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Ddg1500

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Everything posted by Ddg1500

  1. i might try their, thanks
  2. I found out the internal cockpit whining sound of tf30 disappeared in A version, which sound truly wired, things already existed in previous beta version, any idea why?
  3. As stated
  4. Been doing carrier landing 300h+,here is my highly detailed tips for f14 carrier landing 1 with ONLY stick and throttle, the f14 have extremely slow and vague on rink rate changes, it either sink too slow or inadequately , making landing more unpredictable and dangerous, you need to frequently move the throttle, like if you want to do a 5 sink rate, then you should firstly loss power from 85% rpm to 80%, after confirming the changes, compensate the power back to 87% and return back to 85%, usually, the sink rate wouldn’t reach at the number you except, the reason is above, so please to ensure that you engaged DLC during landing. 2* The explain in the manual is a little inappropriate. the DLC is actually designed to help induce changes of lift faster, like when you loss the power but the aircraft don’t goes down, then you should consider instantly extent or retract dlc to promote the changes of lift faster, it is NOT some hands free height elevator that doesn’t require any throttle changes at all. 3 By this reason, the best way to control this aircraft is by using throttle, stick and dlc in conjunction, rather than simply stick and throttle. Coordinate those 3 factors together could considerably make landing easier and more professional, but beforehand, you need to make sure you know the cause by the changes of throttle & stick with respect to sink rate and speed(important) 4* On final approach, you should be at 500 feet at around 120-130knots while on speed , with 80-82% rpm and 8 aoa, dlc extended also. don’t worry about the excessive sink rate by low rpm, retract or extent dlc decently could resolve this issue well, when retracted, it should feels like there is an invisible string over the aircraft that’s pulling the aircraft up, like a doll, and that’s exactly how DLC is used for. 5 For me, personally, the max total weight for carrier landing is 9000lb, please be aware that if the total weight is TOO HIGH, the aircraft would have uncontrollable pitch as well as sink rate( usually happens together), making landing impossible.
  5. Well that’s because you engine rpm is too high like 85%( or higher?), that will cause lift to regenerate, and induce wave off, like I said in the tip, try to stay around 80-82%rpm is right
  6. Been doing carrier landing 300h+,here is my highly detailed tips for f14 carrier landing 1 with ONLY stick and throttle, the f14 hve extremely slow and vague on rink rate changes, it either sink too slow or inadequately , making landing more unpredictable and dangerous ,so please be sure to engage DLC during carrier landing. 2* The explain in the manual is a little inappropriate. the DLC is actually designed to help induce changes of lift faster, like when you loss the power but the aircraft don’t goes down, then you should consider instantly extent or retract dlc to promote the changes of lift faster, it is NOT some hands free height elevator that doesn’t require any throttle changes at all. 3 By this reason, the best way to control this aircraft is by using throttle, stick and dlc in conjunction, rather than simply stick and throttle. Coordinate those 3 factors together could considerably make landing easier and more professional, but beforehand you need to make sure you know the cause by the changes of throttle & stick with respect to sink rate and speed( important) 4* On final approach, you should be at 500 feet at around 120-130knots while on speed , with 80-82% rpm and 8 aoa, dlc extended also. don’t worry about the excessive sink rate by low rpm, retract or extent dlc decently could resolve this issue well, when retracted, it should feels like there is an invisible string over the aircraft that’s pulling the aircraft up, like a doll, and that’s exactly how DLC is used for. I could say no one have say that details about tomcat even with true pilots.
  7. Good day, me again, I was thinking someday Ed could bring some antique carrier jet into the game like Fj3 fury—a carrier version of f86, to make carrier aircraft more diverse, you are more than welcome to engage in polite discussion
  8. https://www.facebook.com/heatblur/ We're super excited for the A-6E and KA-6 being added to DCS World as AI units in the near future as part of the development cycle of the F-14! We will be developing the A-6 as a fully flyable module together with our partners at Eagle Dynamics, as part of a broad and ambitious DCS roadmap for a growing and hungry Heatblur team! Stay tuned for more information as we forge ahead through 2021. let's by some f14 or ajs37 to support heatblur
  9. Good day guys, i could say a lot of old moduels's texture (interior,exterior),sound (exterior&switch) need a massive overhaul onto the modern standard(like f14). many of which like f86 or p51 or c101 etc, have been old to an extent that feels awkward when using, and there's no crisp click sound when pressing, same goes those flagship product like f18,Harrier,f16. I think later some day, ED should consider corperate with all third party devlopers to uniform majority( some may unlikely) of the moduels texture and sound quality. right now ED should create a database of switch sound so each developers could take what they need.
  10. dude, i am a pro about f14b, if you need any help just be sure to let me know, i'm highly willingly to do so,it will also be ultra highly welcomed to let me be your wingman like goose, or maverick
  11. Good day guys, i was thinking if there a possibility that after the explosive release of f15e strike eagle, the low fedility f15c could be upgrade into high fedility soon later, considering f15e and f15c are similar, some of the system could transfer to f15c with little tweak. The flight model of f15c is already reshaped to PFM, also the avionacs of f15c is actually not that complex with compare to f15e( only one MFD and a lot of already maked gagues), please be free to discuss, but remember BE FRENDLY
  12. by the way if the st21 really put into reality, then it's IRST should be something even stronger than that of f14d's, and the AESE radar is even more monsteriosly powerful than f22(you got what i mean?) the cockpit would be like a more spacious f18d bock50, with less nob and button like removed manual switch of stab aug( full fly by wire), a f18 alike HUD, MFD, fully removed anaolg gauges and a similar stick as f18 with dlc for pilot, for RIO, it would like later version f14d( more removed system) it also would take it could also take f119 as a alternative option( cost efficiency?), which is guarantee to be strickly classified, i could say within 10 years, majory detail of those information is still unaccessble, just simply imagination?
  13. dude, if you still try to make a super tomcat21, then you should really try to bring a exterior mod for dcs with the f14b, which is not too hard, this should gain some attention
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