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Everything posted by Hare Ball
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Military Assets for DCS by Currenthill
Hare Ball replied to currenthill's topic in Static/AI Mods for DCS World
Congratulations on this development, Currenthill - well deserved. Another question for your FAQ, when you update it next - I’m sure many of us use updated HARM/RWR files (I combine yours and Nightstorms to support a variety of mods) - will your files be updated to remain compatible with any updated core script files for these codes? Well done again and thanks for all the work you’ve done and are doing for this community -
Thanks Team! Does this new update incorporate the recent hotfixes or are they still needed?
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I’m having the issues on landing at H4 as well - I get told to anchor, 1 and 2 then head off to another airfield and I get no comms from H4. If I eventually do press to land I get the gear malfunction (I was going to report this but now I see this is intentional…) but it’s not counted as a successful mission as I guess I don’t get to follow the script to trigger the end state. Any advice would be welcomed
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Militariy Aircraft Mod
Hare Ball replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
I’ve had a similar issue with the B-2 as well. -
Hi all I’m having an issue with installation of the Flaming Cliffs 3 module. This seemed to arise today when I went to update DCS to the most recent release, and during the update the following message appeared, indicating the ‘A10A.dll’ file from Flaming Cliffs 3 was missing. This terminated the update and then after that, all of my modules were disabled/unauthorised. A DCS repair was unsuccessful. I ended up doing a fresh install, but the same error comes up. However, this time I can use other modules so I have at this point removed Flaming Cliffs 3. Looking in the ‘download’ folder referenced is true - there is no A10A.dll, but all the other FC3 aircraft have dll files there. Does anyone have any ideas what might have caused this? Or is there a way I can manually download a copy of A10A.dll and place it in the download folder to prompt the update/install to complete successfully? Thanks
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Hare Ball replied to Admiral189's topic in Static/AI Mods for DCS World
I worked it out. It was definitely the extraction process; probably the utility I was using. I noticed the various database folders were empty. Once I extracted the 7z archive using a different application (non-freeware) it worked, and the vessels are now usable. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Hare Ball replied to Admiral189's topic in Static/AI Mods for DCS World
Hello Admiral, hope you are recovering well. For everyone in the community, has anyone else had trouble installing Admiral’s OSA missile boats? I’ve dropped it into the Saved Games - Mods - tech folder like all the others, but the OSAs don’t show up in the Mission Editor or in the list of Installed Mods. All of Admiral’s other ships I’ve downloaded install and work fine, but repeating the process with the OSAs is coming up blank. The only difference I can tell is that the OSAs downloaded as a 7z archive, but all the others were .zips. Maybe I’m extracting it wrong? Anyone got any tips? -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
I think you’ve got it. I just had a play with that setting before I saw this message of yours, and it looks like it might have fixed it. Seeing this message now, I think we’re on the right track. I’ll see how it goes over the following days but I reckon you might have it. Thanks for the help! -
SZS : F/A-18 Super Hornet Project
Hare Ball replied to SkateZilla's topic in Flyable/Drivable Mods for DCS World
Hey SkateZilla, hope things are good. Is this still a project you are working on? AI Super Hornets and Growlers are about Number 1 on my new AI addition wish list, so your plans here make me excited. All the best with it! -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
I don’t think so. Seems to occur regardless of whether I let it auto-manage settings, or if I manually manage them. It doesn’t seem to be an issue in any non-DCS programs using the GPU either. -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
Yeah, I’ve done that. I thought my most recent install might have fixed it, but no - still happening. Your description is pretty much spot on - it does look like an over-sharpened image when it occurs. -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
Thanks again for having a look at it for me. I tried the repair but it didn’t have an effect. I’ve decided to do another clean install, so I’ve given everything a good scrub and will download and install over the next couple of nights. We’ll see how that goes. If it’s no different I’ll probably just have to put up with it and hope it works itself out eventually. -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
I’ve done a little more fault finding. It does seem connected with screen resolution, somehow. If I set to 1920 x 1080, non-full screen, it’s good; no distortion. Set to 1920 x 1080, full screen enabled, there’s distortion 2176 x 1224, non full screen - no distortion 2176 x 1224, full screen enabled, distortion 2560 x 1440 (highest res available) either with or without full screen enabled, there’s distortion. Outside of DCS, my monitor resolution is 2560 x 1440, without any issues, and my previous install had been running DCS without this issue at this resolution too. Does this give any ideas? -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
Thanks Flappie I tried the fullscreen mode; no change. The last log is attached. There's a bunch of community mods installed; this issue was present before the mods were loaded. I haven't been able to do a screen grab because when I save the image it doesn't show the distortion that is visible on the monitor. I've snapped a couple of videos of the screen; it's hard to make out but you will see the image and the text noticeably change at a point in each video. That occurs on the first mouse click once entering the game - the screen loads fine with no distortion but on the first positive interaction with it, the image shifts slightly as shown. It's not a great image either but you can see the jagged edge of the JDAM in the still shot - it should normally be much smoother than that. Thanks again for looking at it Video_1.mov Video.mov dcs.log -
solved Unusual Graphics Distortion on menu screens
Hare Ball replied to Hare Ball's topic in 2D Video Bugs
No, I run a GeForce 3060Ti. I’ve tried a couple of other programs that use the GPU. They seem alright. Only seems to be impacting DCS. It’s like lines and curves aren’t being smoothed out properly. -
I had to do a clean reinstall of DCS OpenBeta following an issue with a GPU driver update. I’ve got the sim up and running now, but am seeing a strange graphics issue I never had on the previous install. On the opening menu screen, when first entering the game, the image/wallpaper/text are all as normal. But the first time the mouse is clicked - on a selection, or just clicked, there is a slight distortion to the graphics shown, such that the text looks a little less smooth and more angular, and lines in images are more jagged. It’s almost like the screen is just ever so slightly out of a proper ratio (I run at 16:9). It’s present in the mission editor too. It doesn’t seem to impact the game itself, and it does not change any menu functionality. I tried to take a before and after screenshot of the distortion for an example but interestingly, the captured screen shot shows no distortion even though the display is distorted. I expect it’s a graphics setting issue but I have no idea where to start to look. Has any one else seen a similar issue?
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F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
Hare Ball replied to Kev2go's topic in DCS Core Wish List
Yeah, though I’m a bit of a novice when it comes to mods. Does installing the CJS mod have an impact on your own F/A-18C module in the game? Because I want to leave that one in one piece. -
F/A18E/F Super Hornets block 1 and BLock 2 E/F ( lot 26)
Hare Ball replied to Kev2go's topic in DCS Core Wish List
+1 to that. Understand that a flyable Super Hornet as an official module is unlikely, but I'd love to see the option for some AI Super Hornets and Growlers in the mission editor. -
Thanks. It won’t be the rearming; there’s no trucks around. I’ll give the ‘rounds expended’ a try; I hadn’t set that to anything so it might have an effect. Cheers!
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Hey all Long time DCS user, first time poster. I’m having an issue that I’m not sure is a bug or not. I’m making a mission in the Editor where I want a mobile Scud launcher to move to a point, fire its missile, then move to another waypoint. I can get it to the first point, and it will fire its missile. But then it stays at the launch point and does not relocate as I want it to. Has anyone else had this issue? Is it an AI glitch or a feature of the unit? Any advice would be welcome.