

lefuneste01
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Everything posted by lefuneste01
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you can also try my mod which is enabling different reshade fllters for cockpit or outside. It is done mainly for VR but most features should work in 2d:
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Fixed, github link OK in first post. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I forgot updating the github part. Thanks for the notice. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
2025/05/15 for DCS version 2.9.15.9599.1 => version 9.0 rework to try to make the mod less sensitive to DCS settings : all MSAA are handled, haze control should work for any option. But you need now to specify in GUI which MSAA option you are using (if you are). SMAA modified technique removed, as they are not wroking in all cases Thanks for testing and reporting which options are still breaking some mod features... Feature like color, sharpen, deband... may still be sensitive, as they are relying on a PS shader, but at the opposite I hope Reshade technique usage will be more robust. -
NVG, HMD, Petrovich "crosshair" All Above Center of VR View
lefuneste01 replied to Gumbers's topic in VR Bugs
Hello, you can use my mod to move/resize NVG in VR, but it won't solve issues with petrovitch menu or crosshair. Maybe you could have some supersampling in your VR rendering chain, not well taken into account by DCS and so creating this kind of issues ? -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
NVG settings are only working in VR, different shaders are used for 2D... -
no "intermediate" save for mission 2 ?
lefuneste01 replied to lefuneste01's topic in F-4 MIG Killers Campaign
I played and replayed the missions of the set 2 . Even if not directly accessible in the campaign screen or in the mission screen (I copied them in my "mission" folder in order to access them) you did a great job by making them available for replayability. The Mission 3 is available in campaign screen, even if did not went to the end of mission 2 when I played it from campaign screen. So everything is fine, no frustration here, you did it well ! -
no "intermediate" save for mission 2 ?
lefuneste01 replied to lefuneste01's topic in F-4 MIG Killers Campaign
The miz files are there, but in campaign screen I can only select to refly 02a departure or 03a departure. I was expecting to have also capacity to refly 02b, 02c..from campaign screen. -
Hello, I found at last time to fly your great campaign and so went to mission 02 (for which I had some pain to start some triggers due to my lack of mastery of the F4, but this is why your campaign is so great, it makes us progress). I saw there are 6 missions 02a to 02f, so I took my time and relax when in the 02b, and even did not finish the full 02 missions. I was thinking the next time I'll launch the campaign I'll have the capacity to refly the part of 02a I'll have finished. But finally there is only "02a Departure" and then 03a departure...No "02b - Pure Pursuit" and so on... I copied the missions into my mission folder because the ramp start and go to fly is boring to redo a lot, so I hope I'll be able to refly them. But is this situation normal ?
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
So it should be a graphic settings... -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
did you get the option in reshade addon when you press "home" key ? Did you ensure your graphics settings are compliant with the ones of the first post ? -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Haze control is working OK for me with No MSAA or MSAA2x with the last patch... -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I checked with the previous one it was OK, I'll do it again. But they are planning a new patch... -
Thanks for your answer. I'll will for sure purchase the red flag, at least to help people like you continuing doing campaign as you are doing. I do not know when I'll finish the mig killer, but I'm sure I won't be disapointed by moving to the red flag later. I just did not see the bingo cell in the kneeboard...my bad again. 2 lessons in a same mission ! Take care of fuel jauge and read extensivelly kneeboards...
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Just to test, I asked chatGPT a fuel planning for your flight plan (dist. + altitude) : Phase Distance / Time Altitude Speed (TAS) Fuel Used (lbs) Notes Startup & Taxi ~5 min Ground — ~150 Idle + taxi Takeoff & Climb ~5 min To FL200 Climb profile ~550 May include short AB burst Enroute to AO ~80 nm / ~11 min 20–14k ft 430–415 KTAS ~1,300 Cruise at 85% RPM Combat Allowance Variable AO Altitude Flexible ~6,000 available Includes AB, loiter, maneuvering RTB (Return Leg) ~90 nm / ~13 min 14k–4.6k ft 415 → 390 KTAS ~1,700 Descent included Approach & Land ~5–7 min 4k → 0 ft Pattern speed ~500 Includes approach and taxi Reserve on Landing N/A Ground — 2,000 (required) Safety buffer — min fuel at shutdown I'll see when I'll fly the mission...What do you think about it ?
