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Everything posted by Miro
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@MAESTR0 No Altenburg, Noblitz East Germany, in update? It was one of the largest Russian bases where MiG-29 9.12 were stationed.
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We need this, aswell as this "experimental feature" from launch video - getting in and out of our plane. Kneebox.mp4 walkaround.mp4
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Exactly, you can keep notes there, as well as cigarettes, for example.
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This one have animation ready, You can preview it in Model Viewer, unfortunately it does not work in game yet.
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I was counting on this kneeboard working, but unnullfortunately... or maybye i don't know how to use it?
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Like in F-16, F-18. I have a bad feeling about the one I'm currently seeing. It's some Russian invention you can write on and tear off unnecessary notes. A simple kneeboard like the one in the F-16 would be better, where I can do everything before the flight, instead of writing quickly on the stand.
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I wish they implement it before winter, i like to fly "actual weather".
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And another for mig-29 is Altenburg, south of Liepzig, home of 968 IAP https://www.ww2.dk/new/air force/regiment/iap/968iap.htm
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Namely, the MiG-29 on the CW Germany map is catching ARK on both sides of the runway, when it should be on the active side / they should be active on active approach . I don't know if it's the map's or the aircraft's bug, because I don't have Caucasus or L-39 installed. Easy to reproduce, no track needed i think.
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Teaser WIP screenshots of winter textures...
- 489 replies
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I'd like to add to the question, when? And maybe some winter textures with Phase 2? Winter is coming...
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@Cgjunk2 It sounds cool even for flatscreen
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Yes, ED, Please bring this feature! Heatblur buyed me with announced walkaround for Phantom, i'm little dissapointed they don't bring this feature, yet... i left Civilian flight sim 2020 for Civilian flight sim 2024 because of walkaround, I'm no longer a plane, I'm an avatar that can get on and off at will, and this has a very positive effect on immersion.
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Also got gyro test bug bug
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Why harvester traffic, and road traffic has been reduced? I like harvesters! This should works from options menu under traffic low/med/high
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Hello, i try put here some of my methods to deal with SAMs with Shrikes. Starting from biggest bad boy in Phantom era, SA-2 More to come, when i only got time...
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AFCS Cannot be deactivated by pulling stick (not sure it's bug)
Miro replied to Miro's topic in Bugs & Problems
The second bug with the radar horizon disappeared after the last update, so only AFCS bug exist for now. -
How to change location of "main airbase"? I try to rebuild Syria Damascus to Arab-Israeli conflict. Already changed in RAT.lua: if env.mission.theatre == "Syria" and syra_map_type == "syr_dm" then airbase_blue_fighter_1 = "Al-Dumayr" to "Ramat David" airbase_blue_fighter_2 = "Mezzeh" to "Ramat David" airbase_blue_civ_1 = "Beirut-Rafic Hariri" to "Ramat David" airbase_blue_civ_2 = "Damascus" to "Ramat David" airbase_blue_mil_1 = "Mezzeh" to "Ramat David" airbase_blue_mil_2 = "Al-Dumayr" to "Ramat David" Every blue RAT starts from Ramat David as intended But every CAP still start from "Al-Dumayr" which one i belive is "main airbase"
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At the very beginning, even just getting in and out, and walking around would be good, but eventually, yes, checking components which ones pilot chcecks, etc. It's incredible immersion boost for sim. If You land apache, and press ctr+e, You already got what we need at the very begining, but You can't get in back into heli, and this is count as ejection.
