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paulw10

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Everything posted by paulw10

  1. When loading cold start missions (instant action or otherwise) the battery is already turned on; I think it is set to main power. That doesn’t seem to be very ‘cold’. DCS standalone v2.8.0.32235.1
  2. Thanks. I’m using the rule to add 1.5kts for each weight increment. 60% power on the base leg turn seems to give a seriously bad sink rate. Having to throttle-up a lot to avoid that. On final the 4.5AoA is either too fast or the sink rate is excessive. Hence I always seem to get a heavy touchdown. I’ll keep practicing to see if there is a trick with this aircraft.
  3. I’ve broken my landing gear on every landing so far. Is it really so fragile? 4.5 AoA is tricky to keep the speed below 100kts on touchdown.
  4. Download links say "File in user's bin", and no download possible. Any idea?
  5. Hi. On OB. Always keep up to date. It maybe that I missed the task complete call. Too busy doing gun runs. The end section is fairly busy, so easy to miss things I guess. Really enjoying it. Cracking job. Thanks.
  6. Finally aced mission 12 with a full 100% score; six attempts I think. After Spec Ops board the helo I do a couple more low level gun runs to mop up stragglers. I look around and there are no friendlies about. No helo, No buddie A10. Nobody. I zoom out the TAD to max and Davy is back at Lavan. No comms, nothing available on F10. I head back on my own (after a bit of loitering) feeling a bit lonely. About one third the way back Davy calls on the radio he is following me home - lol. About twos thirds the way back and Davy is coming back towards me; and flys right on by - more lol. I land, jump out and head for the bar - it's been a long day.
  7. The 'Threats' page is missing info for "SA-8 Gecko". These are numerous throughout the missions so would be very useful. Thanks. P.S. I got hit by an SA-8 at just above 17K MSL during mission 7. So I assumed that was the M3 high altitude missile variant.
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  8. Yeah, got really fustrated with mission 5 for the building attack. Nothing but poor position calls from the JTAC. I even set-up a WP on the building MGRS coord and dialed the approach heading to the HSI CRS; perfect approaches every time. On the transit from sector 3 I was attacked by SAM when at 15k MSL, so I repositioned to 20K. No chance of clearing after 3.5 from IP. Dropped back down to 15k but still couldn't get JTAC to call clear. Very dark by now and still doing repeated runs. Finally aborted on bingo fuel and headed for home. Just under three hours in total. My runs were starting from the north-west edge of the island going back along the target heading; initial distance was about 8 miles. I was waiting as long as reasonable to call for clearance. 3.5 miles is seriously tight, especially at night. Also at the time it wasn't obvious to me that the JTAC distance from target is a maximum distance for requesting clearance. Guess I haven't done anything set-up this tight before.
  9. I have a 2.1 speaker set-up on my PC, so I usually set my speaker layout to "2.1 Stereo". This has been ok for at least the past few years or so. However since the last few updates (sorry, I have been a little distracted by another game!) I have had no audio. Finally I discovered changing the speaker layout fixes the problem. With speaker layout set to "2.1 Stereo", the error message below appears in the DCS log. ERROR SOUND: Failed to Initialize IAudioClient: 0x88890008 (AUDCLNT_E_UNSUPPORTED_FORMAT) I have attached my detailed dcs.log file. Towards the end I have cycled through the available speaker layouts. You can see when "2.1 Stereo" is selected the error(s) are generated. All other layouts are ok. DCS/2.7.10.19473 Hope this is useful info. P.S. During my problem investigations I have ... DCS_Updater cleanup, DCS_Updater repair, DX11 re-install, Nvidia driver re-install, HD audio driver re-install, et.al. Kind regards, Paul i7 11700K, 32GB DDR4, ASUS ROG STRIX Z590-E Gaming, EVGA RTX3080 FTW3 Ultra Hybrid. dcs.log
  10. I have Logitech Rudder Pedals and the Warthog HOTAS. I get dual bindings for my stick and pedals for the X,Y and throttle axis. The first flight in a new module is always funny. lol
  11. I've not read all the other posts, but ... Norwegian Sea theater - east of the G-I-UK gap to the home of the Red Banner Northern Fleet. That gives 'Contain the Bear' or 'Break-out the Bear' scenarios. All cold war stuff, so matches current DCS target era's.
  12. Thanks again. That’s seriously helpful.
  13. Thanks. I thought about that after I posted. There’s obviously a relationship between speed, spacing, etc. I was thinking of an experiment to find the limits for what works and what doesn’t. Has anyone done it before?