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Hello, I started this campaign and are quite happy with it, even if I did only the fam. flight for the moment. I specially like efforts made to align the simulation and real life processes, plus all the interaction and voices. It seems to me I'll be able to learn a lot in the way to flight the F4E thanks to your work. But there is a "blind spot" in briefing and flight plan. We have the headings, alt,.. but not the speed and so time on waypoint or time to travel. I'm used to have campaing/mission having globally enough fuel to do what you have to do, so I did not care too much, but I ended my first fam. flight out of fuel in middle of nowhere...I was not aware of the fuel consumption of the F4E in afterburner, not displayed in fuel flow counters and I did not care too much on monitoring fuel quantity before reaching alert levels...Good lesson to learn the F4E, you may say I did again the mission by using low speeds/fuel flow for travelling and limiting the number of manoeuvers to 1 of each, to avoid to be again out of fuel. But now I'm wondering what will be the situation for next mission, as there are different manoeuvers to do, and so at least mil. power or more during them...It should be good to have elements in flight plan (speed ?) to ensure people will come on manoeuver area with the expected fuel level, as to provide a "bingo" fuel ensuring capacity to come back to airbase: if you did not achieve all the objectives and reach in bingo, you'll know you will have to restart mission... I search in campaign doc. some elements on assumed cruise parameter but did not find them... More globally, fuel management is a crutial topic for mission planning, I'm sure you did it to ensure feasability of your campaign, so it should be great to have some fuel elements somewhere in the briefing or kneeboards, to help noobs like me...It may help also by ginving example to plan later mission, even outside your campaign. Maybe something like this (coming from F4manual) ?
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What are your fps ? If you are not at the frequency of the VR display you will have stutters, especially when looking sideway. Did you try reprojection/smart smoothing ? Did you try with low settings ? there is no HW that will provide 90 Hz with insane settings. Some people are stacking supersmapling, MSAA, DCS settings to increase VR resolution and so saturate their hardware. The rule : try with the lowest settings, if no stutter increase settings to try to improve rendering but keep things smooth. 72 Hz is a good compromise to increase settings and keep native frequency. Too bad you did not like it. Exporting MFD was impacting fps when I used it in the past. You should setup a DCS config for VR only. And use Quad view if you can.
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Could you just activate "debug message in log" in "debug options", restart game, go to AH64 cockpit (without "technique in VR"), save reshade.log file somewhere, do the same with "technique in VR" activated and post both reshade.log here ? -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Could you explain more in detail what was creating your issue and how you get out of it ? Are you able to use VREM technique ? -
This feature is a must have for these campaigns. It would be a game changer, by allowing more complex missions. It should enable people not having too much time playing these campaign without the current frustration, and so purchase more of them. Personally, this will be the only context I could use it... When would it be available ?
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
2025/03/18 for DCS version DCS DCS 2.9.13.6818.2 => version 8.1 option to disable effect for 2D and keep them for VR only restored. Small optimization for techniques. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
In the folder where DCS.exe is : could you : rename reshade DCS VREM.addon64 into reshade DCS VREM.addon64.bak, unzip shaderhunter.zip in the folder (it should create ShaderHunter.addon64), launch the game, go to cockpit, press F1 and share the reshade.log here ? (it will be huge). ShaderHunter.zip As you are Pimax user, could you report here if everything is working as expected , especially for haze control ? PawlaczGMD is also Pimax user and he has some strange issue with shaders. I'd like to be sure this is not something related to Pimax (even if he has issue in 2D too). -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Not really. You should just install it for the version you are using. But it may be tricks to know which folder is used if you did not setup dcs shortcuts... -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
You should not have installed reshade with addon support as explained in the first post. check at first all things in 2D.