@QEAAXPEAVsmCamera@@_N@Z()+1E0 EB7D1E9A 0014F0F0 0000:00000000 ?RenderMain@SceneManager_Implement@@UEAAXAEBVdPosition@@W4vCameraType_e@@AEBUViewport@smSceneManager@@@Z()+48A EB7D2F83 0014F300 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+5B3 3F78425B 0014F390 0000:00000000 3F78624D 0014F3F0 0000:00000000 3F79C964 0014F420 0000:00000000 3F79C848 0014F450 0000:00000000 3F8208E8 0014F4C0 0000:00000000 3F821853 0014F990 0000:00000000 3F824107 0014FA40 0000:00000000 76D2652D 0014FA70 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 76E5C521 0014FAC0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
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Fantastic :thumbup:
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Virtual Patriots - L-39 External Test In DCS World
HungaroJET replied to Blaze's topic in DCS World 1.x (read only)
...maybe ;) -
^ Agreed ! Good Job Gentlemen :thumbup: I mean Artists :D so what's next (Upcoming movie...) ? Kato, you have a small debt :D only 5 years old http://forum.lockon.ru/showpost.php?p=419928&postcount=20 ...Waiting For Your Next Upcoming Movie: Speed III Teaser - FC3 promo video :yes: BTW: nice purple Mustang @ 0:31 ;)
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Virtual Patriots - L-39 External Test In DCS World
HungaroJET replied to Blaze's topic in DCS World 1.x (read only)
Why don't you use BillboardNode ? -
Yep, I enjoyed it very much. Another great music :thumbup: http://www.youtube.com/watch?v=IodepBs0w7M