

zeufman
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Everything posted by zeufman
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and for the UH-60 coast guard skin ?
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unable to work one, even with the path snap to the railroad, and a west to east path can you share one for see how's it work ? IT WORKS ! just you have to put the train on railroads, and then you should in the editor to add one par one the loco and the wagon it works fine, from any path
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Another bump, anybody can help to 2.5.6 compatible ?
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Nevada Las Vegas - Huey Ambulance Duty
zeufman replied to NoFear1979's topic in User Created Missions General
for the corrupted skin, here's a fix 0. search the skin folder on DCS 1. look for texture files called *.bmp.dds or *.tga.dds and rename them to *.dds 2. in the description.lua then rename anything referring to "*.bmp" (or *.tga) by removing the '.bmp/tga' -
Nevada Las Vegas - Huey Ambulance Duty
zeufman replied to NoFear1979's topic in User Created Missions General
Are you sure you have delete all files you put in EagleDynamics\dcsworldopenbeta\mods\tech ? the good path for instalation is C:\Users\xx\Saved Games\DCS.openbeta\Mods\tech -
Nevada Las Vegas - Huey Ambulance Duty
zeufman replied to NoFear1979's topic in User Created Missions General
Yes me too, amazing mission, and thanks for this work. Really awesome play time, and enjoying the concept ( and the ME work too ) Me too, confuse with the trigger zone area, too much in my sens. Playing the mission with 3 player, all trigger come on, it was a bit confuse. So i have edited the mission file, and i put a countdown timer, can be intialise before the flight, or during the flight. Simply, 3 timing for small, moderate, large, and default The 911 calling frequency can be adjust by F-10 Radio - select small = 911 stand by for 3 minutes - 911 available for 60 secondes - select moderate = 911 stand by for 2 minutes - 911 available for 60 secondes - select large = 911 stand by for 1 minute - 911 available for 60 secondes - select normal as default = no timer restrictions Can share the mission if you want. -
is the Moving Area work with train ? it seems not, all is correct in the ME, but looks like the Moving area is not attached to the train. Would like to simulate a landing on the train with helo thanks
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More simple wpt 1 hold with an orbit a stop condition with flag 1 = on here flag 1 for 800 secondes, but it will be better with a trigger radio, or flag 1 = true when the sam is damaged hold.miz
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hello is it possible to embark and disembark troops into carrier ( btr-80 or M113 ) without Scripting ? i have a group with one APC and 6 rifle. I just want to embark the rifle in the véhicule, and disemberk them when i want.
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cannot find this option in the F10 menu any help ?
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[CANNOT REPRODUCE] Game crashes after 10-20mins on PG map
zeufman replied to 195th_Magic's topic in Bugs and Problems
CTD was fixed after deleting all files in \DCS World OpenBeta\Mods\terrains\PersianGulf\misc\metacache\dcs No CTD while, playing in MP for almost 3 hours yesterday. -
[CANNOT REPRODUCE] Game crashes after 10-20mins on PG map
zeufman replied to 195th_Magic's topic in Bugs and Problems
yesterday again, CTD without log after 20 mn playing in MP, with 5 players on OB. Mission is ok, it was playable last 3-4 update in back. Specs for the host is ok. It is very nice for a release, unable to fly on PG map more than 20 mn. same for 3 different host, with specs as i7, 16 ou 32 go ram, 1070/1080 TI -
[CANNOT REPRODUCE] Game crashes after 10-20mins on PG map
zeufman replied to 195th_Magic's topic in Bugs and Problems
yes, what happen with PG Map !!? since last 2 OB update, unable to play with PG map in MP. think about F-14 issue, but no way, works fine with caucasus here, direct CTD without log files, after 20 minutes to 1 hour MP playing. One time 20 nm, another Mp session for just 60 minutes. Just flying, no specific action, light mission. for me as a hosting, and for another team guys > CTD after 20 mn at 60 mn playing at PG map. no log, Nothing, just CTD. it is very frustated ! specs : I7 8700 1070 TI 16g ram - down 900 mb up 300 mb pagefile swap -
Me too Page file for the Windows drive or DCS drive? Both ? Both are différent and both on Ssd That’s à major question Thanks
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here's a fix with a metal wire
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snap view working well for me with TIR. i've mapped custom instrument snap view on my hotas ( crtl+0pavnum ) and it works good. and mapped 1 to 3 pav num for left, center, right view ( as mentionned and snapped by rudel-cw ), and works well with TIR. i think it is a must have to quickly works with the cockpit button. when i release snap view, i come back to my TIR view for custom snap view https://forums.eagle.ru/showthread.php?t=105224
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same here, CTD in MP. I was hosting, CTD after a moment, no action or event to associate with crash.
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i noticed too sometimes it works to disengage, sometimes not, and don't know why it doesn't work at this moment. Later, it works again to disengage, don't know again why
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Hello Grimes I enjoy this script for the sam behaviour. Meanwhile, got a script error ( only in MP ) with one of our mission. It happens after the SAM lock on the SEAD flight, i think when the SAM fired first missile. Cannot explain why, cannot have the log of the erreor script, DCS crash and should have a hard quit. Tested your script attached to the mission test, and works fine in MP. Here's a pic of the error, if you have time to explain it. I can share the mission too. Thanks for the help
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seems unable to save custom snapview except for instument panel view ( key 0 ) and front view ( key pav num 5 ) when i try to save another snapview like left or right panel, it saves as a front view All default snapview ( left Windows key + x pv num ) doesn't work except with 0 or 5 key, and with left Windows + pav num 6 the game crash Anoter one ?
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Here a file can help https://www.digitalcombatsimulator.com/en/files/3303542/
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this is why can't find it Thanks !
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hello where is the file KC135MPRS.lua ? Don't find it
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yes see this topic but sometines, saved in imput files, sometimes not. Yesterday, it was saved