  14. And here's a bug report ... hope this helps. Bug: aircraft destroyed on Snakeeye release Can I reproduce it 100%: yes If not 100%, how often out of 10: 10/10 How to reproduce/ description: Equip 2 x 3 mk82 snakeeye (statons 4 and 5) Set Ripple Quantity to 6 (anything more than 4) Select A/G Master Arm Fly straight and level at 500knots Weapon release [aircraft destroyed] DCS Version: OpenBeta 2.7.4.9847 System Specs: CPU i5 10600k GPU 2060Super 8GB 32GB RAM SSD 970evo OS: Win10 Peripherals: Joystick: Warthog HOTAS Throttle: Warthog HOTAS Pedals: LOGITECH PRO Others: N/A Headtracker: Smoothtrack/Opentrack Mission File: see attachment Log: n/a Track: see attachment Video/ Screenshots: n/a. Mods: none f-14b snakeeye ripple test.trk f-14b snakeeye ripple test.miz
  15. Did this to me in campaign. Mission gives 6 snakeeyes and requires single low level pass to take out EWR. Kept blowing up upon release. After a little investigation I found it happens when Ripple Quantity is set greater than 4. Anything up to 4 is fine. Guess the rack eject sequence doesn’t like lots of bombs. So workaround is to set Ripple Quantity to 4 and do multiple pickles. Open beta 2.7.4 For retard bomb like snakeeyes you need tail fuse; else the retard won’t activate. So set fuse as N/T.
  16. I’ve been using SmoothTrack and opentrack for about the last six months. SmoothTrack is on my iPhone SE and I keep it plugged in to power when using for DCS. I’ve have a cheap desktop holder for it that sits just in front of my monitor. As it uses the camera you have to keep line of sight clear. Works it fairly poor light conditions, although I have a light source on a shelf above the monitor. The settings took me a while to sort, and I generally set for linear response across +/- 15 to 20 degrees of head movement. I minimise roll and vertical response since I’m sitting in a chair that shouldn’t move. Overall I’m fairly pleased with it, and the price of £10 is great. And I don’t have to wear a silly hat.
  17. The coupled autopilot captures a set course going away from a selected destination. Therefore I miss arriving at my destination on the desired track. For example... Flying north from Batumi to Kobuleti Tacan 67X, ON Steer mode selected = TCN CRS 069 for runway 07 A/P, CPL Aircraft turn right to capture 069 track travelling away from Kobuleti, i.e. 069 FROM TCN67X See track file attached I had expect the aircraft to turn left to capture 069 TO Kobuleti (TCN67X). Should the default bahaviour be to capture the track TO the selected destination. Is there a way to select the TO/FROM behaviour? Or am I doing something wrong? Thanks CPL autopilot CRS incorrect capture.trk
  18. In the fight zone have radios set for channels 18 and 17 as per mission sheet. AWACS calls out BRA for the blue unit(s). So no need to call yourself.
  19. Anyone know when the DCS sale will appear on Steam? Money burning in wallet. Come and get it. Lol
  20. I think you should expect around 100fps with your setup. Most of that comes from your RTX 3080 and DDR4 combo. DCS is quoted as being CPU heavy, but your experience reinforces that the GPU has the most significant influence on FPS. For example, my RTX 2060 super, 32gb DDR4 and i5 10600k can only manage 40 to 60 FPS. The i7 9700 and i5 10600 are fairly evenly matched. So your FPS gain is your GPU. So i would tend to agree with the previous post, that your DCS 2.5 install not quite right. Do you run in full screen or window mode? I noted that 2.5 in window mode gave much worse FPS than in full screen. DCS 2.7 doesn’t seem to give any difference. So your gain may also be due to this difference. Intel i5 10600k, MSI RTX2060 Super 8GB, 32GB DDR4, Samsung 970 m2 SSD.
  21. A while ago I looked at which platform to use, standalone or steam. The following were relevant features. Modules bought on steam can be transferred to standalone. Modules bought on standalone cannot be transferred to steam. Updates are automatic on steam. I don’t know how updates are managed on standalone. Both standalone and steam offer the same content - nothing exclusive. There is no DCS performance difference between standalone and steam. I decided to use steam as my master in case I decide to transfer to standalone later. I like the auto update feature.
  22. I lose 10 to 15 FPS when I switch off full screen. Given my rtx 2060 super does about 40 to 60 FPS in full screen, turning off the full screen mode is too much to lose. And please don’t suggest buying an rtx 3000 series. Stock levels are zero or unaffordable. Nvidia, please sort your stuff out.
  23. I’m not in any way saying DCS is wrong. I think some ex F/A-18 crews have sometimes mentioned in online teaching articles that the aircraft seems to lose and gain energy a bit slower than expected. I’ve been researching BVR and ACM techniques and come across it. Might just be rose tinted spectacles though. Maybe they can’t really remember how it really flew. But I’m interested to know that the flight model is close to the real thing. Don’t think I’ll get to try it for real, so I’ve no reference point to judge for myself.
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