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Everything posted by cerealex
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Fast respawn upon death with script or trigger, possible or not?
cerealex replied to cerealex's topic in Mission Editor
Wow this is amazing! I'll try tomorrow thank you so much!!- 9 replies
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- respawn
- mission editor
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Fast respawn upon death with script or trigger, possible or not?
cerealex replied to cerealex's topic in Mission Editor
Yes, LShift+R is good but autaomatic respawn is better. Would be amazing set this feature on Mission Editor for players and clients adding the option to set time to respawn. For example: I die on a dogfight and I want respawn automatically 5 seconds after (to check how damage I received). Set this time to respawn would be a nice option. Wish any ED developers hears this- 9 replies
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- respawn
- mission editor
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Fast respawn upon death with script or trigger, possible or not?
cerealex replied to cerealex's topic in Mission Editor
Exactly! Like respawning on any shooter game when I die. I know scripts to respawn units but doesn't work on player or client unit.- 9 replies
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- respawn
- mission editor
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Hi! I thought do a dogfight training mission and I want to respawn automatically when I die. Is this possible or not? Script or trigger way would be fine. Regards
- 9 replies
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- respawn
- mission editor
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Swedish Military Assets for DCS by Currenthill
cerealex replied to currenthill's topic in Static/AI Mods for DCS World
Can´t wait for this!! Thanks for your work and feedback!!- 460 replies
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- swedish
- currenthill
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F-22A Raptor mod enhancement mod
cerealex replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Okey thanks! -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
cerealex replied to nikoel's topic in Virtual Reality
Thanks I´ll try it! -
F-22A Raptor mod enhancement mod
cerealex replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Can I install this on saved games folder or only works on DCS root folder? -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
cerealex replied to nikoel's topic in Virtual Reality
I have installed OopenXR and works fine! Anyone are also using any shader mod? Kegetys shaders? Simplex? Migoto? -
Hello! I am trying to create a mod by modifying an existing mod, for example using the Su-57 mod as a base and only replacing the external 3D model with any other aircraft, for example I am trying with a model of the F\A-37 Talon . I only found a video tutorial whose author is Jinxx Using the example of the B2 I have easily gotten it to work but with other models it is difficult for me. I'm using Blender and I'm still pretty new to the program. What want is the fastest and easiest way to replace the external model of an existing mod. If someone can guide me, any help would be welcome! Talon 3D model --> https://sketchfab.com/3d-models/fa-37-talon-bd3beef407ac4d49953c43481489235d
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I have the same problem, with cable headphones or speakers no problem. But when I use bluetooth headphones the sound is weird and low, fells like to going from 320kps to 16kps. If I click the F10 key, the sound is ok for a half second and go weird again. I tried all config possibilities on DCS Sound panel but always weird sound.
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
cerealex replied to nikoel's topic in Virtual Reality
Hi! Anyone has try this new OpenXR update with Quest 2 with better performance than vrperfkit or OTT + shaders? -
Nice! I'll try this settings! Thank you so much!!
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Hi! Do you change anything on vrperfkit.yml file? I have the quest 2 too. Compatible with anything other shaders mod? Thanks
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When I try Quest 2 hand tracking, first thing that I thinked was how nice should be use it on DCS
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I had the same problem, it has easy solution. Only do this: Go to savedgames/MissionEditor/settings.lua and deleting the line listing the soundPath. I should delete line 31 in my case. The sound file that you tried to set is crashing the trigger. Try edit sound file to 3200 mhz and save it how .ogg file. (I use audacity, free and fast editor).
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Wouldn't it be wonderful to implement hand tracking from quest 2 to DCS to interact with your own hands on buttons and MFDs? It would be a game changer to enjoy VR even more!! We need this to get to the higher bosses, I think it's an incredible idea!! PD: I saw some options on YouTube but they seemed expensive or did not work very well. PD: I saw some options on YouTube but they seemed expensive or did not work very well. ----------------------------------------------------- Not so precise... ------------------------------------------------------ Expensive
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Better Smoke V22 for DCS 2.9
cerealex replied to Taz1004's topic in Utility/Program Mods for DCS World
Thanks for your work dude -
2 years late but.... https://www.digitalcombatsimulator.com/en/files/3309246/
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What we really need is an urgent optimization... this game reaches its highest level in VR and that should (I hope it already is) be the top priority for ED. We already have many modules to enjoy, now the important thing is to be able to fly in a fluid and stable environment. Anyway, thanks ED....this Sim is a dream for us!