Mach3DS 发布的所有帖子
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Just FYI, my Have Glass Jets try to recreate this finish which is like a "sand paper". Which is why some aircraft don't look like HG from some angles. These are. You may see other jets out there in darker grey paint with the same "scheme" but they are not actually "Have Glass". Some people may not like the look. But this is my take on it. I personally really like it! I've tried to include the multicolored light scattering effect as well, along with the iridescent effect. You'll also get different Canopy glass effects. One with embedded properties (iridescent colors) and one with just a new "smoke" colored canopy.
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Oh. i didn't mean to imply that I wasn't making them HG. They will remain. I used the first shot as reference. I just meant that some photos and video don't impart that translucent effect as good as other photos. But these are definitely HG. Those last 3 shots you posted show the Irridescent effect pretty well.
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Look, I get it.....it's nice that someone is doing something. Congrats on spending whatever time it took to make what looks like an ultra simple livery. (that's not meant to mock the livery artist in any way, just that it's not an overly complex livery). But, this kind of thing is actually making it harder to get what we need, which is a fully functional Model Viewer and the library of all base textures (all Roughmets, Normals, albedos, for aircraft, pilot, tanks etc.). Without those, you can NEVER have a custom livery that actually looks correct. So while, time was spent on this, I fear that it will just cause a blind eye to be turned to the real issues with a "See, they're already making liveries, we don't need to do anything else" mentality. Which would be a terrible outcome.
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1000% A tanker asset pack with J57 equipped KC-135 would be incredible. We really need that engine variant. A KC-46 would be awesome for "future" scenarios. A KC-10 is also needed. But I think we need ED to allow for these others to actually be able to AAR?
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I thought the first engine image was a photo. Really nice work!
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DL LINK: https://www.digitalcombatsimulator.com/en/files/3343906/ My take on this livery. Added the correct stiffener plates at the fin fillet and wing roots. Also the nose side lobe stiffeners. Instead of making it a right out of the paint hangar bird I've added in some used effects like fuel leaks and kept some dirt and grime. Also AAR door damage.
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Also, from a visual standpoint, the v3 F-22A external model is missing NORMALS support. I've already told Grinnelli about it. I've simply reverted the external model back to the old one from 2021. Which has the normals support.
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@cubanace You can't use Discord to host images anymore. They basically have a non static image link. It will break almost immediately up to a few days after you post it.
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Hopefully it too is NOT encrypted!!! Although, if it is, then we know the direction that ED is moving. Time will tell I guess.
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2. That's what I was referring to with needing a file path folder structure. We have no way of implementing them via the conventional method even if we were given a working model.viewer, files and LUA entries. 5. Clearly no. LOL. There's no way to access the files. They're hidden, as far as I'm aware.
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