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zeufman

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Everything posted by zeufman

  1. hello SimApp recognize all my module, in the Dynamic vibration Motor, expect for the Mosquito Am i the only one ?
  2. you cannot have vibration with a no WW stick. the vibration motor is in the stick, so with a cougar, it couldn't work it works same with non MT and MT if someone look for vibration profile for most of module, check mine with "philippe hubert " label. i think they are good ( for me )
  3. hello same here, vibration not working in DCS i have check the directory for the saved games and it was wrong, so ww script folder not installed, so no sync with DCS. works fine now check your directory for the game and the saved games folder
  4. Find i had an old version in the saved games/mods/tech, as the primary installation path thanks, works fine now
  5. thanks for the answer i will check, but i have only classical mods
  6. not working on the latest OB MT version. i have a square on the 3d game
  7. hello not working on the lastest OB MT version i have a square installed in saved games
  8. is someone know the Airport list name for including in a RAT mission ? thanks
  9. this is the operation related https://en.wikipedia.org/wiki/Operation_Carthage
  10. one question how to find the exactly name oh each airport ? looking in the terrain folder, but nothing. i look for the new syria map thanks
  11. unable to work one, even with the path snap to the railroad, and a west to east path can you share one for see how's it work ? IT WORKS ! just you have to put the train on railroads, and then you should in the editor to add one par one the loco and the wagon it works fine, from any path
  12. Another bump, anybody can help to 2.5.6 compatible ?
  13. for the corrupted skin, here's a fix 0. search the skin folder on DCS 1. look for texture files called *.bmp.dds or *.tga.dds and rename them to *.dds 2. in the description.lua then rename anything referring to "*.bmp" (or *.tga) by removing the '.bmp/tga'
  14. Are you sure you have delete all files you put in EagleDynamics\dcsworldopenbeta\mods\tech ? the good path for instalation is C:\Users\xx\Saved Games\DCS.openbeta\Mods\tech
  15. Yes me too, amazing mission, and thanks for this work. Really awesome play time, and enjoying the concept ( and the ME work too ) Me too, confuse with the trigger zone area, too much in my sens. Playing the mission with 3 player, all trigger come on, it was a bit confuse. So i have edited the mission file, and i put a countdown timer, can be intialise before the flight, or during the flight. Simply, 3 timing for small, moderate, large, and default The 911 calling frequency can be adjust by F-10 Radio - select small = 911 stand by for 3 minutes - 911 available for 60 secondes - select moderate = 911 stand by for 2 minutes - 911 available for 60 secondes - select large = 911 stand by for 1 minute - 911 available for 60 secondes - select normal as default = no timer restrictions Can share the mission if you want.
  16. is the Moving Area work with train ? it seems not, all is correct in the ME, but looks like the Moving area is not attached to the train. Would like to simulate a landing on the train with helo thanks
  17. More simple wpt 1 hold with an orbit a stop condition with flag 1 = on here flag 1 for 800 secondes, but it will be better with a trigger radio, or flag 1 = true when the sam is damaged hold.miz
  18. unable to active AB in the 19 no light green in cockpit, no AB in F2 view, and so no power it's me and i miss somrthing, or after update bug ? i've saw the throttle binding, and it is correct for the course anyone ?
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